Nvidia 3D Vision 2 line boosts brightness, comfort and viewing area
While every consumer tech company under the sun is battling for 3D supremacy in the living room, Nvidia has comfortably maintained its near monopoly on PC-based 3D. Its technology is relatively ancient in terms of active-shutter 3D, and now Nvidia is bringing out a second generation of 3D Vision to (hopefully) reestablish the company's technical dominance of the category. Luckily, there's no shortage of new features in 3D Vision 2. The new glasses have a softer, more comfortable build, and larger frames for a wider field of view. But more importantly, the glasses are compatible with new 3D LightBoost displays. Nvidia's tightened up its IR-based timing, which means the glasses can keep the shutters open longer, with even less ghosting and crosstalk.
A 3D Vision 2 glasses and IR emitter kit runs for $149, and an extra pair of glasses is $99, but to take advantage of LightBoost you'll need a new monitor. Lucky for you, Asus is building the 27-inch VG278H 1080p screen just for this purpose. IT has a built in IR emitter, includes a pair of 3D Vision 2 glasses, and runs for $699. Acer and BenQ will be following up with their own screens in the "coming months," and Toshiba is going to have a few LightBoost-ready laptops soon as well. The basic 3D Vision 2 kit will be available sometime this month.
I got to play a bit of the new Batman game briefly using 3D Vision 2, side by side with the original system, and I did indeed find 3D Vision 2 much improved. It's really incredible how much more palatable 3D is when it's not dimming your picture significantly. I also found the glasses more comfortable, so another win there.






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