For much of mobile gaming's history, the cutting edge has been about taking experiences we know and love on the home console (platformers, shooters) and trying to get them to control well on mobile. The biggest sellers, however, have been all-new, touch-specific experiences, like Fruit Ninja, Infinity Blade, and of course Angry Birds. Fruit Ninja reversed the trend by adapting finger touch gameplay to the Kinect and touchscreen arcade machines, and now Infinity Blade is going jumbo as well. Epic is bringing its Unreal Engine showcase to arcades, with a machine that supports two 46-inch optical touchscreens with simultaneous multiplayer. The first coin-operated Infinity Blade FX machines will be hitting Dave & Busters locations, but Epic's plan is an ambitious 10,000 of the cabinets in just about everywhere that arcade games can be found.