Belfiore: Not to interrupt, but it's funny, when you asked the question, I realized my point of view on N9 is different than yours because I think you experienced it as this product that shipped, and that happened relatively recently. But my experience was we entered into this partnership with Nokia while they were developing it. And there are all these people that were working on it, and we started talking to them. And so I don't separate the discussions that happened with these Nokia people with the results they got in the N9. So like, you know, I just gave this talk and one examples I gave, I think these guys pushed us in a very healthy way. There's added flexibility that shipped as part of Mango where handset vendors can add screens to the out-of-box experience and Nokia has taken advantage of this in a really nice, elegant way. And, you know, did N9 have anything specifically to do with that? I don't really know, but some of the same people who worked on N9 spent a lot of time with us and said, "hey, we could use this change, and here's why, and you should be thinking about this, and here's why." And so, I think the people and the values have certainly had an impact, and I think you'll keep seeing that. But at least I didn't experience it as, oh, here, this product showed up, what can we learn from it now? Because the chronology didn't work out.
Shields: I think of it like — you didn't ask this question, but another sort of element on the N9 — like you said, there's a lot of interesting little facets to this one. For me, one of the most interesting things is that this product was conceived, fundamentally conceived and built, completely separately from this Metro Windows Phone. I mean, like, they couldn't have been further.
Belfiore: You mean the N9?
Shields: Yeah, the N9. The N9 core hardware design. And yet, now they come together, and these things look like they were custom built for each other. It makes me emboldened. Because, okay, you put these two design and product teams in completely separate rooms, don't let them talk, and they come up with principles that are very similar: simplicity and ease of use. And I think there's just this delightful irony in the fact that this particular, you know, the hero product has these hard edges on it that mirror those tiles. That wasn't, like, somebody said, "oh, let's do it this way." It's the way it's turned out, and it's a reflection of how the two companies sort of in a way got on the same page before they were on the same page.
Savov: Can I just ask specifically about a few features — Chris and I are pretty much in love with the N9. The hardware, absolutely, it's pretty much all the good things that are on the hardware here apart from a front-facing camera.
Shields: I listen to the podcast. "Nokia's breaking my heart!" [Laughter]
Savov: But what about the software? Because I really love the double tap to wake, the swipe thing for notification.
Shields: So do I! [Looks at Joe, laughter.]
Savov: And thirdly, we're crazy about the haptics.
Ziegler: The haptics are amazing.
Savov: We've seen haptics for years and years and we've switched them off almost immediately. It's a two-fold question. One is, would Nokia bring these things over, because there are obviously advantages and excellent features to have. That's a question for you. And the question for Joe is, if someone like Nokia comes to you with something like a better keyboard design and the haptics and the double tap to wake, would you be open to integrating that into Windows Phone?
Shields: Alright, so on the first one. I guess the simple answer is, heck yeah. I mean, there's things… the double tap to wake, the passive notifications, something we call active idle, it's actually something I'd love to see show up in these products. I don't want to announce anything and we have development to do, but I think those are great elements. I agree, I love them.
Belfiore: We want it to be really good. You guys asked about flexibility for partners… we are limited only by how fast we can execute, and we don't want the end user experience to get messed up. And so, I don't think either one of those things would mess up the user experience, but you know, again, we'll see…
Shields: That said, the keyboard on Windows Phone on that device… your point is well taken, it can get even better, but it's pretty good.
Ziegler: And I think it got better in Mango.
Belfiore: It did.
Ziegler: That was my impression, yeah.
Belfiore: Well, at least, you guys should decide what your opinion is on it… but the technology improved…
Shields: But if you decided that, you'd be very right. [Laughter.]
Belfiore: As a specific example, in Mango we added a language model. So in Windows Phone 7, the suggestions and recognition would get messed up if you failed to press the space bar. You had to have spaces between words, because all the recognition was limited on word boundaries. In Mango that's not true anymore. In Mango there's a machine-learned language model that includes words next to each other. So if you have, you know, if you're going to try to type "the dog" and instead you type "the" and a "b" or an "n" because you missed the spacebar — "thebdog" — there are a lot of cases where we catch that and correct it. So, you know, there's a lot of really good research and theory around how to do this stuff really well. We've accomplished a lot of it, but there's a list. We're going to keep going and, I think you'll see it keep getting better and better, but in Mango there's definitely very specific enhancements. Actually, there are others, too. In fact, I think Microsoft Research posted an article on some of them. There are some that I remember, although I can't remember if we got them in Mango or not.
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