Google’s Android operating system has undergone a pretty incredible metamorphosis in the three short years since it debuted on the T-Mobile G1. Think about it: three years, eight major releases. Eight. To put that in perspective, there have only been ten major consumer-grade releases of Windows (give or take, depending on how you count) in over twenty-five years of retail availability. You could make a pretty convincing argument that no consumer technology in history has evolved as quickly as the smartphone, and Android has been at the very center of that evolution.
With the release of Android 4.0 — Ice Cream Sandwich — on Samsung’s Galaxy Nexus, we wanted to take a look back through the years at how Andy Rubin’s brainchild has evolved into the industry titan that it is today. What’s changed? What has (sometimes stubbornly) stayed the same?
The Android era officially began on October 22nd, 2008, when the T-Mobile G1 launched in the United States. Initially, many features that we couldn't live without today were missing — an on-screen keyboard, multitouch capability, and paid apps, for instance — but the foundation was in place, and a few lasting trademarks of the platform debuted on those very first G1s to roll off the assembly line:
The pull-down notification window. Though these early phones clearly weren't without their flaws, it was almost universally acknowledged that Android nailed the notification system on day one — it would take iOS another three years before launching a design as effective at triaging messages and alerts coming from users' ever-growing collection of mobile apps. The secret was in the G1's unique status bar, which could be dragged downward to reveal every notification in a single list: text messages, voicemails, alarms, and so on. The fundamental concept lives on (in a refined form) even in version 4.0 today.
Home screen widgets. If you had to pick an enduring differentiator for Android as a phone platform — a differentiator it can still claim against iOS 5 and, to some extent, Windows Phone 7.5 — it'd be rich support for widgets on the home screen. Google had big plans for widgets from the very beginning, but there was one big hang-up at launch: developers couldn't create their own widgets.
Deep, rich Gmail integration. By the time the G1 was released, Gmail had long since supported POP and IMAP for integration with mobile email clients — but the problem is that neither one of those protocols are well-suited for supporting some of Gmail's more unique features like archival and labeling. Android 1.0 fixed that in a big way, shipping with by far the best mobile Gmail experience on the market.
The Android Market. It's hard to imagine a smartphone without a centralized app store now, but when Android first shipped, it did so at the very start of the mobile app revolution. Indeed, the Android Market on those first G1s bore little resemblance to the Android Market of today: it launched with just a handful of apps (as you'd expect of an entirely new ecosystem), and didn't have the rich, multifaceted curation that has been added over the last couple versions — instead, it just had a single row of handpicked selections at the top of the app's home screen. Perhaps more importantly, it lacked support for any sort of payment system, a problem that wouldn't get fixed until the following year.
Notably, Google developed Android 1.0's UI with help from The Astonishing Tribe, a Swedish interaction design firm responsible for some truly amazing interface concepts over the years. If you look closely, you can see where TAT left its mark on the platform: the analog clock widget included in Android versions 1.0 through 2.2 read "Malmo" in small, light gray type near the bottom of the face, a tribute to TAT's hometown of Malmö, Sweden. The company would later go on to be acquired by RIM to focus solely on advancement of its BlackBerry and BBX platforms — so needless to say, Google's collaboration with TAT has come to an end.
The Android era officially began on October 22nd, 2008, when the T-Mobile G1 launched in the United States
It's no coincidence that Danger's Hiptop platform, which gave birth to the Sidekick, had been offering painless, phased over-the-air OS updates for years
The first upgrade to the Android platform came in February of 2009, a little over three months after the launch of the G1. Version 1.1 wasn't a revolution by any stretch of the imagination — it patched a fairly lengthy list of bugs, primarily — but if nothing else, it validated Android's ability to roll out updates over the air and make them nearly effortless for users to install. At the time, that was a big deal, and it was something that no other major smartphone platform was doing. (It's no coincidence that Danger's Hiptop platform, which gave birth to the Sidekick, had been offering painless, phased over-the-air OS updates for years. Android's Andy Rubin had previously founded Danger.)
In retrospect, it's amazing to think that Google could've shipped Android without any sort of soft keyboard
Android 1.5 — perhaps better known by its codename, Cupcake — marked much more of a milestone. It wasn't just about the fact that it added several hotly-anticipated features that were critical to keeping the platform competitive, it was also the first version to use Google's "sweet" naming convention: every major release since Cupcake has been named after a confection in alphabetical order. Apart from a couple tricky letters like "X," we'd expect the trend to continue for a while.
In many ways, Cupcake was about refinement, polishing some rough edges on the user interface that had originally launched. Some of these changes were nearly imperceptible if you weren't looking for them. For instance, the standard Google search widget — a staple on many users' home screens — gained a hint of transparency, and the app drawer was decorated with a subtle weave pattern beneath the icons.
Hover over the image below to get a sense of just how subtle these changes were. If you used a device running 1.1 and 1.5 in succession, you might never notice anything; in reality, though, everything from text alignment to shading on the status bar had gone under the knife.
Most G1 users probably flew past those UI tweaks without noticing them, though, because the extensive list of new features Google had thrown in was far more exciting, noticeable, and immediately relevant in day-to-day use:
An on-screen keyboard. In retrospect, it's amazing to think that Google could've shipped Android without any sort of soft keyboard, but that's exactly what it did. It helps explain why the first Android device at retail was a landscape QWERTY slider, and it also explains why it wasn't until Cupcake was released (in April 2009, some half a year after the G1 shipped) that we saw the first touchscreen-only phone on the market, the HTC Magic.
In conjunction with the soft keyboard support, Google took a bold step: it integrated the hooks necessary for third-party developers to create their own replacement keyboards, which is a capability that continues to differentiate Android from competing platforms even today — neither iOS nor Windows Phone support it. At the time of Cupcake's release, the official Android soft keyboard was considered by many to lag iOS for accuracy and speed, which ultimately led OEMs like HTC to quickly develop replacements on their own devices. Indeed, it was one of the first forms of "skinning" Android would see.
Extensible widgets. While Android 1.0 and 1.1 technically included widgets, their full potential had yet to be realized because Google hadn't exposed the SDK to developers — the only widgets you had available were the few included in the box. That changed in 1.5, and today, many (if not most) of the third-party applications on the platform ship with one or more widgets available to the user. It's a big deal for Android, which continues to enjoy the most flexible, extensible home screen of any mobile platform — and that title traces its roots to the addition of this feature in Cupcake.
Clipboard improvements. Android had a rather rough road to gaining "full" support for copy and paste. The platform technically supported it from day one — but it was largely limited to text fields and links. That meant that text couldn't be copied out of browser windows or Gmail, two places where you're very likely to want to do it. Though full clipboard capability wouldn't come to Gmail for several more versions, Cupcake added support to the browser, allowing you to copy plain text out of a page.
Video capture and playback. It's difficult to imagine a smartphone shipping without any support for shooting video now, but that's the situation that T-Mobile G1 buyers originally found themselves in. Cupcake would fix the problem, but like Android's built-in soft keyboard, the operating system's built-in camera interface became one of the more reviled parts of the platform — and it's a part that OEMs quickly replaced with their own improved interfaces, frequently adding support for additional scenes, modes, options, and conveniences like touch-to-focus.
And a lot more. Miscellaneous updates included batch operations in Gmail (you couldn't delete or archive multiple emails at once prior to 1.5), upload support for YouTube and Picasa, and ubiquitous access to contacts' Google Talk status throughout the platform in places like the Contacts screen, the Messaging application, and from Gmail. (In a way, this feature —synchronization of rich contact information across multiple apps and screens — would foretell the direction that Android was moving, particularly in 2.0.)
Android 1.6 Donut was a far bigger deal than its "0.1" increment would let on
Though it wasn't as big of an upgrade as Cupcake, Android 1.6 Donut was still a far bigger deal than its "0.1" increment would let on. It made another pass of minor visual refinements throughout the platform and added a handful of new and updated, but much of the big news was under the hood. CDMA support was first offered in Donut, for instance, opening the door to American carriers like Verizon and potentially hundreds of millions of subscribers across Asia.
But perhaps none of the "under the hood" changes had a more profound effect on the platform than resolution independence. Donut marked the first time that Android was capable of running on a variety of screen resolutions and aspect ratios, which opened the door for phones that featured displays of something other than 320 x 480 in a portrait orientation. If you look at any carrier's Android lineup today, you're liable to see phones of QVGA, HVGA, WVGA, FWVGA, qHD, and 720p resolution — and maybe even a portrait QWERTY model or two — and that scaling capability traces its roots directly to 1.6.
Perhaps none of the "under the hood" changes had a more profound effect on the platform than resolution independence
Donut also introduced the notion of the Quick Search Box, a concept more generally known in the mobile world as "universal search." Prior to Donut, pressing the Search button on an Android phone's keypad while on the home screen would take you to a Google search box for searching the internet, no different than navigating to google.com and typing your search there. With Donut's enhancements, you could search a variety of local content — applications, contacts, and so on — plus the internet all at once from a single box. What's more, Donut exposed functions for developers that allowed them to plug in so that their applications could be searched as well.
What other features debuted in Android 1.6? A redesigned Android Market — designed in the white and green accents so closely associated with Android's mascot — included some additional curation to expose lists of top free and paid apps, particularly important at a time when the platform's third-party app catalog was starting to explode. A redesigned camera interface was also included with better gallery integration and significantly reduced shutter lag, although it didn't garner any more critical acclaim than the one it replaced; Google would continue to make small changes to it through 2.3, though most users would never see it since manufacturers typically replaced it in their skins.
In early November of 2009 — about a year after the G1's premiere — Android 2.0 launched right on Donut's heels. "Big" would be an accurate description all around: it was a big deal, made big promises, and was deployed on big phones offered by big carriers. Eclair, as it was known, was initially offered exclusively on Verizon on none other than the Motorola Droid — the phone that kicked off one of the most successful mobile franchises in history.
What made Eclair so important? It represented the most fundamental refresh that Android had seen since its debut, both visually and architecturally. Of course, with an unheard-of 854 x 480 display, it didn't hurt that the Droid was by far the most powerful Android handset the world had seen at that point — but the significantly improved nuts and bolts of the platform played a big role in the device's retail success, too:
Multiple account support. For the first time, multiple Google accounts could be added to the same device — separate work and personal accounts, for instance — with access to email and contacts from each. Support for Exchange accounts was added, too.
Eclair also gave third parties the tools they needed to plug their own services into this account framework, which would then permit them to be automatically synchronized on an ongoing basis. One key advantage is that shared information between your account types can be automatically synchronized into a single contact on the phone, a one-stop shop for all the information about the individuals in your address book. Facebook was an early adopter of this functionality — in fact, it shipped on the Droid — but a spat with Google over where Facebook's synchronized contact information was ultimately stored ended with its account sync privileges being revoked.
Google Maps Navigation. This was a big one that continues to have an impact on the market even today. Released in conjunction with Android 2.0, Google Maps Navigation was a totally free turn-by-turn automotive navigation product using Google's own mapping data for guidance, and it included many of the features you'd expect to find on a typical in-car navigation system: a forward-looking 3D view, voice guidance (including street names), and traffic information. Considering that drivers had previously needed to choose between paying a significant amount of money for a turn-by-turn app, a monthly fee, or a dedicated navigation unit, Google's move was disruptive, to say the least. Early versions had some flaws that still made alternatives quite appealing - they required continuous internet access, for instance, and couldn't cache - but the system has been closing the gap ever since.
Quick Contact. Just as Cupcake had added contacts' Google Talk statuses throughout the platform, Eclair added the Quick Contact bar, which amounted to a pop-up toolbar that you could use to interact with contacts in a variety of ways — email, text, call, and so on. Wherever in the platform a contact's picture appeared, you could press and hold it to pull up the bar, which would spring into place with a neatly-designed row of icons. The bar was designed from the outset to be extensible, too, so as different types of information got synchronized to your contacts — Twitter handles, for instance - they could be added to the bar.
Soft keyboard improvements. Like the G1, the Droid launched with a full physical QWERTY arrangement, but Google still saw fit to use it as an opportunity to showcase a revised virtual keyboard. Although multitouch still wasn't fully supported throughout the platform — the Browser and Maps apps both lacked pinch-to-zoom, for instance — Eclair used multitouch data on the keyboard to detect secondary presses while typing rapidly, which can make a big difference in accuracy for fast typists.
Revamped browser. As mentioned earlier, Eclair's browser still didn't feature support for multitouch zooming, but it advanced in a number of other critical ways. Considering that Android 2.0 launched on a device with a capacious (for the time) WVGA display, it was critical that the Browser app be up to the task of displaying complex, desktop-optimized sites. To that end, Google added HTML5 support, including video (albeit only in full-screen mode). This was also the first time that Android's browser had a proper address bar, which Google had designed to mimic Chrome by doubling as a search bar. And to help alleviate the lack of multitouch, the new version added double-tap zooming — a convenient alternative to the zoom-in / zoom-out buttons.
There were countless other changes that touched nearly every screen in Eclair, too. Google continued its trend of warming over the UI in the latest version, but the changes generally felt more cohesive in 2.0 with cleaner, simpler icons and widgets designed to work well at the Droid's crisper resolution. Android 2.0 was essentially a lone wolf — outside of the Droid and its European equivalent, the Milestone, virtually every phone to launch after Eclair's release came with Android 2.1 instead, which did little more than fix a few bugs and add a small number of API capabilities. The telltale sign that it wasn't a big release? Google didn't grant it a new name - both 2.0 and 2.1 were known as Eclair. There were, however, a couple additions in 2.1 worth noting:
Live wallpapers. One of Android's quirkier features, live wallpapers first made an appearance in Android 2.1. The concept is simple enough: instead of a static image, the home screen's background is an actual application that can be animated and have some limited interaction with the user. Google itself demonstrated the power of the feature when it added a live wallpaper to a Google Maps update, which turned the home screen into an overhead map of the phone's current location - not particularly easy on battery drain, but a great conversation piece.
Speech-to-text. Google had been pushing the power of text-to-speech (TTS) since it added a developer framework for TTS engines in Donut, and now it was going the other direction - users could talk into their phones as a replacement for traditional keyboard input. To facilitate that, Android 2.1 replaced the comma key on the soft keyboard with a microphone; tap it, talk, and whichever text box you had highlighted would receive the dictation. And by all appearances, the capability isn't going anywhere - Apple added a similar feature to the keyboard in iOS 5.
A new lock screen. Android 2.0 had actually included a new lock screen of its own that featured the ability to swipe the screen to unlock and change the phone's mute mode, but it was tweaked a second time in 2.1. The functionality remained largely the same this time, but Google changed the clock typeface from a standard sans serif to a distinctly more Android-esque, high-tech font and modified the unlock and mute functions to require a straight swipe rather than a curved one.
Though it wasn't a huge update, Android 2.1 marked a strategic shift for Google
Though it wasn't a huge update, Android 2.1 marked a strategic shift for Google. Possibly concerned about its hardware partners' trend toward skinning and significantly altering the "stock" Android experience, Google chose to work directly with HTC to make its own flagship device — a phone that would showcase pure Android 2.1 without any modifications. Android the way Google intended, as it were. That's how the Nexus One was born, a slim, keyboardless device with one of the first 1GHz Qualcomm Snapdragon processors on the market and an advanced AMOLED display at WVGA resolution. It was well ahead of its time, and it has since gone down as one of the most well-regarded Android phones ever produced.
Google had actually started down this path in Android 2.0 with the Motorola Droid. Google and Moto had worked very closely together in the development of the phone, and the Droid received Eclair well before anyone else did, but it wasn't quite "pure" — the Droid made some user interface tweaks that don't appear in the stock builds of the platform — and Google never sold the Droid to users directly. That changed with the Nexus One.
Android 2.2 was released in mid-2010, and the advantage of the Nexus program was starting to become clear: the Nexus One was the first to get updated. What did Google have to showcase in Froyo? Plenty. From the first power-on, the redesigned home screen was instantly recognizable: gone was the old three-panel view (which dated back to Android 1.0), replaced by a five-panel one with a new group of dedicated, translucent shortcuts at the bottom for the phone, web browser, and app launcher. Additionally, dots on either side of the shortcuts gave the user an indication of what panel they were currently viewing. In some ways, Google was playing catch-up here — third-party skins like HTC's Sense had already done all of these things.
Froyo also included a completely redesigned Gallery app that showcased the platform's 3D chops for the very first time: tilting the phone would cause the images to tilt on the screen, for instance, and it included a variety of high-quality animates when moving between individual galleries and photos. Really, though, the app was little more than a one-off, not an indication of Android's direction as a platform (Google had actually outsourced its development to an outside firm).
Other big features included mobile hotspot support — which many carriers would disable or provision at extra cost when selling their own Froyo devices — and better support for copy / paste in Gmail, patching one of the platform's bigger clipboard shortcomings. Google also added a traditional password / PIN lock screen for users who didn't like Android's unique pattern lock or required something more secure as part of their corporate policy. More generally, it was around the launch of 2.2 that it appeared Google intended to start taking Android seriously in enterprise environments where BlackBerry traditionally held an unbreakable stronghold, and a handful of Exchange-specific enhancements here helped drive that point home.
About a half year after the launch of Froyo on the Nexus One, Google came back for another round of the Nexus program to support the release of Android 2.3. This time, it had selected Samsung to produce the Nexus S, a derivative of the company's wildly successful Galaxy S line. Though it actually wasn't much more advanced than the Nexus One it replaced, the two phones couldn't have looked much more different thanks largely to a new curved-glass display and a glossy, all-black shell. Gone also was the ubiquitous trackball beneath the display — with the Nexus S, it appeared that Google was finally ready to bid adieu to hardware navigation of the user interface. For Andy Rubin, the transition might have been a tough call to make: the trackball had always been a marquee feature in Danger's line of devices, and he'd brought it over for the G1.
Gingerbread was, in many ways, a relatively minor release — but there were enough "minor" changes to collectively make for a fairly large improvement in the platform. For one thing, it was the most significant reskinning of the platform since Eclair: stock widgets were refreshed (including the ubiquitous "Malmo" analog clock), the home screen's UI elements gained a hint of green, and the status bar was inverted so it had a black background with white text. This seemingly trivial change actually had a pretty big effect on the appearance of the platform — it instantly looked cleaner and more modern — but in reality, Google probably did it primarily to reduce battery drain and the effects of burn-in on AMOLED displays.
Google used the launch of Gingerbread as an opportunity to gain some footing in the mobile gaming market
Android 2.3 included a good mix of new functionality, too:
More granular control over copy and paste. Android's support for clipboard operations had been lagging iOS since Apple released version 3.0 in mid-2009, which offered a fantastic level of character-by-character highlight control using a magnifying glass to make the cursor easier to operate with a finger. Prior to Gingerbread, stock Android only offered the ability to copy the contents of entire text boxes, which was frequently (usually, even) not what you wanted to do. Gingerbread fixed this, adding word-by-word highlighting with finger-draggable anchors on either end to facilitate adjusting the highlight. As with the home screen improvements in Froyo, this was another area where Google was catching up to the innovations that some of its OEMs had already been including in their skins for some time — HTC had already grafted similar functionality into prior releases.
An improved keyboard. Google once again tweaked its stock keyboard for 2.3, and this time it was noticeable to the naked eye — the design and coloration of the keys changed significantly for the first time since the keyboard's introduction in Cupcake. Multitouch support also improved with "chording," allowing users to press multi-key combinations to quickly access the secondary symbol keyboard.
Better battery and app management tools. Android had been dinged by some for being too effective in supporting multitasking — by letting software run free in the background, battery life was always at risk of taking a big hit, particularly if a user had loaded poorly-designed apps. Gingerbread helped make that a little easier to fix with a new bundled utility for graphically viewing battery drain over time and seeing exactly what apps and system functions are eating the most power (of course, the onus was still on the user to uninstall offending apps or adjust their usage).
Support for front-facing cameras. Though it wouldn't be until mid-2010 that Google Talk would gain mobile video chat support, Gingerbread laid the groundwork for that functionality by supporting multiple cameras on a single device. Indeed, Google had the foresight to specify a front-facing camera on the Nexus S, though you couldn't use it for much other than taking pictures of yourself when the device first launched.
Other new features of Gingerbread were targeted more at developers than end users: NFC support, for one, which was available on the Nexus S by way of a special antenna embedded in the battery cover. For many months, this capability was little more than a novelty — you could scan Google Places signs in some cities to collect URLs with more information on the location, for instance, much as you would a QR code — but Google later used Sprint's version of the Nexus S to launch Google Wallet, a major mobile payment initiative. Many companies are betting the farm on the future of NFC and mobile payments, and Gingerbread was on the bleeding edge of that push.
Google also used the launch of Gingerbread as an opportunity to gain some footing in the mobile gaming market, an area where it had lagged iOS significantly. The new version gave developers lower-level access to audio, device controls, graphics, and storage, which allowed them to write considerably faster native code — absolutely key for creating the rich, graphics-intensive 3D games that the platform lacked.
Honeycomb was, to say the least, an oddity — divergence in Google's hard-charging path toward smartphone dominance
Honeycomb was, to say the least, an oddity — a divergence in Google's hard-charging path toward smartphone dominance. In fact, Honeycomb wasn't for smartphones at all. Instead, Google returned to Motorola — the company that it had worked with to deliver Android 2.0 exclusively on the Droid — to produce a device in the same vein as the Nexus series that would showcase "stock" Android 3.0, a variant of Android targeted exclusively at tablets. That device would become the Xoom.
Though Honeycomb hasn't seen the levels of market traction that Google was probably aiming for, it previewed a fundamental redesign of Android's user interface that would be more thoroughly built out in Android 4.0:
A move from green to blue accents. Green was, is, and likely forever will be associated with Android. The Android logo is bright green, of course, and Google's official Android site is covered in green accents. On the actual platform, though, green was shown the door with the release of Honeycomb. In its place, a light, desaturated blue was used for the battery and signal indicators, the clock widget, and a variety of highlights and trim pieces throughout the interface.
Redesigned home screen and widget placement. Rather than choosing home screen widgets from a list, sight unseen, Honeycomb ratcheted up the user friendliness a couple notches by showing visible previews for each type of widget available on the system — and once you choose your widget, you can place it on any of Honeycomb's five home screen panels from a single, zoomed-out view showing all five at once. Though Android had always used a grid for widget and icon placement on the home screen, Honeycomb did a better job of embracing it and exposing it to the user — below each widget preview, you can see exactly how many "grid squares" it'll consume once placed.
Android 3.0 previewed a fundamental redesign of the platform's user interface
The death of physical buttons. On a Honeycomb tablet, there's no need for dedicated, physical buttons for Back, Home, Menu, and Search as there had been on phones running 2.3 and below — instead, Back and Home have become virtual buttons that occupy a new "system bar" at the bottom of the screen. Because they're virtual, the operating system has the flexibility to show, hide, or change them when it makes sense to do so — and for hardware manufacturers, less bezel space needs to be devoted to supporting hardware buttons.
Improved multitasking. Borrowing a page out of webOS's playbook (keep in mind that webOS design guru Matias Duarte was employed by Google by the time Honeycomb was released), a new Recent Apps virtual button at the bottom of the screen produces a list of apps recently used — and more importantly, screen captures for each. On Gingerbread and prior, seeing recently-used apps involved a long-press of the Home key — something users would rarely think to do — and you were presented only with each app's icon, not a helpful thumbnail.
A new paradigm for app layout. Honeycomb introduced the concept of the "action bar," a permanently-placed bar at the top of each app that developers can use to show frequently-accessed options, context menus, and so on — it's something of a dedicated status bar for each individual application. Additionally, Honeycomb introduced support for multi-column app layouts, a nod toward the version's tight focus on tablets.
Android 3.1 and 3.2 were primarily maintenance releases (hence their continued use of the Honeycomb name), but they did produce a couple important features that have been retroactively deployed to most Android 3.0 tablets on the market. 3.1 added support for resizeable home screen widgets using anchors that appear when pressing and holding; a variety of third-party skins had supported widget resizing previously, but Android 3.1 pulled the functionality into the core platform.
Ice Cream Sandwich is, without question, the biggest change for Android on phones yet
And that leads us to our current state of affairs with the recent release of Android 4.0 on the Galaxy Nexus, a return to the Nexus program — and a second visit to Samsung, which had provided last year's Nexus S for the launch of Gingerbread. Ice Cream Sandwich is, without question, the biggest change for Android on phones yet — but many of its new features and design elements got their start in Honeycomb, including virtual buttons, the transition from green to blue accents, improved widget support, multitasking with a scrollable list of thumbnails, and "action bars" within applications.
Longtime Android users are well acquainted with Droid, the custom-designed typeface that's been used since 1.0. Ice Cream Sandwich replaces it with another bespoke font — Roboto — that is said to be designed to take better advantage of today's higher-resolution displays, and Google has been keen to promote leading up to the version's release. Android design boss Matias Duarte noted that the old font "struggled to achieve both the openness and information density we wanted in Ice Cream Sandwich," whereas Roboto is said to avoid some anti-aliasing pitfalls ("grey mush," as he calls it) at any scale.
And one of Android's defining (and oldest) features saw a thorough refresh in 4.0, too. The aging notification screen is still one of the best implementations available in a mobile platform, but ICS improves it by making individual notifications removable simply by swiping them off the screen. In older versions, your only options were to clear them all — not always the desired behavior — or to acknowledge the notification in question by pressing it, which would usually send you into an application that you may not want to be in.
Google has quietly tweaked Android's soft keyboard in virtually every version since it launched in Cupcake, and ICS is no exception — in fact, it's as big of a leap forward as Gingerbread's was. The physical design and layout of the keys is largely unchanged, but the correction intelligence driving it has been overhauled, and real-world suggests that the changes are working wonders. Alongside, the platform gets an attractive implementation of inline spellcheck and replacement — not unlike iOS — with red underlining for misspelled words and on-the-spot dictionary adding. For the first time, text entry, clipboard support, and soft keyboard quality feel as though they're as good as anything on the market.
And that's just the start:
More home screen improvements. As we'd mentioned, ICS's home screen adopts many of the changes that Honeycomb brought into the fold, but it adds a couple new tricks, too. Folders can now be created simply by dragging one icon onto another, at which point they appear as a three-dimensional stack of icons rising out of a black circle — a nice look. The home screen also gets a "favorites tray," which mirrors the configurable dock functionality seen on third-party launchers and some OEM skins over the last couple years. Unlike Froyo and Gingerbread which had the Phone and Browser apps permanently docked to the bottom of the screen, the favorites tray lets the user decide what shortcuts should lie there (the defaults are Phone, People, Messaging, and Browser, but you can have whatever you like).
Android Beam. NFC support was heavily touted with the release of Gingerbread and the Nexus S — but apart from the limited rollout that Google Wallet has seen so far, there's been virtually no practical application to the capability whatsoever. ICS looks to change that with a new feature called Android Beam that allows two Beam-enabled phones to transfer data just by touching them together, and it's open — developers can extend it and use it however they see fit.
Face unlock. In addition to the pattern and password locks already supported, Android 4.0 adds a face unlock that uses the phone's front-facing camera to look for a match. It's arguably more of a novelty than anything else since it can be defeated with a picture of the individual who owns the phone — but for situations where only low to medium security are required, it's an interesting new option.
Data usage analysis. Just as Gingerbread improved visibility into battery usage by application, Android 4.0 does the same thing for data usage. You can see overall usage broken down by any time period you like (and set alerts to prevent overage), but additionally, you can drive down on an application-by-application basis and see what's eating your megabytes.
New calendar and mail apps. The Gmail and traditional email experiences on Android 4.0 have been extensively overhauled with new, crisper designs and "action bar" support — functionality carried over from Honeycomb. The calendar app has a unified view for the first time, convenient for those using multiple accounts on their device.
"Jellybean," perhaps?
And what's next for Android? That remains to be seen. Google hasn't yet said anything about what new features or design elements we might find post-Android 4.0, but it stands to reason that OEMs will be focusing in the short term on getting Ice Cream Sandwich deployed to a wide variety of phones and tablets, old and new alike. Google I/O is a venue that the company loves to use to talk about the future of Android, and we'd certainly expect the same to hold true again come next June. "Jellybean," perhaps?
That’s a lot of phones in a three-year span. I’m only on #2, but I’ve extensively used every Android version listed. Kept my G1 all the way up through CM6 and then got a Galaxy S.
An Ion wasn’t much of an upgrade. That’s why I never got a MyTouch. Same slow-as-heck last-generation Qualcomm processor. Same crappy HVGA screen. A bit more internal storage and RAM, but the CM-team had workarounds for all that jazz using unionfs and an SD card.
When the HTC Dream G1 was available an improved Motorola CLIQ was,
Whilst the Nexus One was the most advanced and only unique,
As the Nexus S made its debut a somewhat improved Galaxy S accompanied,
With the XOOM tablet ASUS transformed all interest,
As with the Galaxy Nexus, I can get a better handset in the form of a NOTE.
What shall Android 5.0 Jellybean bring?
Same here, in some ways I love my G1 more than my SGS, the pure Google experience was awesome as well as all the history. I remember first rooting and loading jesusfrekes ROMs, it was incredible.
Yeah, watching the G1 involved really was incredible. The CM team made that thing jump through hoops and do tricks like you wouldn’t believe.
It was still a relief to finally upgrade to the SGS, but I do miss some things about the G1. The keyboard, physical function keys, the stock Google experience. I do have an AOSP ICS ROM right now on my SGS, but it’s kind of cranky. What sold me on the SGS what that Samsung posted their drivers’ source code on their dev site.
You would love everything the Gnex offers a lot more except:
- less brighter screen
- meaner masculine stance (aggressive edges, golden buttons)
- quality used material (real steel feels solid and reassuring)
- layout of buttons (power, volume and camera buttons are where they should be)
- physical keyboard
That makes two of us!!! I remember drooling after the original Droid, almost paid for the imported Milestone, but then Nexus One came along…
I wish Google & HTC would get back together. Loving the Galaxy Nexus and all, but that solid and handsome Nexus One is one of a kind! My favorite of the bunch!
It’s hard to believe that it was just two years ago that I traded by Palm Treo for a G1. Now, I’ve got a Droid 2, and I’m eagerly awaiting the Droid 4.
Awesome stuff, Chris. Really impressed with how this site is really pushing the envelope and doing a lot of cool stuff. If only Chris knew how to pronouce the word gaffe.
you mean the slide-down drawer that wasn’t even android invention? :) compare this to ripping off every single mutlitouch gesture introduced in first iOS (iPhone OS) … homescreens, touch keyboard, copy&paste and pretty much everything that defines touch based operating system
if you want to play that game. You should read the wiki on multi-touch because the technology began decades ago, in 1982. http://en.wikipedia.org/wiki/Multi-touch Apple acquired Fingerworks and its multi-touch technology in 2005. — So they never invented anything, Apple just bought out the companies that did. Steve Jobs was a tweaker, not an inventor.
Pretty sure he’s just replying to the tu quoque tangent that Formul’s desperately using to justify why iOS is/must be/has to be/will be better than the rest.
That wasn’t true when Malcolm Gladwell said it in the New Yorker, and it’s no truer now that you’re repeating it. By that definition, no one’s an inventor unless they build their stuff in a vacuum, unaware of the existence of any other technology. Ford didn’t invent the wheel (or the internal combustion engine, for that matter)—must be a tweaker.
also most of the stuff listed wasn’t invented by Google or Apple. there’s a reason there is no successful lawsuit over any of the items you listed by either company
It’s a logical user interface. Someone should attack every other OS for having a mouse. Further more the cursor is usually an ARROW.
It’s what we got used to, and it’s ok that everyone else uses it because it’s what people expect.
Ideas shouldn’t be so protected, otherwise it stifles innovation. If someone copies your work, take it as a huge compliment and remember that you’re the one changing the industry. It will be reflected in your sales.
Then innovate before the competition and you’ll stay on top.
I don’t think companies deserve to stay on top because they innovate once, they have to keep moving along otherwise someone else with better ideas should be on top.
Not throw a lawsuit at anyone who tries to improve things. That’s just suffocating competition rather than actually beating it.
Copying isnt innovating, therefore preventing copying doesn’t stifle innovation, it stifles stealing. I hate when people say “innovate don’t litigate.” They should say “innovate don’t imitate.”
homescreens are completely different between iOS and Android. The use of widgets is a radical difference, as is the methods of customization.
Correct me if I’m wrong, but didn’t the first iPhone/iOS not have copy and paste? Did they copy that from blackberry? Or maybe straight from Windows?
A “touch keyboard”? Really? That’s no different than accusing someone of ripping off a physical keyboard design from the typewriter. You can’t seriously be accusing Android of ripping that off iOS can you? The G1 had a hardware keyboard, there was no need to initially have a touchscreen version. When the time came they added it. Should every computer not have a physical keyboard?
Did my post have anything to do with that? All I did was address the flaws of his comment, not spout off some speech about how Android is so much better and everyone should use it.
I have no idea what you’re trying to say. I’m just suggesting that we’re not talking about life, death or even religion – we’re talking about phones. I don’t know why some people get so emotional about it, like your entire identity is wrapped up in which phone you choose to buy. It’s kind of sad.
And I still have no idea why your saying these things here, on my post lol. That’s all. I understand what you’re saying, and I agree with it, but I don’t understand why it was a reply to my post. Unless it was unintentional and meant to be a new comment.
Well that ‘look’ that you mention isn’t represented in the OP’s list except pull down notifications which originally appeared on the Pre. Folders on ICS look more like iOS than it did previous versions of Android. Multitasking also looks completely different.
The G1 came out well before the Pre. That’s the amazing thing about Android — it has technology to go forward in time and steal future ideas from everyone.
Can you name another smartphone OS that had an Android like notification shade system?
The article itself says in regards to OTA updates “Android’s ability to roll out updates over the air and make them nearly effortless for users to install. At the time, that was a big deal, and it was something that no other major smartphone platform was doing.”
So when iOS and other platforms add these. Standard features.
but according to you….
“compare this to ripping off every single mutlitouch gesture introduced in first iOS (iPhone OS) … homescreens, touch keyboard, copy&paste and pretty much everything that defines touch based operating system”
I can’t describe it as anything but pure stupidity.
Agreed, the two os’s look vastly different from each other still. And just naming a couple of features that one os got from the other (it went both ways people) is not a convincing argument.
ok no more android vs iOS ranting from me – i was talking about the physical appearance of the phones as there is really almost nothing from the OS visible on the picture I’m refering to :/ you can pretty much put an iPhone as the final phone design to finish the line
I’m talking about how the phone looks you moron, read the whole comment before replying. From this standpoint the Nexus has nothing to offer over iPhone. It just looks more like an iPhone than its predecessors in the picture.
Well seeing as your software argument got hammered into the ground lets pick up on hardware. Explain to me how the nexus s or the galaxy nexus in any way resemble the iphone. I dare you
Actually, the first mobile OS to have a grid of apps with dedicated buttons for Home, E-mail, etc. at the bottom was…Palm OS. Not WebOS, Palm OS, the original. Everything since has been a reiteration of that look. It’s a good layout and no worse for having been used before.
Apple Newton, Psion/EPOC, and who knows what else organizers, PDAs, phones and stuff was out there before 1996, and those guys were based off organizer ideas in the 80s. What Palm did was finally make a PDA work well enough for mass market uptake. They were really the first to have the right formula. Though I bet the Psion guys may disagree with that.
Can all of you people take a minute and re-read what he said? The guy didn’t say anything about the OS, he was talking specifically about the phone itself.
Now whether or not you agree with that is a whole ’nother issue, but stop spouting off about widgets, grids, etc…
Yes, like in the removed thread, give Apple its due. iPhone 2007 basically blew up the cell phone market and showed what future phones would look like. It was a real live operating device, not some vision in a video.
But the fact that Apple did it doesn’t grant them exclusive use of a slate device with a directly manipulated UI. As soon as they revealed it, and it worked as advertised, competitors were going to introduce similar devices. It took Android about year to get there, but get there they did. There’s no shame in doing that. It’s a necessary function of competition.
It’s like making the first two-door coupe and saying no one else can ever make that type of car, everyone else is left with trucks and sedans. It’s a backwards way of looking at innovation/competition, and unfortunately it seems to be Apple’s thoughts, especially regarding the tablet market.
Yeah, the lawsuits from Apple are in very poor taste. Conversely, what Samsung did is in pretty poor taste as well. It is the way of business though, and lawsuits are negotiations between companies in a different form.
other than the touch friendly menus, what’s so different? especially when you look at devices like the original HD running 6.5, there isn’t really that much of a different between the LOOK of something like a hd2 and a evo 4g, or a i900 omnia and a galaxy s running touch whiz…look em up
iPhone and Android look more and more alike as time passes. Whatever you think about innovation and intellectual property, I think it’s only fair to say that when Apple introduced the iPhone in January of 2007, it was a big step forward for the cell phone industry. Cell phone UI’s before that were shit, by comparison. As this article mentions, the first Android with a touchscreen and soft keyboard appeared a year and a half later. A friend of mine said, at the iPhone intro, that he felt he was seeing a phone from 5 years in the future. Of course now it is 5 years in the future and the playing field is much more level!
Why are you even here? If you can say that with a straight face your opinion is worthless.. What operating system have you ever used in your life that didn’t consist of icons on a screen?
This is really a high quality piece, this is why The Verge is my main blog these days. My only qualm is that you forgot Froyo enabled the use of Flash and that was a big factor in its release at the time.
A tech website. A magazine that skipped the paper and went directly electronic. Whatever it is, The Verge is some of the best reading you’ll find anywhere in the world today. These guys are doing an awesome job.
Yeah, technically — I had to resize a lot of stuff in that top shot to get the words to line up (they’re all real screen shots off emulators). I think of it as an art piece more than an accurate one :)
Still, its a deceiving picture. Clearly not intentionally though. On hindsight, it would be easier to recalculate the dpi and size differences and render a different wallpaper for each.. MATH to the rescue!
i’m surprised no one has volunteered to just do it for you, then email it to the verge. i’ve seen some of the creations the readers make on this site, and they’re a bit wild at times
probaby but its not an app in the traditional sense. One of the great little tricks on Android is you can bookmark a webpage and then manage your bookmarks by adding them on one of your homescreens and their app icon appears.
i really liked that, but it’s also kinda touch for people that are reading the site on mobie devices since there’s no way to do a hover gesture on a smartphone =(
this is one of my favorite articles as of yet, its great to see the visual change of android and finally the galaxy nexus is google’s way to show they care more about the design
How awesome would it be to have this for every mobile OS? =D And then, put that in a extremely awesome database, where we can make awesome comparisons! That would be really awesome… did I mention awesome?
A comparison about how it changed? Well, WP7 just came out, Blackberry has been pretty stagnant. WebOS had one iteration and is dead. And Apple has had miniscule changes (minus the drop down menu) to its UI. Android is really the only one that lends itself to this.
Of course they have, but not large visual overhauls. which is what led to such a compelling piece. You could certainly write an article outlining when certain features and tweaks were added, it just wouldn’t have the journalistic effect of something like this, where the UI has been consistently updated and lends itself to a nice visual history.
I should have been clearer in my post, but I was implying the visual changes.
Don’t forget about the JIT support in Dalvik that came in Froyo, I’d say that’s one of the biggest features for 2.2. It drastically increased the speed of the platform.
sniffles I still miss my G1. If there was a way to change out the guts in one with a speedier processor and more memory I would still have it. Sure I’ve gotten used to touchscreen typing, although nothing beat the physical keyboard of the G1. I was a typing fiend on that.
I feel exactly the same. I have kinda gotten used to virtual keyboards (SwiftkeyX is the best virtual keyboard experience I have seen), but I still find myself cursing at the virtual keys.
My next phone is going to have a physical keyboard, not upgrading until there is a decent phone I like with one, even if I need to wait for years X-D
Well, T-Mo has the MyTouch 4G Slide which is a pretty great phone with a real keyboard. Wish it was a 4" screen like my Galaxy S (or even better 4.3" qHD or 4.5" 720p), but phone makers seem determined to never make my perfect phone.
This is a great feature, and ore reason why Verge is quickly becoming the only tech site I regard highly.
I will say that the visual history of Android devices just makes me miss my G1 more and more. Hardware call/end buttons, trackball, and a wondrous 5-row keyboard are all things I dearly miss from modern Android phones.
How the heck do you do a history of Android and not include the addition of the JIT compiler in 2.2?!?! That to date may be the single most important improvement made.
Good point! Especially since all Android apps run in a java runtime instead of as native machine code, the JIT compiler was a massive improvement that was easily noticeable (of course, I forgot about it, too, until you mentioned it).
Nice piece Chris! It’s interesting to see how android has progressed, and how far it’s come.
By the way, that’s a nice little verge icon on the Galaxy Nexus, when are we getting a Verge app?
I’ve not finished reading this yet but a pretty great retrospective so far.
As a former webOS supporter, I think if there was such a retrospective for webOS I’d cry. So many interesting ideas squandered first by Palm and then HP.
I think it would be useful to include some of the available pre-launch information, the Android company before Google bought it, and how the 4-buttons and trackball came from an long-ago era where Android was meant to compete with Blackberry (then the only truly popular smartphone platform in the US).
I know iPhone fans bring that stuff up to insult Android, but I’m an Android fan and I’d like to see some of that info collected in a good, dispassionate article like this.
Here are two pictures:
You will notice they had the dock at the bottom of the screen, which has been there from the start.
The company was bought by Google in 2005, and hardware limitations in the CPU/GPU and LCD touch screens were limiting factors in the earliest iterations. people mention these as competitors to blackberry, but I was felt Palm Treos were more closely related.
Great comparison! I had a friend who went straight from her Treo to a G2 Android slider. Only thing she lost in the upgrade was compatibility with her school’s legacy grading software.
From a Treo to a G2? There is some serious longevity in that relationship. She is definitely committed to the cause. Whatever that cause is I have no idea., but bravo to her none the less.!!!
As it turns out, my memory isn’t playing tricks on me. We’re talking November 12 2007, and Google released the fist SDK for Android. Other than the keyboard-driven BlackBerry-esque style, the SDK also supported touch screens just fine. And, just as I remembered, Google showed off a reference design with a full touch screen (and, by the looks of it, it’s capacitive) – looking suspiciously similar to the HTC Dream, the first Android device – including gestures and flicks.
November 12, 2007? As everyone knows, except for the OSNews author, Apple revealed iPhone 2007 on January 9, 2007 and shipped the device on June 29, 2007. They shipped the device in June 2007! The HTC Dream and its badge engineered T-Mobile G1 didn’t ship until October of 2008.
That’s 16 months after the iPhone 2007 shipped and 22 months after it was announced. And 18-24 months is your typical design cycle for a phone. Not only that, it took another 6 months before the HTC Magic shipped which was finally a phone that fit the iPhone mold: a slate style device with a soft-QWERTY, made possible by Android 1.1.
There may be evidence that Google had a iPhone-esque phone before iPhone 2007 appeared, but the OSNews article doesn’t present any.
The “hardware limitations” logic is truly a terrible excuse. As Andrew Munn pointed out in a recent post, the entire architecture of Android was based on the Blackberry model. Contrast this to iOS, which started development in 2003 and was built from the ground up for touch. Google bought Android in 2005 and never once thought to redesign the OS foundation for touch before the iPhone came out?
I am well and truly tired of hearing excuses for Google’s copying. Same goes for Samsung, Meizu, etc. There are so many Android fanboys who will so rabidly defend their precious treasures in the face of all evidence. It’s quite wearisome. I hope the courts at least judge honestly on this issue.
I hope the courts at least judge honestly on this issue.
The courts don’t give a monkey’s about copying, they only care about infringing. It is quite possible to infringe without doing anything so crass as copying. It is quite possible to copy without ever technically infringing.
If the courts end up ruling in Apple’s favour that won’t prove that Samsung or HTC or Google copied Apple, if they rule against Apple that won’t prove that Android didn’t.
Yeah spoken like a true fanboy from the heart. What about the LG Prada (full touch screen)that came out a year before the first iPhone. and 3 years later the iPhone looks exactly like it.. But no apple can never copy it was google and LG and everybody but Apple that copies. Please you need to leave apple’s RDF sometime.
The LG Prada looks nothing like the iPhone both in hardware and software, and operates nothing like an iPhone, including the iPhone 4/4S.
The two devices are about as far apart as possible for “full touch screen” devices. The fact that someone may have originally thought of something, doesn’t grant them exclusive use of the idea. The trunk of a full touch screen handheld device goes back to the 60s, at the beginning of computing age when transistors began to truly enable such devices. They thought about this stuff all the way back then. The idea of a full touch screen device goes back even further than this.
Lastly, there is reason the industry moved to an iPhone type model, and not an LG Prada type model. The LG Prada was basically a touch screen version of a Symbian style candy bar device, replete with T9 text entry. T9 text entry on a touch screen device! Ugh, LG’s idea was to make a luxury or premium candy bar phone. It was essentially adorning the phone with diamonds.
Can you show me that Apple had a working prototype of a tablet style, only touch interface dating back to 2003? Probably not, because the technology didn’t exist that allowed for a phone to be built at that point with such tech. The iPhone was released in July 2007, 4 years later, because that was when the technology was available to meet Apples desires. The iPods in 2003, were not including touch screen, on their OS, why is this ? Because the tech didn’t exist yet. The new iPods have them, why is this? Because they can have them.
Apple realized that people would pretty much only carry one device, and these devices were strating to appear with music players. So apple had to build the iPhone to keep from losing their iTunes , digital hub scenario they were developing. The first designs of the iPhone most certainly had keyboards. Whether or not they were built to prototypes, I cannot say for certain but in the end, Johnny Ives and Steve Jobs decided, intelligently so, to forgo the keyboard metaphor entirely.
It is important to note that the work began first on the iPad, but the phone was considered the more important device to stall other phones from becoming the de facto portable music devices. If iPods could have been built with touch screens in 2003, they would have been built as such by Apple instead look at the interface and what the tech allowed . The tech wasn’t there. so it wasn’t built that way. they had small screens, with incredibly low resolutions for that exact reason. If the tech was there, and the battery life, resolutions and quality of response at affordable prices for mass consumerism Apple would have built them that way.
Maybe you should compare the iPod interface and hardware to what Android was doing in 2003-2005 for a less biased view of the evolution of technology. I am not saying the first iPhone was unoriginal or un-inventive, in my post. The tech simply was different in 2003, than it is nearing a decade later. Just as it was different in ‘93-’03. Hardware limitations are just that.
For the record, your mention of iPad development happening prior to iPhone development is inaccurate. I assume it comes, as always, form that video from a D conference.
What Jobs said in that interview was that he was shown a working prototype of a tablet-sized multitouch display, and he inmediately saw the potential of the technology for smartphones. Let me emfasize, he never says that an actual tablet was even considered at that time. Amazingly, some people have taken those words out of context to assume the iPad started development before the iPhone, but it isn’t the case.
Had that screen prototype been only 2 inches ¿would we have to assume that the 2010 iPod Nano started development before the iPhone, too?
Apple started a tablet PC project called “Safari Pad” sometime in 2003 or 2004. Wired, the New York Times all have reported this. And they reported this circa 2008. Just look up “Safari Pad”.
Not only that, Appleinsider and other Apple rumors sites reported on the “Safari Pad” project back in 2004 as well.
Exactly. The idea and concept was first for a tablet. The biography goes into more details. Essentially, Microsoft was hyping the “Tablet PC” like crazy back then. One of the Microsoft engineers working on it was friends with the Jobs family, and at his 50th birthday party (with Gates in attendance), the engineer keep talking about it to Jobs, to the point it annoyed both Jobs and Gates.
Jobs decided “let’s show him what a tablet can really be”, and he gathered his core team to ask for a tablet without a keyboard, and without a stylus. He wanted something to be sized to allow full typing with fingers. In about six months, they made a very crude prototype, pulling in some multitouch work from the trackpads in the MacBooks. (Remember, they were one of the first to introduce two finger scrolling gestures when everyone else had scroll zones).
The phone was another project somewhat in parallel at Apple, though the first versions did use the iPod click wheel to try and build off that. When the tablet prototype came together, Jobs realized it might work for the phone too. The iPod prototype kept going for a bit (Project P1), while the touch one started in parallel (P2) at that point. Six more months, and the P1 and P2 were put to the test, with P2 winning.
This was early 2005, and when Apple also acquired FingerWorks to really help push their multitouch tech forward. The rest of 2005 and 2006 were used to build the proper iPhone shown in January 2007, with the tablet project being shelved for a little bit.
The layout of this article, actually most articles on the Verge remind me of the disgraced and now discontinued News of the World website. I miss the good old days, sipping my latte on Sunday mornings reading sting (illegal) reporting, one after an another.
What i am saying is, fantastic article Zeig. just read the ice cream sandwich part. saved it in read it later.
p.s: read it carefully guys, this is legend of android which you will be elucidating to your grandchildren in the years to come.
Reading this brought back some good (and bad) memories. Though I ultimately feel really proud having been there from the very beginning with the G1 and v1 of Android. And I’ve experience every step until now. It’s really amazing just how different Android is now compared to when it began. And I can’t even imagine where Google will possibly take it next.
Fantastic read, really enjoyed it.
Not only have you written a terrific piece, Chris, you have also renewed my pathological distaste for TouchWiz. Seeing the homescreen for the G1 reminded me of the G1 booklet (actual height and width) that I carried in my pocket next to my N95 so that I could get a feel for how easy it was to play with the touchscreen. They wouldn’t let me have a G1 (new customers only) so I didn’t get to play with Android until 2.1.
The other reminder is just how good the Nexus One looks to me – I would happily see that bodywork all the time, just filled with different screens and processors.
When my old boss came into work with his newly purchased N.One, and he let me give it a try, I wanted to knock him out with a thunderous slap, and run out the store with it.
It’s pretty surprising how little the stock android has changed. I can’t believe this platform is so popular since it seems like the least intuitive, but it’s been very well marketed at the stores for some reason.
You must be kidding right? Do you honestly think it has changed so little? I would say this is the mobile phone OS which as evolved more rapidly, while innovating at the same time.
WP is also changing but it’s too soon to tell.
With iOS you would have to look at the wallpaper for telling if its < 3.0 or >= 3.0, and then only subtle visual changes (additions: folders, copy-paste, notifications), but version 5.0 looks still pretty much identical to 1.0.
As to usability, I guess that’s an opinion. My mother finds iOS more simple to use, even if she quickly encounters limitations that don’t exist in other phone OS; my sister feels much more comfortable with Androids and Blackberries. Both of them are “casual”.
iOS 1.x: your basic single page homescreen with what 12 applications?
iOS 2.x: 7 home screens with horizontal swipes and the dots for which homescreen you’re on, 3rd party apps, Webpage as an app-icon on the homescreen. Jiggly mode (long press on an icon) for app ordering and removal.
iOS 3.x: 9 home screens. swipe right from 1st homescreen for search. Voice controls with long press of home button. Double press and triple press had options to go camera, 1st homescreen page, search, etc. Some of the double tap stuff may have been in iOS 2.×. Dock background change?
iOS 4.x: Wallpaper. Multitasking tray on double tap. Swipe right to get audio control, background audio app, orientation lock, swipe right twice for volume. App folders
iOS 5.x: Swipe down for notification center. 4 & 5 finger gestures on iPad (pinch for homescreen, swipe left for last used app, swipe up for multitasking tray).
That’s some of it. There’s a bunch of accessibility stuff that the tech press never talks about with VoiceOver, 2 and 3 finger operations, custom vibrations, big text mode, inverse color mode, etc. For vision and hearing impaired, iOS appears to be much better than AndroidOS.
“Jiggly mode” and add webpage to homescreen were added in 1.1.3, not 2.0. The App Store itself was added in 2.0.
There are many other things that changed between versions – but you’re absolutely right about the awesome accessibility in iOS.
Being a visual history, what visual improvements have there been over IOS’s lifetime? IOS came out of the gate looking good. The problem was, it’s looked virtually exactly the same since then while its competition has moved in leaps and bounds.
Compare an iPhone 1 homescreen to the iPhone 4S. I doubt you’d be able to write 1000 words on that.
A visual history of iOS would really have to cover the years of development before we ever saw it. Apple would need to open the kimono and show us all the tiny steps that led up to the launch of the iPhone. Unfortunately there’s probably too much valuable information in there for them to do that.
That’s pretty much true.
Android went through versions 1 to 4 publicly from ’07 till now years.
iOS came out in ’07 with an OS equivalent to ICS quality, and has made small bug and usability tweaks since.
Interesting point. I actually have access to the iPhone prototype software, which features a pre-SpringBoard SpringBoard. I believe the software is from around 8-10 months before the iPhone was announced in January, but I could be wrong.
I have an original iPhone that I used to run the prototype software on, but the operating system became corrupt and it is very difficult to get the prototype software to run on an iPhone which has a more modern OS version. I should really get around to reinstalling it, though, and posting about it online.
Chris, great article! I couldn’t stop reading. And so, I noticed several inaccuracies:
1) FroYo was released on 20 May 2010, and GingerBread on 6 December 2010. Six and a half months just can’t qualify as “nearly a year after the launch of FroYo”
2) You say that GingerBread brought “support for front-facing camera.” Let me remind you that HTC EVO (the first phone with FFC in US) launched in June 2010 with Eclair, 2.1, and had front-facing camera support with included Qik app, and, briefly, Skype video through Fring app. HTC may have put some magic to enable FFC on Eclair, but CyanogenMod 6 (based on FroYo) supported videochat long before GingerBread.
3) One potentially major feature of GingerBread that you left out is support for VOIP calls, for example using SIP.
Thanks for the notes! As for the HTC-specific modifications, yeah, I left a few of those out — they also had multitouch gestures working before Android officially supported it. Tried to concentrate on “stock” Android for this particular piece. I also couldn’t cover every single feature that was added from version to version (I was already over 6K words!) and made the tough decision to leave SIP support out… I feel like Google Voice and Skype are more relevant non-traditional voice calling options for most users, and the SIP integration is kind of underused.
I’ll definitely update the part about the gap from Froyo to Gingerbread. Thanks!
I agree that SIP support may have been huge, but it did not catch on, so it may deserve to be left out.
But I can’t agree that front-facing camera support was brought by GB. Granted, there were no “stock” Android device with FFC until Nexus S. But CyanogenMod is very very close to “stock” Android. Also, as you say, screen resolution independence was enabled in Donut, but the first device to take advantage of it was Motorola Droid with Eclair. It does not mean that screen resolution independence was brought by Eclair, does it?
GB is where an official SDK API for front-facing camera appeared, so this is when it is part of the Android platform. Manufacturers may make modifications to the platform to implement new features, but these are limited because apps can’t widely use them and will generally need to be coded with manufacturer-specific APIs for each device.
I’m a total Apple geek, but even I’ll admit this article is extremely well-written, heavily researched, plus easy on the eyes. I’m now a 100% supporter of The Verge. Amazing job. Keep it up!
I dunno about “just works”. Depends on what you want to do. I’ve spent quite a bit of time in the terminal mucking around to get my MBA to do what I want.
I like OS X because I get BSD Unix with nice hardware and great hardware drivers (no hassles with installing Ubuntu with no commercial driver support). Having BSD Unix at the core is way easier than dealing with Cygwin or MinGW binaries in Windows, too.
So yeah, in some sense, the Macbook “just works” even for a Linux software jockey like me.
“I dunno about "just works". Depends on what you want to do”
I guess that’s the main philosophicaldifference between Android and iOS: while Android goes for “whatever you want to do, it’ll work, somehow….eventually”, iOS is more like “either it just works right now or never will at all”.
I don’t see how it’s that different, really. Android gives you more options out of the box, but you can jailbreak any version of iOS and do whatever you want to it. Same with OS X. If it doesn’t “just work”, you can usually muck around with it until it does.
I cant even imagine what Android will look like in another three years
Looking back, thanks to this insanely amazing piece by Chris Z, the past 3 years feel like 3 decades, not 3 years.
That was a great read. The initial screenshots really took me back to that exciting day in December 2008 when I got my G1 at the T-Mobile store in Montgomery, Alabama, after also checking out the Blackberry Storm.
I lived through every one of these versions of Android, and sometimes wonder how the hell I ever used version 1 and 1.5. I don’t recall using the browser much at all until the double-tap-to-zoom came out in Eclair. I was super excited for the free Navigation, even on my G1. It made that poor phone work so hard that the battery would slowly drain even while plugged in to the car charger. I also remember the Cyanogenmod team’s early attempts at using compcache and Dalvik JIT to make the G1 fly. I used the hell out of that phone until there was finally a decent upgrade available on T-Mobile.
It hurt being one of the very first early adopters and being upgrade eligible, but not having choices other than the HTC Magic, Samsung Moment (lol), or some awful slow Motorola slider. While at the same time, Verizon was rocking the new Moto Droid.
I got the Galaxy S the day it was released on T-Mobile. I was concerned about Samsung’s update history (or lack thereof), but when they open-sourced their drivers on the web site, that did it for me. TouchWiz was an abomination on Eclair. ADW Launcher and eventually the Bionix ROM team to the rescue.
Now here I am, three years later with Ice Cream Sandwich on the Galaxy S, just weeks after the open-source release, and I couldn’t be a happier Android owner. I’ve even finally lured my wife away from her feature phone. She’ll likely be getting a Sensation or 4G Slide (which are both nice upgrades, but I don’t want to pay full price, rather wait for a 720p phone on T-Mobile next year).
Wonderful Article, well articulated.. BTW, I have almost owned all of them except the first and the last (GALAXY NEXUS)… But, Android is one incredible platform that has revolutionized user experience established a new smart phone arena. Long Live Google, Long Live Android:)
As an Android user since 1.0 that was a real trip down memory lane! It may now seem unthinkable that a platform could have been launched without such basics as video & a soft keyboard but when I bought my G1 it was like a whole new world! Sure, the camera was vastly inferior to my old Nokia N95 but having never used a smartphone/touch screen device before it was a true revelation!
One thing I find funny is something that has never changed – people whinging about not having the latest version of the Android OS in their phone, because I remember the days when market comments were flooded with desperate users comments something along the lines of: “whaaaaa! I want my Cupcake! Where is my Cupcake?”. Sure enough some enterprising fellow released an app called Cupcake! http://phandroid.com/2009/01/27/wtfcake-cupcake-hits-market-its-an-absolute-joke/
I think this is the modern version of that app if anybody is interested!: https://market.android.com/details?id=com.antbs.cupcake.classiq&feature=more_from_developer#?t=W251bGwsMSwxLDEwMiwiY29tLmFudGJzLmN1cGNha2UuY2xhc3NpcSJd
Which leads me to ponder “where the hell is my ice cream sandwich!?” :p
Excellent article Chris.
I couldnt make up my mind to either pick up a unlocked SGS2 WHITE unlocked or Galaxy Nexus due to a huge price tag.
But in the second last podcast when u said that u had bought one was the final push for me. I recived mine today. I am still at work. Cant wait to go home and enjoy being a nexus phone owner. thanks.
Thank you so much! I didnt even know that. Im loving this phone more and more everyday.
I also like how you can tap the shift key to go into caps or double tap rapidly to go into all caps. No more alternating between caps and capslock with each press.
Its another subtle difference. In the past each time you tapped shift it would alternate between caps, and caps lock
Fantastic overview guys! Like others, I would love to see a visual history of the iPhone. Actually, since I’ve used iOS since its inception, it would be more interesting for me to see visual histories for the other major mobile platforms that have come and gone. Windows mobile in particular; it would be a nice reality check to see why the iPhone was such a game changer.
Would be nice to see this article put somewhere special (perhaps in the Android Army forum as a sticky post or something) and updated whenever a new version of Android launches.
I agree with calls for visual timelines of other platforms.
Going further than this, an infographic that combines them all would be awesome. It would be cool to see massive parallel lists of features for all platforms, with lines connecting the same feature. That way we can easily see which features debuted on which platform, and when other platforms caught up.
It might also put to rest the arguments about which platform does the most innovating and which does the most catching up…
Cool! You should do this for other OSes also. Maybe even Symbian or Blackberry OS.
I find it amazing that Android has only started to look like a real OS and not some developer-dreamt test OS. I had no idea the Froyo and Gingerbread search magnifying glass looked so comical.
Very nice even for someone that used Android for the last 2 years. And even nicer for those jumping off the ios slow boat to the Nexus/ice cream sandwich bullet train.
Very good job Chris. I will read more once I am done with finals next week this time! This is the true power of the Verge and I can’t wait to see more quality articles such as this lovely piece of Android deserts :p
It’s been mentioned before, but the iOS visual history would be pretty bland. On a purely aesthetic level, iOS hasn’t changed as significantly as Android or Windows Mobile ( > WP7)
This was a really good, in-depth article. Looking forward to more of this kind of stuff. I wonder if other OSes (iOS, Windows, Mac OS, Windows Phone) will get the same treatment over time.
the version fragmentation of android has never really bothered me in the past. I never found the differences between the 2.x versions to be all that major, but with ICS, it’s really starting to bum me out.
I’m okay that my captivate may never get Gingerbread. But it drives me nuts to know that it will never get ICS.
I hope in Jellybean, Google does something to solve this problem. It’s obvious that carriers and OEM’s aren’t going to be of much help. After all, they need to offer a “differentiated” experience.
I don’t know if this is even theoretically possible, but I think Google should code Jellybean in such a way that all OEM’s have to do (or can do) is provide drivers and position the rest of the OS in a way that users have complete control over updates. Essentially, they need to find a way to make Android like Windows.
Samsung can’t stop me from installing Windows 8 on my Laptop, why should they be allowed to stop me from installing the next version of Android on my phone.
Loved reading this. I’ve been with Android since 1.5, I had the LG GW620 and it was an awful phone! Android was good but the phone was poorly designed and had hardware problems. Managed to get it exchanged for a Sony Ericsson X10 running 1.6 and eventually updated to 2.1. I then discovered Rooting and Cyanogenmod/Custom ROM’s and installed 2.2 on my X10! I’m now the owner of a Nexus S and have ICS running on it. Will be getting the next Nexus/Google device next year without a doubt!
Android has changed a lot in 3 years. I’ve only been a full fledged user for the past 4months and there are many things I dislike about it and really like about it. My miscellaneous thoughts:
-Is it me or has Android’s look seemed less friendly since 2.3? From 1.0 to about Froyo it just has a bright look to it but now it has a “darker” look (black borders, toolbars etc). I much preferred the look of the G1 era. I think the bright and friendly look, had more in common with Google’s web products like Search, Calendar, Maps etc. and the Chrome browser. The most recent app that invokes this look is the Google+ app which I really love the look and functionality of. Essentially what I’m saying is, I just wish Android looked a bit more like Google’s web products (a unified design language let’s say) and the Google+ app specifically.
-I wish a manufacturer would release all their phones with stock Android. I hate that I can’t recommend a phone to someone because the upgrade path is uncertain or if there would be a learning curve in going from one skinned UI to another.
-The OG Droid is still a cool-looking phone, wish they kept that design and just updated the internals. The Droid 4, design-wise, is a major step down and the build quality of the Droid 2-4 seemed to get plastic-ier as it has progressed. I wish more Android phones looked like the first Droid than the ovular-rectangles we get these days. Considering how many manufacturers there are, there aren’t too many interesting designs coming out, at least not here in the US. Maybe it’s a case of the grass being greener on the other side thinking, but the most interesting designs are coming out in Japan (Sharp’s AQUOS line for one) or are not really pushed by carriers/manufacturers (Sony Ericsson). Android always had potential for new/interesting/unique/beautiful industrial design but few have taken advantage of it, and it just seems that everything started to look the same after a while. We need more Droid 1’s. Is what I’m saying.
Seeing its steady evolution toward the ever-unattainable, highly-evolved perfection of iOS, I think it’s time for Google to rename their OS to Neanderoid.
Well written and great visual aids. Even though 4.0 has come a long way since 1.0, I would still never consider owning an Android device. I’ve been an iPhone user since it’s original release and I would love to see an iOS version of this article.
This is why I love The Verge. Quality journalism and tech news that I can rely on to accurately tell an important story or give me great morning reading material. Keep it up and I will keep coming back.
Very good article..I have been interested in Android since the beginning…but only converted in the past year. Quite a stroll through the not so distant past…Thank you
I initially thought the hype transitioning from This Is My… to The Verge was going to disappoint. It’s abundantly clear to me now that I can delete several dozen RSS feeds and instead just follow The Verge.
Wonderful work Chris. This article is bookmarked for reference.
I finally read the article and it has some big mistakes like how Eclair didn’t have multitouch but 2.0 and 2.1 were still considered Eclair and in the 3rd week of January after the Nexus One came out Google sent out an update to add multitouch to the Browser, Gallery and Maps: http://www.engadget.com/2010/02/02/nexus-one-gets-a-software-update-enables-multitouch/
Also it says that Google didn’t change the numbers of homescreens until 2.2 came out in May 2010 but that is very wrong because the Nexus One came with the change with 2.1 on January 5th, 2010. I remember all of this because I lived it.
This is my second read through and I can say I wish I would’ve had an OG Droid. That thing was the phone that made Android what it is today. I am pretty sure I will upgrade my Droid X to a G-Nexus in March!
And one of Android’s defining (and oldest) features saw a thorough refresh in 4.0, too. The aging notification screen is still one of the best implementations available in a mobile platform, but ICS improves it by making individual notifications removable simply by swiping them off the screen. In older versions, your only options were to clear them all — not always the desired behavior — or to acknowledge the notification in question by pressing it, which would usually send you into an application that you may not want to be in.
This isn’t accurate, is it? I do this all the time in Gingerbread, and IIRC, this functionality has been around for a while? I have a friend who just noticed it on his HTC Hero (unrooted)…
Hmmm…maybe that’s built into Sense, rather than Android on my friend’s phone? I just realized this is probably a feature of Cyanogenmod on my own. Just trying to help, but maybe it was hasty…
There are 294 Comments. Add yours.
This is great, can’t wait to read it all!
Posted on Dec 07, 2011 | 11:09 AM EST reply Recommend (17) Flag actions
LOL, I have owned 5 out of 6 of those phones. The only I didn’t get was the OG Droid.
Posted on Dec 07, 2011 | 1:05 PM EST reply Recommend (12) Flag actions
That’s a lot of phones in a three-year span. I’m only on #2, but I’ve extensively used every Android version listed. Kept my G1 all the way up through CM6 and then got a Galaxy S.
Posted on Dec 07, 2011 | 1:22 PM EST reply Recommend (1) Flag actions
There wasn’t even any CM roms when went from the G1 to Google Ion in June 2009. I got it on Ebay after Google gave them away at IO.
Posted on Dec 07, 2011 | 1:50 PM EST reply Recommend Flag actions
An Ion wasn’t much of an upgrade. That’s why I never got a MyTouch. Same slow-as-heck last-generation Qualcomm processor. Same crappy HVGA screen. A bit more internal storage and RAM, but the CM-team had workarounds for all that jazz using unionfs and an SD card.
Posted on Dec 07, 2011 | 3:14 PM EST reply Recommend Flag actions
I remember….
When the HTC Dream G1 was available an improved Motorola CLIQ was,
Whilst the Nexus One was the most advanced and only unique,
As the Nexus S made its debut a somewhat improved Galaxy S accompanied,
With the XOOM tablet ASUS transformed all interest,
As with the Galaxy Nexus, I can get a better handset in the form of a NOTE.
What shall Android 5.0 Jellybean bring?
Posted on Dec 10, 2011 | 9:38 PM EST reply Recommend Flag actions
Jelly Bean will probably be 4.1 or 4.2.
Posted on Dec 11, 2011 | 3:28 PM EST reply Recommend Flag actions
The Cliq was garbage too.
Posted on Dec 12, 2011 | 11:16 AM EST reply Recommend Flag actions
Same here, in some ways I love my G1 more than my SGS, the pure Google experience was awesome as well as all the history. I remember first rooting and loading jesusfrekes ROMs, it was incredible.
Posted on Dec 08, 2011 | 6:03 PM EST reply Recommend (1) Flag actions
Yeah, watching the G1 involved really was incredible. The CM team made that thing jump through hoops and do tricks like you wouldn’t believe.
It was still a relief to finally upgrade to the SGS, but I do miss some things about the G1. The keyboard, physical function keys, the stock Google experience. I do have an AOSP ICS ROM right now on my SGS, but it’s kind of cranky. What sold me on the SGS what that Samsung posted their drivers’ source code on their dev site.
Posted on Dec 09, 2011 | 3:59 PM EST reply Recommend Flag actions
I’ve owned 4 of the 6. I didn’t get the MyTouch or the Droid.
Posted on Dec 07, 2011 | 2:17 PM EST reply Recommend Flag actions
I have the OG Droid. It amazes me how well it has held up. Great screen, stock Android Froyo, solid as a rock. But come Friday I’m upping to a Nexus.
Posted on Dec 07, 2011 | 2:28 PM EST reply Recommend (4) Flag actions
You are going to love it even more then me if you are coming from the OG Droid.
Posted on Dec 07, 2011 | 4:26 PM EST reply Recommend Flag actions
You would love everything the Gnex offers a lot more except:
- less brighter screen
- meaner masculine stance (aggressive edges, golden buttons)
- quality used material (real steel feels solid and reassuring)
- layout of buttons (power, volume and camera buttons are where they should be)
- physical keyboard
Posted on Dec 10, 2011 | 9:42 PM EST reply Recommend Flag actions
That makes two of us!!! I remember drooling after the original Droid, almost paid for the imported Milestone, but then Nexus One came along…
I wish Google & HTC would get back together. Loving the Galaxy Nexus and all, but that solid and handsome Nexus One is one of a kind! My favorite of the bunch!
Posted on Dec 07, 2011 | 3:24 PM EST reply Recommend (2) Flag actions
Yeah I hear you. I kept my Nexus One close to me by giving it to my little sister but now she won’t let me touch it. :*(
Posted on Dec 07, 2011 | 4:28 PM EST reply Recommend Flag actions
Of the ones pictured I only had the first one.
Posted on Dec 07, 2011 | 7:40 PM EST reply Recommend Flag actions
Great article!
It’s hard to believe that it was just two years ago that I traded by Palm Treo for a G1. Now, I’ve got a Droid 2, and I’m eagerly awaiting the Droid 4.
(Never giving up that physical keyboard!)
Posted on Dec 07, 2011 | 9:09 PM EST reply Recommend Flag actions
Same!
Posted on Dec 07, 2011 | 11:45 PM EST reply Recommend (1) Flag actions
This is amazing. Nice job Chris.

Posted on Dec 07, 2011 | 11:10 AM EST reply Recommend (95) Flag actions
You guys are seriously killing it!! Keep up the great work!
Posted on Dec 07, 2011 | 11:10 AM EST reply Recommend (16) Flag actions
This is great, will read again.
Posted on Dec 07, 2011 | 11:10 AM EST reply Recommend Flag actions
This is practically a novel. Android has had a convoluted history! A Game of Phones.
Posted on Dec 07, 2011 | 11:58 PM EST reply Recommend (11) Flag actions
Nice!
Posted on Dec 07, 2011 | 11:16 AM EST reply Recommend Flag actions
The high caliber of articles on this website continues to impress me. Can’t get enough material like this, Thanks Chris!
Posted on Dec 07, 2011 | 11:16 AM EST reply Recommend (22) Flag actions
YEEEEEEEEE-AW, Ziggy! Great stuff. Reading through it now with glee.
Posted on Dec 07, 2011 | 11:19 AM EST reply Recommend Flag actions
Awesome stuff, Chris. Really impressed with how this site is really pushing the envelope and doing a lot of cool stuff. If only Chris knew how to pronouce the word gaffe.
Posted on Dec 07, 2011 | 11:20 AM EST reply Recommend (8) Flag actions
i’m sorry guys, but on the big picture it looks like the android phones look more like an iPhone with every iteration
Posted on Dec 07, 2011 | 11:23 AM EST reply Recommend (15) Flag actions
Or iPhone looks more like Android :D
Posted on Dec 07, 2011 | 11:25 AM EST reply Recommend (21) Flag actions
You mean iOS looks more like Android with each iteration.
Posted on Dec 07, 2011 | 12:05 PM EST reply Recommend (17) Flag actions
you mean the slide-down drawer that wasn’t even android invention? :) compare this to ripping off every single mutlitouch gesture introduced in first iOS (iPhone OS) … homescreens, touch keyboard, copy&paste and pretty much everything that defines touch based operating system
Posted on Dec 07, 2011 | 1:24 PM EST reply Recommend (4) Flag actions
Well “everything that defined a touch based OS” existed before iOS. iOS just did it well.
Posted on Dec 07, 2011 | 1:42 PM EST reply Recommend (7) Flag actions
about the only pre-iOS touch technique was tap and visible slider
Posted on Dec 07, 2011 | 3:14 PM EST reply Recommend (1) Flag actions
if you want to play that game. You should read the wiki on multi-touch because the technology began decades ago, in 1982. http://en.wikipedia.org/wiki/Multi-touch Apple acquired Fingerworks and its multi-touch technology in 2005. — So they never invented anything, Apple just bought out the companies that did. Steve Jobs was a tweaker, not an inventor.
Posted on Dec 07, 2011 | 8:39 PM EST reply Recommend (6) Flag actions
You know Android, was bought by Google, right?
Posted on Dec 07, 2011 | 11:05 PM EST reply Recommend (9) Flag actions
Pretty sure he’s just replying to the tu quoque tangent that Formul’s desperately using to justify why iOS is/must be/has to be/will be better than the rest.
Posted on Dec 08, 2011 | 2:22 AM EST reply Recommend (2) Flag actions
yes, thank you.
Posted on Dec 08, 2011 | 7:11 PM EST reply Recommend (1) Flag actions
And then Google simply replicated (for free) the work Apple paid for. Stellar.
Posted on Dec 08, 2011 | 2:42 PM EST reply Recommend (7) Flag actions
That wasn’t true when Malcolm Gladwell said it in the New Yorker, and it’s no truer now that you’re repeating it. By that definition, no one’s an inventor unless they build their stuff in a vacuum, unaware of the existence of any other technology. Ford didn’t invent the wheel (or the internal combustion engine, for that matter)—must be a tweaker.
Posted on Dec 10, 2011 | 12:35 AM EST reply Recommend Flag actions
also most of the stuff listed wasn’t invented by Google or Apple. there’s a reason there is no successful lawsuit over any of the items you listed by either company
Posted on Dec 07, 2011 | 1:44 PM EST reply Recommend Flag actions
You realize other people come up with ideas too?
It’s a logical user interface. Someone should attack every other OS for having a mouse. Further more the cursor is usually an ARROW.
It’s what we got used to, and it’s ok that everyone else uses it because it’s what people expect.
Ideas shouldn’t be so protected, otherwise it stifles innovation. If someone copies your work, take it as a huge compliment and remember that you’re the one changing the industry. It will be reflected in your sales.
Then innovate before the competition and you’ll stay on top.
I don’t think companies deserve to stay on top because they innovate once, they have to keep moving along otherwise someone else with better ideas should be on top.
Not throw a lawsuit at anyone who tries to improve things. That’s just suffocating competition rather than actually beating it.
Posted on Dec 07, 2011 | 7:45 PM EST reply Recommend (2) Flag actions
Copying isnt innovating, therefore preventing copying doesn’t stifle innovation, it stifles stealing. I hate when people say “innovate don’t litigate.” They should say “innovate don’t imitate.”
Posted on Dec 08, 2011 | 12:12 AM EST reply Recommend (2) Flag actions
Emulation != imitation
Posted on Dec 08, 2011 | 9:33 AM EST reply Recommend (2) Flag actions
homescreens are completely different between iOS and Android. The use of widgets is a radical difference, as is the methods of customization.
Correct me if I’m wrong, but didn’t the first iPhone/iOS not have copy and paste? Did they copy that from blackberry? Or maybe straight from Windows?
A “touch keyboard”? Really? That’s no different than accusing someone of ripping off a physical keyboard design from the typewriter. You can’t seriously be accusing Android of ripping that off iOS can you? The G1 had a hardware keyboard, there was no need to initially have a touchscreen version. When the time came they added it. Should every computer not have a physical keyboard?
Posted on Dec 07, 2011 | 8:09 PM EST reply Recommend (4) Flag actions
Seriously, who cares??? If you like Android, use it. If you like iOS, use that. Why so much childish bickering?
Posted on Dec 08, 2011 | 12:14 AM EST reply Recommend (2) Flag actions
Did my post have anything to do with that? All I did was address the flaws of his comment, not spout off some speech about how Android is so much better and everyone should use it.
Posted on Dec 08, 2011 | 12:18 AM EST reply Recommend Flag actions
I have no idea what you’re trying to say. I’m just suggesting that we’re not talking about life, death or even religion – we’re talking about phones. I don’t know why some people get so emotional about it, like your entire identity is wrapped up in which phone you choose to buy. It’s kind of sad.
Posted on Dec 08, 2011 | 12:28 AM EST reply Recommend Flag actions
And I still have no idea why your saying these things here, on my post lol. That’s all. I understand what you’re saying, and I agree with it, but I don’t understand why it was a reply to my post. Unless it was unintentional and meant to be a new comment.
Posted on Dec 08, 2011 | 10:23 AM EST reply Recommend Flag actions
So basically software is becoming Android and hardware is becoming iPhone?
WHEN WILL THE CONVERGENCE HAPPEN?
Posted on Dec 07, 2011 | 6:46 PM EST reply Recommend (1) Flag actions
WHEN WILL THE CONVERGENCE HAPPEN?
and will we call it Goople or Aggle?
Posted on Dec 08, 2011 | 7:20 PM EST reply Recommend (1) Flag actions
actually that is starting to become true, additions since Android arrived
support for Folders
multitasking
pull down notifications
OTA updates
improved (though very limited) user customization
I can go on and with the talk of a larger screen, next thing you know iPhones will support widgets.
the iPhone is really starting to look more like Android rather than vice versa.
Posted on Dec 07, 2011 | 12:05 PM EST reply Recommend (20) Flag actions
none of the things you have listed was google invention, you can’t be serious
Posted on Dec 07, 2011 | 1:25 PM EST reply Recommend (10) Flag actions
“iPhone is really starting to look more like Android” does not equate to “Google invented this.”
Posted on Dec 07, 2011 | 1:30 PM EST reply Recommend (24) Flag actions
Well that ‘look’ that you mention isn’t represented in the OP’s list except pull down notifications which originally appeared on the Pre. Folders on ICS look more like iOS than it did previous versions of Android. Multitasking also looks completely different.
Posted on Dec 07, 2011 | 3:19 PM EST reply Recommend (2) Flag actions
The G1 came out well before the Pre. That’s the amazing thing about Android — it has technology to go forward in time and steal future ideas from everyone.
Posted on Dec 07, 2011 | 3:31 PM EST reply Recommend (6) Flag actions
The Pre also didn’t use pull down notifications.
Posted on Dec 08, 2011 | 2:09 AM EST reply Recommend Flag actions
The post implies the ideas came from the android while most if not all of them are standard features of almost every single OS.
Posted on Dec 07, 2011 | 3:20 PM EST reply Recommend Flag actions
But you’re ok at implying that iOS was the place where all those things that Android took on originated….
Yes, I do not see a person who doesn’t know his computing history /s
Posted on Dec 07, 2011 | 6:27 PM EST reply Recommend (2) Flag actions
Can you name another smartphone OS that had an Android like notification shade system?
The article itself says in regards to OTA updates “Android’s ability to roll out updates over the air and make them nearly effortless for users to install. At the time, that was a big deal, and it was something that no other major smartphone platform was doing.”
So when iOS and other platforms add these. Standard features.
but according to you….
“compare this to ripping off every single mutlitouch gesture introduced in first iOS (iPhone OS) … homescreens, touch keyboard, copy&paste and pretty much everything that defines touch based operating system”
I can’t describe it as anything but pure stupidity.
Posted on Dec 08, 2011 | 2:17 AM EST reply Recommend Flag actions
You guys need to get your eyes checked. They look nothing like each other. At least stock looks nothing like each other.
They implement some common features and ideas, but they don’t look like each other at all.
Posted on Dec 07, 2011 | 12:14 PM EST reply Recommend (9) Flag actions
Agreed, the two os’s look vastly different from each other still. And just naming a couple of features that one os got from the other (it went both ways people) is not a convincing argument.
Posted on Dec 07, 2011 | 12:45 PM EST reply Recommend Flag actions
ok no more android vs iOS ranting from me – i was talking about the physical appearance of the phones as there is really almost nothing from the OS visible on the picture I’m refering to :/ you can pretty much put an iPhone as the final phone design to finish the line
Posted on Dec 07, 2011 | 1:30 PM EST reply Recommend Flag actions
Looking at my Nexus One, Nexus S and Galaxy Nexus – I really have to disagree.
Posted on Dec 07, 2011 | 6:28 PM EST reply Recommend (4) Flag actions
Considering the Galaxy Nexus (the last in line in that photo) has already eclipsed the iPhone in more ways than one… No. Not at all.
Weren’t you that pro-Apple troll from Engadget who repeatedly got banned? You made a new account here to do exactly the same thing?
Posted on Dec 08, 2011 | 2:13 AM EST reply Recommend Flag actions
I’m talking about how the phone looks you moron, read the whole comment before replying. From this standpoint the Nexus has nothing to offer over iPhone. It just looks more like an iPhone than its predecessors in the picture.
Posted on Dec 08, 2011 | 6:57 AM EST reply Recommend (1) Flag actions
Well seeing as your software argument got hammered into the ground lets pick up on hardware. Explain to me how the nexus s or the galaxy nexus in any way resemble the iphone. I dare you
Posted on Dec 10, 2011 | 5:46 PM EST reply Recommend Flag actions
Actually, the first mobile OS to have a grid of apps with dedicated buttons for Home, E-mail, etc. at the bottom was…Palm OS. Not WebOS, Palm OS, the original. Everything since has been a reiteration of that look. It’s a good layout and no worse for having been used before.
Posted on Dec 07, 2011 | 12:54 PM EST reply Recommend (7) Flag actions
I’ll never for get my Sony Clié TH-55… sigh.
Posted on Dec 07, 2011 | 4:48 PM EST reply Recommend (1) Flag actions
Dude, you too! The Clie was AMAZING!
I mean, that was like the future, man! I felt like Captain Kirk using that thing!
Posted on Dec 15, 2011 | 12:10 PM EST reply Recommend Flag actions
You know, I wouldn’t be so sure of that.
Apple Newton, Psion/EPOC, and who knows what else organizers, PDAs, phones and stuff was out there before 1996, and those guys were based off organizer ideas in the 80s. What Palm did was finally make a PDA work well enough for mass market uptake. They were really the first to have the right formula. Though I bet the Psion guys may disagree with that.
Posted on Dec 07, 2011 | 5:17 PM EST reply Recommend (2) Flag actions
Can all of you people take a minute and re-read what he said? The guy didn’t say anything about the OS, he was talking specifically about the phone itself.
Now whether or not you agree with that is a whole ’nother issue, but stop spouting off about widgets, grids, etc…
Posted on Dec 07, 2011 | 12:55 PM EST reply Recommend (2) Flag actions
Yes, like in the removed thread, give Apple its due. iPhone 2007 basically blew up the cell phone market and showed what future phones would look like. It was a real live operating device, not some vision in a video.
But the fact that Apple did it doesn’t grant them exclusive use of a slate device with a directly manipulated UI. As soon as they revealed it, and it worked as advertised, competitors were going to introduce similar devices. It took Android about year to get there, but get there they did. There’s no shame in doing that. It’s a necessary function of competition.
Posted on Dec 07, 2011 | 1:10 PM EST reply Recommend (3) Flag actions
It’s like making the first two-door coupe and saying no one else can ever make that type of car, everyone else is left with trucks and sedans. It’s a backwards way of looking at innovation/competition, and unfortunately it seems to be Apple’s thoughts, especially regarding the tablet market.
Posted on Dec 07, 2011 | 8:13 PM EST reply Recommend Flag actions
Yeah, the lawsuits from Apple are in very poor taste. Conversely, what Samsung did is in pretty poor taste as well. It is the way of business though, and lawsuits are negotiations between companies in a different form.
Posted on Dec 08, 2011 | 10:57 AM EST reply Recommend Flag actions
Agree, both ways. Samsung probably didn’t have to be as similar, while Apple doesn’t need to try and eradicate them from the market
Posted on Dec 08, 2011 | 2:11 PM EST reply Recommend Flag actions
Don’t forget… Apple is suing Samsung for patent, trademark and trade-dress infringement… not necessarily “copying”
Posted on Dec 09, 2011 | 2:38 AM EST reply Recommend Flag actions
Android reminds me more of Windows 6.5 then anything
Posted on Dec 07, 2011 | 1:35 PM EST reply Recommend (3) Flag actions
You must never have used WinMo. As a former WinMo user I can’t imagine anything more inaccurate.
Posted on Dec 07, 2011 | 1:47 PM EST reply Recommend (6) Flag actions
or else maybe he’s only ever used HTC Sense on WinMo and on Android, in which case they look pretty similar.
But if he’s hanging around on tech blogs, he should know the difference
Posted on Dec 07, 2011 | 1:50 PM EST reply Recommend Flag actions
I was unfortunate enough to use a couple of WinMo phones and I have to agree – Android TOTALLY reminds me of the old school WinMo interface.
Posted on Dec 08, 2011 | 12:32 AM EST reply Recommend (1) Flag actions
other than the touch friendly menus, what’s so different? especially when you look at devices like the original HD running 6.5, there isn’t really that much of a different between the LOOK of something like a hd2 and a evo 4g, or a i900 omnia and a galaxy s running touch whiz…look em up
Posted on Dec 19, 2011 | 12:07 AM EST reply Recommend Flag actions
Who cares which company stole an idea or designed it first? I’ll buy whichever product is best, even if half of it rips off another company.
Posted on Dec 07, 2011 | 3:05 PM EST reply Recommend (2) Flag actions
iPhone and Android look more and more alike as time passes. Whatever you think about innovation and intellectual property, I think it’s only fair to say that when Apple introduced the iPhone in January of 2007, it was a big step forward for the cell phone industry. Cell phone UI’s before that were shit, by comparison. As this article mentions, the first Android with a touchscreen and soft keyboard appeared a year and a half later. A friend of mine said, at the iPhone intro, that he felt he was seeing a phone from 5 years in the future. Of course now it is 5 years in the future and the playing field is much more level!
Posted on Dec 08, 2011 | 3:03 PM EST reply Recommend Flag actions
Why are you even here? If you can say that with a straight face your opinion is worthless.. What operating system have you ever used in your life that didn’t consist of icons on a screen?
Posted on Dec 10, 2011 | 9:59 PM EST via mobile reply Recommend Flag actions
This is really a high quality piece, this is why The Verge is my main blog these days. My only qualm is that you forgot Froyo enabled the use of Flash and that was a big factor in its release at the time.
Posted on Dec 07, 2011 | 11:23 AM EST reply Recommend (12) Flag actions
This high quality piece is exactly why The Verge is not a blog at all. :-)
Posted on Dec 07, 2011 | 11:23 AM EST reply Recommend (16) Flag actions
If it’s not a blog then what is it?
Posted on Dec 08, 2011 | 12:33 AM EST reply Recommend (1) Flag actions
A lifestyle.
Posted on Dec 08, 2011 | 2:13 AM EST reply Recommend (3) Flag actions
A tech website. A magazine that skipped the paper and went directly electronic. Whatever it is, The Verge is some of the best reading you’ll find anywhere in the world today. These guys are doing an awesome job.
Posted on Dec 08, 2011 | 7:26 PM EST reply Recommend Flag actions
Very well done, you guys really are taking content to the next level, I can’t get enough! Keep it comin!
Posted on Dec 07, 2011 | 11:23 AM EST reply Recommend Flag actions
Perfectionist: “Shouldn’t the Galaxy Nexus be a lot bigger in the picture?”
Posted on Dec 07, 2011 | 11:26 AM EST reply Recommend (2) Flag actions
Yeah, technically — I had to resize a lot of stuff in that top shot to get the words to line up (they’re all real screen shots off emulators). I think of it as an art piece more than an accurate one :)
Posted on Dec 07, 2011 | 11:30 AM EST reply Recommend (20) Flag actions
Not gunna lie, the headline picture looks awesome.
Posted on Dec 07, 2011 | 12:05 PM EST reply Recommend (3) Flag actions
Just out of curiosity… why is there a “downloading” notification in G1, Magic, Droid and Gnex’s notification tray?
#easteregg?!
Posted on Dec 07, 2011 | 12:17 PM EST reply Recommend Flag actions
I miss that wallpaper. Should I change it back for nostalgic reasons?
Posted on Dec 07, 2011 | 1:08 PM EST reply Recommend Flag actions
Still, its a deceiving picture. Clearly not intentionally though. On hindsight, it would be easier to recalculate the dpi and size differences and render a different wallpaper for each.. MATH to the rescue!
Posted on Dec 07, 2011 | 8:09 PM EST reply Recommend Flag actions
I see, it does look really great!
Posted on Dec 08, 2011 | 10:28 AM EST reply Recommend Flag actions
I wouldn’t call every version you list “major”, compared to MS windows for example, but I agree, this is impressive. Nice article, again.
Posted on Dec 07, 2011 | 11:27 AM EST reply Recommend Flag actions
I love this article because of all the words and big pictures.
Brilliant stuff Verge.
Posted on Dec 07, 2011 | 11:28 AM EST reply Recommend Flag actions
I have difficulty imagining an article with no words or pictures. If you could locate such an article I fear it would be exhaustively remote. : )
Posted on Dec 07, 2011 | 2:36 PM EST reply Recommend (3) Flag actions
@zpower
For your leading graphic, can you scale each phone so that they are the right size relative to each other?
Posted on Dec 07, 2011 | 11:30 AM EST reply Recommend Flag actions
I can’t really, see above: http://www.theverge.com/2011/12/7/2585779/android-history#84908261
Also, that took me like three and a half hours, after which I wanted to die. Not doing it again!
Posted on Dec 07, 2011 | 11:31 AM EST reply Recommend (2) Flag actions
lol i just asked him to do it again.
Posted on Dec 07, 2011 | 11:32 AM EST reply Recommend (5) Flag actions
:,-(
Posted on Dec 07, 2011 | 11:33 AM EST reply Recommend Flag actions
you are totally doing this again…
Posted on Dec 07, 2011 | 11:51 AM EST reply Recommend Flag actions
i’m surprised no one has volunteered to just do it for you, then email it to the verge. i’ve seen some of the creations the readers make on this site, and they’re a bit wild at times
Posted on Dec 19, 2011 | 12:09 AM EST reply Recommend Flag actions
Great article, this must have taken a lot of effort to write, so thanks! Do more like this :D
Posted on Dec 07, 2011 | 11:30 AM EST reply Recommend Flag actions
Great article that points out how far Android has come in a short time. The Verge is really pushing the envelope which is impressive!
Posted on Dec 07, 2011 | 11:32 AM EST reply Recommend (2) Flag actions
Is that a Verge Android App logo on the Galaxy Nexus? ;)
Posted on Dec 07, 2011 | 11:33 AM EST reply Recommend Flag actions
probaby but its not an app in the traditional sense. One of the great little tricks on Android is you can bookmark a webpage and then manage your bookmarks by adding them on one of your homescreens and their app icon appears.
Android is alot of fun.
Posted on Dec 07, 2011 | 12:08 PM EST reply Recommend Flag actions
IOS does it too, can’t wait for when it’s a porper app!
Posted on Dec 07, 2011 | 11:35 PM EST reply Recommend Flag actions
It isn’t… but I don’t think it would be unreasonable that there will someday be a Verge app for Android. :)
Posted on Dec 07, 2011 | 12:09 PM EST reply Recommend (3) Flag actions
Could we get a release date on that??
Posted on Dec 07, 2011 | 1:24 PM EST via mobile reply Recommend Flag actions
when it’s done
Posted on Dec 07, 2011 | 4:06 PM EST reply Recommend Flag actions
After Instagram for Android comes out, but before all the manufacturers get ICS on all the phones they promised (which is pretty much never).
Posted on Dec 08, 2011 | 6:53 PM EST reply Recommend Flag actions
Amazing stuff :)
Posted on Dec 07, 2011 | 11:34 AM EST reply Recommend Flag actions
Posted on Dec 07, 2011 | 11:35 AM EST reply Recommend Flag actions
Also guys roll over the images of the home screens if you haven’t, they change!
Posted on Dec 07, 2011 | 11:37 AM EST reply Recommend (6) Flag actions
Nice touch Chris!
Posted on Dec 07, 2011 | 11:40 AM EST reply Recommend Flag actions
This changes everything.
Posted on Dec 07, 2011 | 2:09 PM EST reply Recommend Flag actions
Again.
Posted on Dec 07, 2011 | 3:59 PM EST via mobile reply Recommend Flag actions
i really liked that, but it’s also kinda touch for people that are reading the site on mobie devices since there’s no way to do a hover gesture on a smartphone =(
Posted on Dec 19, 2011 | 12:11 AM EST reply Recommend Flag actions
this is one of my favorite articles as of yet, its great to see the visual change of android and finally the galaxy nexus is google’s way to show they care more about the design
Posted on Dec 07, 2011 | 11:38 AM EST reply Recommend (1) Flag actions
How awesome would it be to have this for every mobile OS? =D And then, put that in a extremely awesome database, where we can make awesome comparisons! That would be really awesome… did I mention awesome?
Posted on Dec 07, 2011 | 11:42 AM EST reply Recommend Flag actions
A comparison about how it changed? Well, WP7 just came out, Blackberry has been pretty stagnant. WebOS had one iteration and is dead. And Apple has had miniscule changes (minus the drop down menu) to its UI. Android is really the only one that lends itself to this.
Posted on Dec 07, 2011 | 8:15 PM EST reply Recommend Flag actions
iOS has made hundreds of changes with each release. They re visually subtle, but significant and powerful changes.
Posted on Dec 08, 2011 | 12:38 AM EST reply Recommend Flag actions
Of course they have, but not large visual overhauls. which is what led to such a compelling piece. You could certainly write an article outlining when certain features and tweaks were added, it just wouldn’t have the journalistic effect of something like this, where the UI has been consistently updated and lends itself to a nice visual history.
I should have been clearer in my post, but I was implying the visual changes.
Posted on Dec 08, 2011 | 10:20 AM EST reply Recommend Flag actions
Well for WP7, Windows Mobile is connected to it so there could be one for Windows Mobile and Windows Phone.
Posted on Dec 08, 2011 | 5:38 PM EST reply Recommend Flag actions
Don’t forget about the JIT support in Dalvik that came in Froyo, I’d say that’s one of the biggest features for 2.2. It drastically increased the speed of the platform.
http://android-developers.blogspot.com/2010/05/dalvik-jit.html
Posted on Dec 07, 2011 | 11:44 AM EST reply Recommend (1) Flag actions
sniffles I still miss my G1. If there was a way to change out the guts in one with a speedier processor and more memory I would still have it. Sure I’ve gotten used to touchscreen typing, although nothing beat the physical keyboard of the G1. I was a typing fiend on that.
Posted on Dec 07, 2011 | 11:46 AM EST reply Recommend (1) Flag actions
I feel exactly the same. I have kinda gotten used to virtual keyboards (SwiftkeyX is the best virtual keyboard experience I have seen), but I still find myself cursing at the virtual keys.
My next phone is going to have a physical keyboard, not upgrading until there is a decent phone I like with one, even if I need to wait for years X-D
Posted on Dec 07, 2011 | 2:16 PM EST reply Recommend Flag actions
Well, T-Mo has the MyTouch 4G Slide which is a pretty great phone with a real keyboard. Wish it was a 4" screen like my Galaxy S (or even better 4.3" qHD or 4.5" 720p), but phone makers seem determined to never make my perfect phone.
Posted on Dec 07, 2011 | 3:15 PM EST reply Recommend Flag actions
This is a great feature, and ore reason why Verge is quickly becoming the only tech site I regard highly.
I will say that the visual history of Android devices just makes me miss my G1 more and more. Hardware call/end buttons, trackball, and a wondrous 5-row keyboard are all things I dearly miss from modern Android phones.
Posted on Dec 07, 2011 | 11:46 AM EST reply Recommend (1) Flag actions
awesome post!
Posted on Dec 07, 2011 | 11:46 AM EST reply Recommend Flag actions
How the heck do you do a history of Android and not include the addition of the JIT compiler in 2.2?!?! That to date may be the single most important improvement made.
Posted on Dec 07, 2011 | 11:47 AM EST reply Recommend (2) Flag actions
Good point! Especially since all Android apps run in a java runtime instead of as native machine code, the JIT compiler was a massive improvement that was easily noticeable (of course, I forgot about it, too, until you mentioned it).
Posted on Dec 07, 2011 | 12:13 PM EST reply Recommend Flag actions
A little remark, not all the apps run in a java runtime, there is the Android NDK to write apps in C/C++
Posted on Dec 07, 2011 | 2:09 PM EST reply Recommend (1) Flag actions
Also flash support in 2.2 was a major selling point
Posted on Dec 07, 2011 | 1:00 PM EST reply Recommend Flag actions
JIT is far more important, IMO.
Posted on Dec 07, 2011 | 1:04 PM EST reply Recommend Flag actions
I agree but I feel both should have been mentioned.
Posted on Dec 07, 2011 | 1:06 PM EST reply Recommend Flag actions
This bought a tear to my eye. Bravo!!
Posted on Dec 07, 2011 | 11:53 AM EST reply Recommend Flag actions
A very interesting read Chris, thank you.
Been on the Android train since 1.5 and it’s been great watching it evolve. Looking forward tosee what else is bought to the platform in future.
Posted on Dec 07, 2011 | 11:53 AM EST via mobile reply Recommend Flag actions
Nice piece Chris! It’s interesting to see how android has progressed, and how far it’s come.
By the way, that’s a nice little verge icon on the Galaxy Nexus, when are we getting a Verge app?
Posted on Dec 07, 2011 | 11:54 AM EST reply Recommend Flag actions
I’ve not finished reading this yet but a pretty great retrospective so far.
As a former webOS supporter, I think if there was such a retrospective for webOS I’d cry. So many interesting ideas squandered first by Palm and then HP.
Posted on Dec 07, 2011 | 11:56 AM EST reply Recommend Flag actions
A great read!
Posted on Dec 07, 2011 | 12:00 PM EST reply Recommend Flag actions
Great article! Good reference material.
I think it would be useful to include some of the available pre-launch information, the Android company before Google bought it, and how the 4-buttons and trackball came from an long-ago era where Android was meant to compete with Blackberry (then the only truly popular smartphone platform in the US).
I know iPhone fans bring that stuff up to insult Android, but I’m an Android fan and I’d like to see some of that info collected in a good, dispassionate article like this.
Posted on Dec 07, 2011 | 12:11 PM EST reply Recommend (7) Flag actions
Here are two pictures:



You will notice they had the dock at the bottom of the screen, which has been there from the start.
The company was bought by Google in 2005, and hardware limitations in the CPU/GPU and LCD touch screens were limiting factors in the earliest iterations. people mention these as competitors to blackberry, but I was felt Palm Treos were more closely related.
Posted on Dec 07, 2011 | 2:52 PM EST reply Recommend (4) Flag actions
Great comparison! I had a friend who went straight from her Treo to a G2 Android slider. Only thing she lost in the upgrade was compatibility with her school’s legacy grading software.
Posted on Dec 07, 2011 | 3:16 PM EST reply Recommend Flag actions
From a Treo to a G2? There is some serious longevity in that relationship. She is definitely committed to the cause. Whatever that cause is I have no idea., but bravo to her none the less.!!!
Posted on Dec 07, 2011 | 4:40 PM EST reply Recommend Flag actions
Compatibility with the grading software was a really big deal.
Posted on Dec 07, 2011 | 5:24 PM EST reply Recommend Flag actions
Don’t forget there is some mysterious video floating around that purportedly shows a slate-type phone protoype prior to the iPhone.
Posted on Dec 07, 2011 | 8:16 PM EST reply Recommend (1) Flag actions
Indeed…. this is an interesting article regarding the early (pre-G1) days of Android:
http://www.osnews.com/story/25264/Did_Android_Really_Look_Like_BlackBerry_Before_the_iPhone_
Posted on Dec 07, 2011 | 8:46 PM EST reply Recommend Flag actions
The article is incorrect. Here’s the money quote.
November 12, 2007? As everyone knows, except for the OSNews author, Apple revealed iPhone 2007 on January 9, 2007 and shipped the device on June 29, 2007. They shipped the device in June 2007! The HTC Dream and its badge engineered T-Mobile G1 didn’t ship until October of 2008.
That’s 16 months after the iPhone 2007 shipped and 22 months after it was announced. And 18-24 months is your typical design cycle for a phone. Not only that, it took another 6 months before the HTC Magic shipped which was finally a phone that fit the iPhone mold: a slate style device with a soft-QWERTY, made possible by Android 1.1.
There may be evidence that Google had a iPhone-esque phone before iPhone 2007 appeared, but the OSNews article doesn’t present any.
Give Apple its props.
Posted on Dec 08, 2011 | 10:50 AM EST reply Recommend (3) Flag actions
The “hardware limitations” logic is truly a terrible excuse. As Andrew Munn pointed out in a recent post, the entire architecture of Android was based on the Blackberry model. Contrast this to iOS, which started development in 2003 and was built from the ground up for touch. Google bought Android in 2005 and never once thought to redesign the OS foundation for touch before the iPhone came out?
I am well and truly tired of hearing excuses for Google’s copying. Same goes for Samsung, Meizu, etc. There are so many Android fanboys who will so rabidly defend their precious treasures in the face of all evidence. It’s quite wearisome. I hope the courts at least judge honestly on this issue.
Posted on Dec 08, 2011 | 4:36 AM EST reply Recommend (1) Flag actions
The courts don’t give a monkey’s about copying, they only care about infringing. It is quite possible to infringe without doing anything so crass as copying. It is quite possible to copy without ever technically infringing.
If the courts end up ruling in Apple’s favour that won’t prove that Samsung or HTC or Google copied Apple, if they rule against Apple that won’t prove that Android didn’t.
Posted on Dec 08, 2011 | 7:06 AM EST reply Recommend (1) Flag actions
Yeah spoken like a true fanboy from the heart. What about the LG Prada (full touch screen)that came out a year before the first iPhone. and 3 years later the iPhone looks exactly like it.. But no apple can never copy it was google and LG and everybody but Apple that copies. Please you need to leave apple’s RDF sometime.
Posted on Dec 08, 2011 | 8:43 AM EST reply Recommend Flag actions
It didn’t come out a year before the iPhone, it came out 3 months before the iPhone. Seems like the one in a RDF is you.
Posted on Dec 08, 2011 | 9:34 AM EST reply Recommend (1) Flag actions
The LG Prada looks nothing like the iPhone both in hardware and software, and operates nothing like an iPhone, including the iPhone 4/4S.
The two devices are about as far apart as possible for “full touch screen” devices. The fact that someone may have originally thought of something, doesn’t grant them exclusive use of the idea. The trunk of a full touch screen handheld device goes back to the 60s, at the beginning of computing age when transistors began to truly enable such devices. They thought about this stuff all the way back then. The idea of a full touch screen device goes back even further than this.
Lastly, there is reason the industry moved to an iPhone type model, and not an LG Prada type model. The LG Prada was basically a touch screen version of a Symbian style candy bar device, replete with T9 text entry. T9 text entry on a touch screen device! Ugh, LG’s idea was to make a luxury or premium candy bar phone. It was essentially adorning the phone with diamonds.
Posted on Dec 08, 2011 | 11:09 AM EST reply Recommend Flag actions
Can you show me that Apple had a working prototype of a tablet style, only touch interface dating back to 2003? Probably not, because the technology didn’t exist that allowed for a phone to be built at that point with such tech. The iPhone was released in July 2007, 4 years later, because that was when the technology was available to meet Apples desires. The iPods in 2003, were not including touch screen, on their OS, why is this ? Because the tech didn’t exist yet. The new iPods have them, why is this? Because they can have them.
Apple realized that people would pretty much only carry one device, and these devices were strating to appear with music players. So apple had to build the iPhone to keep from losing their iTunes , digital hub scenario they were developing. The first designs of the iPhone most certainly had keyboards. Whether or not they were built to prototypes, I cannot say for certain but in the end, Johnny Ives and Steve Jobs decided, intelligently so, to forgo the keyboard metaphor entirely.
It is important to note that the work began first on the iPad, but the phone was considered the more important device to stall other phones from becoming the de facto portable music devices. If iPods could have been built with touch screens in 2003, they would have been built as such by Apple instead look at the interface and what the tech allowed . The tech wasn’t there. so it wasn’t built that way. they had small screens, with incredibly low resolutions for that exact reason. If the tech was there, and the battery life, resolutions and quality of response at affordable prices for mass consumerism Apple would have built them that way.
Maybe you should compare the iPod interface and hardware to what Android was doing in 2003-2005 for a less biased view of the evolution of technology. I am not saying the first iPhone was unoriginal or un-inventive, in my post. The tech simply was different in 2003, than it is nearing a decade later. Just as it was different in ‘93-’03. Hardware limitations are just that.
Posted on Dec 08, 2011 | 11:18 AM EST reply Recommend Flag actions
For the record, your mention of iPad development happening prior to iPhone development is inaccurate. I assume it comes, as always, form that video from a D conference.
What Jobs said in that interview was that he was shown a working prototype of a tablet-sized multitouch display, and he inmediately saw the potential of the technology for smartphones. Let me emfasize, he never says that an actual tablet was even considered at that time. Amazingly, some people have taken those words out of context to assume the iPad started development before the iPhone, but it isn’t the case.
Had that screen prototype been only 2 inches ¿would we have to assume that the 2010 iPod Nano started development before the iPhone, too?
Posted on Dec 08, 2011 | 5:00 PM EST reply Recommend Flag actions
Nope, you don’t have the right record.
Apple started a tablet PC project called “Safari Pad” sometime in 2003 or 2004. Wired, the New York Times all have reported this. And they reported this circa 2008. Just look up “Safari Pad”.
Not only that, Appleinsider and other Apple rumors sites reported on the “Safari Pad” project back in 2004 as well.
Posted on Dec 10, 2011 | 11:41 AM EST reply Recommend (1) Flag actions
Exactly. The idea and concept was first for a tablet. The biography goes into more details. Essentially, Microsoft was hyping the “Tablet PC” like crazy back then. One of the Microsoft engineers working on it was friends with the Jobs family, and at his 50th birthday party (with Gates in attendance), the engineer keep talking about it to Jobs, to the point it annoyed both Jobs and Gates.
Jobs decided “let’s show him what a tablet can really be”, and he gathered his core team to ask for a tablet without a keyboard, and without a stylus. He wanted something to be sized to allow full typing with fingers. In about six months, they made a very crude prototype, pulling in some multitouch work from the trackpads in the MacBooks. (Remember, they were one of the first to introduce two finger scrolling gestures when everyone else had scroll zones).
The phone was another project somewhat in parallel at Apple, though the first versions did use the iPod click wheel to try and build off that. When the tablet prototype came together, Jobs realized it might work for the phone too. The iPod prototype kept going for a bit (Project P1), while the touch one started in parallel (P2) at that point. Six more months, and the P1 and P2 were put to the test, with P2 winning.
This was early 2005, and when Apple also acquired FingerWorks to really help push their multitouch tech forward. The rest of 2005 and 2006 were used to build the proper iPhone shown in January 2007, with the tablet project being shelved for a little bit.
Posted on Dec 10, 2011 | 3:27 PM EST reply Recommend Flag actions
Ahhhh. so Steve “copied” the iPad and therefore the iPhone as it was based on it, from a Microsoft demo, gotcha.
Posted on Dec 22, 2011 | 11:35 AM EST reply Recommend Flag actions
I’m with you – it would also be good to see how Android stacks up against its spiritual predecessor, the Danger Hiptop/Sidekick OS.
Articles like this are why I love The Verge so much. No fanboy bias, just great reporting.
Posted on Dec 08, 2011 | 2:20 PM EST reply Recommend Flag actions
Loved this article, although I am a rather devoted iOS user. Android was my first smartphone platform, and it’s nice to see it getting some love.
Posted on Dec 07, 2011 | 12:13 PM EST reply Recommend Flag actions
The layout of this article, actually most articles on the Verge remind me of the disgraced and now discontinued News of the World website. I miss the good old days, sipping my latte on Sunday mornings reading sting (illegal) reporting, one after an another.
What i am saying is, fantastic article Zeig. just read the ice cream sandwich part. saved it in read it later.
p.s: read it carefully guys, this is legend of android which you will be elucidating to your grandchildren in the years to come.
Posted on Dec 07, 2011 | 12:16 PM EST reply Recommend Flag actions
yup, we all miss news of the world. sundays will never be the same…. :(
Posted on Dec 07, 2011 | 12:51 PM EST reply Recommend Flag actions
This article is bloody brilliant!
I hopped on at 1.5 and haven’t looked back, love ICS and my Galaxy Nexus. Imagine what Android will be like in five years time :O
Posted on Dec 07, 2011 | 12:21 PM EST reply Recommend (1) Flag actions
added to ReadItLater, this is gonna take a while
Posted on Dec 07, 2011 | 12:34 PM EST reply Recommend Flag actions
Great I like how each one kept the same background. Was well thought out. Showed the changes. A great article. Now I’m waiting on the one for IOS aha.
Posted on Dec 07, 2011 | 12:35 PM EST via mobile reply Recommend Flag actions
Awesome Article Chris ;-)
Posted on Dec 07, 2011 | 12:36 PM EST reply Recommend Flag actions
This pullquote:
Doesn’t match the actual text it relates to (which talks about 2.1. The pullquote is also positioned next to the 2.2 section.
Posted on Dec 07, 2011 | 12:37 PM EST reply Recommend Flag actions
WHOOPS. Fixing, thanks for the catch!
Posted on Dec 07, 2011 | 12:37 PM EST reply Recommend (1) Flag actions
No problem, sir. Awesome article :)
Posted on Dec 07, 2011 | 12:38 PM EST reply Recommend Flag actions
The BEST ARTICLE ever. +100. Thanks for the read.
Posted on Dec 07, 2011 | 12:39 PM EST reply Recommend Flag actions
Really impressive job Chris!
Reading this brought back some good (and bad) memories. Though I ultimately feel really proud having been there from the very beginning with the G1 and v1 of Android. And I’ve experience every step until now. It’s really amazing just how different Android is now compared to when it began. And I can’t even imagine where Google will possibly take it next.
Posted on Dec 07, 2011 | 12:43 PM EST reply Recommend Flag actions
Awesome article! Can we get a “Jump to” menu on the left side like there is with reviews?
Posted on Dec 07, 2011 | 12:45 PM EST reply Recommend Flag actions
There’s a technical limitation on the site right now that prevents us from doing that, but we’re working on it for a future release!
Posted on Dec 07, 2011 | 12:52 PM EST reply Recommend (2) Flag actions
Great work chris….this was a fantastic read!
Posted on Dec 07, 2011 | 12:47 PM EST reply Recommend Flag actions
wow. great post. great article and a nice way of presenting the history of android
Posted on Dec 07, 2011 | 12:48 PM EST reply Recommend Flag actions
Fantastic read, really enjoyed it.
Not only have you written a terrific piece, Chris, you have also renewed my pathological distaste for TouchWiz. Seeing the homescreen for the G1 reminded me of the G1 booklet (actual height and width) that I carried in my pocket next to my N95 so that I could get a feel for how easy it was to play with the touchscreen. They wouldn’t let me have a G1 (new customers only) so I didn’t get to play with Android until 2.1.
The other reminder is just how good the Nexus One looks to me – I would happily see that bodywork all the time, just filled with different screens and processors.
Posted on Dec 07, 2011 | 12:48 PM EST reply Recommend Flag actions
When my old boss came into work with his newly purchased N.One, and he let me give it a try, I wanted to knock him out with a thunderous slap, and run out the store with it.
Posted on Dec 07, 2011 | 12:55 PM EST reply Recommend Flag actions
OMG I love The Verge. This was an amazing article. It really shows how Google is keeping up w/ their Android development.
Posted on Dec 07, 2011 | 12:52 PM EST reply Recommend Flag actions
Great article!
Posted on Dec 07, 2011 | 12:52 PM EST reply Recommend Flag actions
Wonderful read. Great post Chris!
Posted on Dec 07, 2011 | 12:59 PM EST reply Recommend Flag actions
Amazing piece. I love the Verge!
Posted on Dec 07, 2011 | 1:00 PM EST via mobile reply Recommend Flag actions
All this in 3 years time! I can’t imagine what Android will become 5 years from now.
Posted on Dec 07, 2011 | 1:02 PM EST reply Recommend (3) Flag actions
Very interesting, comprehensive writeup. Great illustrations, too!
Posted on Dec 07, 2011 | 1:04 PM EST reply Recommend Flag actions
It’s pretty surprising how little the stock android has changed. I can’t believe this platform is so popular since it seems like the least intuitive, but it’s been very well marketed at the stores for some reason.
Posted on Dec 07, 2011 | 1:06 PM EST reply Recommend Flag actions
I would also like to know when the introduced features became usable.
Posted on Dec 07, 2011 | 1:09 PM EST reply Recommend Flag actions
You must be kidding right? Do you honestly think it has changed so little? I would say this is the mobile phone OS which as evolved more rapidly, while innovating at the same time.
WP is also changing but it’s too soon to tell.
With iOS you would have to look at the wallpaper for telling if its < 3.0 or >= 3.0, and then only subtle visual changes (additions: folders, copy-paste, notifications), but version 5.0 looks still pretty much identical to 1.0.
As to usability, I guess that’s an opinion. My mother finds iOS more simple to use, even if she quickly encounters limitations that don’t exist in other phone OS; my sister feels much more comfortable with Androids and Blackberries. Both of them are “casual”.
Posted on Dec 07, 2011 | 2:23 PM EST reply Recommend Flag actions
Can we get a visual history of iOS please?
Posted on Dec 07, 2011 | 1:07 PM EST reply Recommend (1) Flag actions
lol, the homescreen hasn’t really changed much =P
Posted on Dec 07, 2011 | 1:07 PM EST reply Recommend (7) Flag actions
What, pray tell, has changed on the home screen? The background?
Posted on Dec 07, 2011 | 6:34 PM EST reply Recommend Flag actions
iOS 1.x: your basic single page homescreen with what 12 applications?
iOS 2.x: 7 home screens with horizontal swipes and the dots for which homescreen you’re on, 3rd party apps, Webpage as an app-icon on the homescreen. Jiggly mode (long press on an icon) for app ordering and removal.
iOS 3.x: 9 home screens. swipe right from 1st homescreen for search. Voice controls with long press of home button. Double press and triple press had options to go camera, 1st homescreen page, search, etc. Some of the double tap stuff may have been in iOS 2.×. Dock background change?
iOS 4.x: Wallpaper. Multitasking tray on double tap. Swipe right to get audio control, background audio app, orientation lock, swipe right twice for volume. App folders
iOS 5.x: Swipe down for notification center. 4 & 5 finger gestures on iPad (pinch for homescreen, swipe left for last used app, swipe up for multitasking tray).
That’s some of it. There’s a bunch of accessibility stuff that the tech press never talks about with VoiceOver, 2 and 3 finger operations, custom vibrations, big text mode, inverse color mode, etc. For vision and hearing impaired, iOS appears to be much better than AndroidOS.
Posted on Dec 08, 2011 | 11:33 AM EST reply Recommend Flag actions
“Jiggly mode” and add webpage to homescreen were added in 1.1.3, not 2.0. The App Store itself was added in 2.0.
There are many other things that changed between versions – but you’re absolutely right about the awesome accessibility in iOS.
Posted on Dec 10, 2011 | 12:43 PM EST reply Recommend Flag actions
buy the Steve Jobs book .LOL
Posted on Dec 07, 2011 | 1:18 PM EST reply Recommend Flag actions
It’s not like you could say much.
1) iOS has learned “wallpapers” !!
2) iOS has learned “folders” !
3) iOS has learned “copy and paste” !
4) iOS has learned “notifications” !
… and that’s it, right?
Posted on Dec 07, 2011 | 2:05 PM EST reply Recommend (3) Flag actions
Well you could always have a visual history of iOS instead of Android. It’s sort of the same thing.
Posted on Dec 07, 2011 | 3:22 PM EST reply Recommend Flag actions
Being a visual history, what visual improvements have there been over IOS’s lifetime? IOS came out of the gate looking good. The problem was, it’s looked virtually exactly the same since then while its competition has moved in leaps and bounds.
Compare an iPhone 1 homescreen to the iPhone 4S. I doubt you’d be able to write 1000 words on that.
Posted on Dec 08, 2011 | 2:17 AM EST reply Recommend Flag actions
A visual history of iOS would really have to cover the years of development before we ever saw it. Apple would need to open the kimono and show us all the tiny steps that led up to the launch of the iPhone. Unfortunately there’s probably too much valuable information in there for them to do that.
Posted on Dec 08, 2011 | 7:19 AM EST reply Recommend Flag actions
That’s pretty much true.
Android went through versions 1 to 4 publicly from ’07 till now years.
iOS came out in ’07 with an OS equivalent to ICS quality, and has made small bug and usability tweaks since.
Posted on Dec 08, 2011 | 7:01 PM EST reply Recommend Flag actions
Interesting point. I actually have access to the iPhone prototype software, which features a pre-SpringBoard SpringBoard. I believe the software is from around 8-10 months before the iPhone was announced in January, but I could be wrong.
I have an original iPhone that I used to run the prototype software on, but the operating system became corrupt and it is very difficult to get the prototype software to run on an iPhone which has a more modern OS version. I should really get around to reinstalling it, though, and posting about it online.
Posted on Dec 10, 2011 | 12:46 PM EST reply Recommend Flag actions
Just look at the latest Android phones. They all pretty much copy Apple anyways.
Posted on Dec 08, 2011 | 4:37 AM EST reply Recommend Flag actions
Chris, great article! I couldn’t stop reading. And so, I noticed several inaccuracies:
1) FroYo was released on 20 May 2010, and GingerBread on 6 December 2010. Six and a half months just can’t qualify as “nearly a year after the launch of FroYo”
2) You say that GingerBread brought “support for front-facing camera.” Let me remind you that HTC EVO (the first phone with FFC in US) launched in June 2010 with Eclair, 2.1, and had front-facing camera support with included Qik app, and, briefly, Skype video through Fring app. HTC may have put some magic to enable FFC on Eclair, but CyanogenMod 6 (based on FroYo) supported videochat long before GingerBread.
3) One potentially major feature of GingerBread that you left out is support for VOIP calls, for example using SIP.
Posted on Dec 07, 2011 | 1:07 PM EST reply Recommend (1) Flag actions
Thanks for the notes! As for the HTC-specific modifications, yeah, I left a few of those out — they also had multitouch gestures working before Android officially supported it. Tried to concentrate on “stock” Android for this particular piece. I also couldn’t cover every single feature that was added from version to version (I was already over 6K words!) and made the tough decision to leave SIP support out… I feel like Google Voice and Skype are more relevant non-traditional voice calling options for most users, and the SIP integration is kind of underused.
I’ll definitely update the part about the gap from Froyo to Gingerbread. Thanks!
Posted on Dec 07, 2011 | 1:13 PM EST reply Recommend Flag actions
I agree that SIP support may have been huge, but it did not catch on, so it may deserve to be left out.
But I can’t agree that front-facing camera support was brought by GB. Granted, there were no “stock” Android device with FFC until Nexus S. But CyanogenMod is very very close to “stock” Android. Also, as you say, screen resolution independence was enabled in Donut, but the first device to take advantage of it was Motorola Droid with Eclair. It does not mean that screen resolution independence was brought by Eclair, does it?
Posted on Dec 07, 2011 | 1:25 PM EST reply Recommend Flag actions
GB is where an official SDK API for front-facing camera appeared, so this is when it is part of the Android platform. Manufacturers may make modifications to the platform to implement new features, but these are limited because apps can’t widely use them and will generally need to be coded with manufacturer-specific APIs for each device.
Posted on Dec 07, 2011 | 3:45 PM EST reply Recommend (1) Flag actions
I have been able to swipe away individual notifications for some time on Gingerbread. I thought this was a stock feature, I guess it’s a CM7 goodie.
@Ziegler: might want to search “unversal search” and replace with “universal search” (excuse the nitpick)
Posted on Dec 07, 2011 | 1:09 PM EST reply Recommend Flag actions
Thanks!
Posted on Dec 07, 2011 | 1:13 PM EST reply Recommend Flag actions
The rendering up- top is amazing, but why is the Galaxy Nexus the smallest? In real life I believe it is the largest…
Posted on Dec 07, 2011 | 1:15 PM EST reply Recommend (1) Flag actions
so everything lines up… he answered that question a few times now
Posted on Dec 07, 2011 | 1:16 PM EST reply Recommend Flag actions
This article is amazing. Quality stuff!
Posted on Dec 07, 2011 | 1:17 PM EST reply Recommend Flag actions
Definitely Amazing!
Posted on Dec 07, 2011 | 1:20 PM EST reply Recommend Flag actions
I’m a total Apple geek, but even I’ll admit this article is extremely well-written, heavily researched, plus easy on the eyes. I’m now a 100% supporter of The Verge. Amazing job. Keep it up!
Posted on Dec 07, 2011 | 1:23 PM EST reply Recommend Flag actions
Apple “just works”. There’s nothing geeky about it. LOL
Posted on Dec 07, 2011 | 1:31 PM EST reply Recommend (1) Flag actions
I don’t know, Terminal.app can be home for quite a bit of geek :)
Posted on Dec 07, 2011 | 1:46 PM EST reply Recommend Flag actions
I dunno about “just works”. Depends on what you want to do. I’ve spent quite a bit of time in the terminal mucking around to get my MBA to do what I want.
I like OS X because I get BSD Unix with nice hardware and great hardware drivers (no hassles with installing Ubuntu with no commercial driver support). Having BSD Unix at the core is way easier than dealing with Cygwin or MinGW binaries in Windows, too.
So yeah, in some sense, the Macbook “just works” even for a Linux software jockey like me.
Posted on Dec 07, 2011 | 3:19 PM EST reply Recommend Flag actions
“I dunno about "just works". Depends on what you want to do”
I guess that’s the main philosophicaldifference between Android and iOS: while Android goes for “whatever you want to do, it’ll work, somehow….eventually”, iOS is more like “either it just works right now or never will at all”.
Posted on Dec 08, 2011 | 8:53 PM EST reply Recommend Flag actions
I don’t see how it’s that different, really. Android gives you more options out of the box, but you can jailbreak any version of iOS and do whatever you want to it. Same with OS X. If it doesn’t “just work”, you can usually muck around with it until it does.
Posted on Dec 09, 2011 | 3:55 PM EST reply Recommend Flag actions
I cant even imagine what Android will look like in another three years
Looking back, thanks to this insanely amazing piece by Chris Z, the past 3 years feel like 3 decades, not 3 years.
Posted on Dec 07, 2011 | 1:25 PM EST reply Recommend Flag actions
all those like me who did not or could not read the full article, GOOD NEWS. ReadItLater Pro is just 10 cents on the market now.
Posted on Dec 07, 2011 | 1:29 PM EST reply Recommend (1) Flag actions
That was a great read. The initial screenshots really took me back to that exciting day in December 2008 when I got my G1 at the T-Mobile store in Montgomery, Alabama, after also checking out the Blackberry Storm.
I lived through every one of these versions of Android, and sometimes wonder how the hell I ever used version 1 and 1.5. I don’t recall using the browser much at all until the double-tap-to-zoom came out in Eclair. I was super excited for the free Navigation, even on my G1. It made that poor phone work so hard that the battery would slowly drain even while plugged in to the car charger. I also remember the Cyanogenmod team’s early attempts at using compcache and Dalvik JIT to make the G1 fly. I used the hell out of that phone until there was finally a decent upgrade available on T-Mobile.
It hurt being one of the very first early adopters and being upgrade eligible, but not having choices other than the HTC Magic, Samsung Moment (lol), or some awful slow Motorola slider. While at the same time, Verizon was rocking the new Moto Droid.
I got the Galaxy S the day it was released on T-Mobile. I was concerned about Samsung’s update history (or lack thereof), but when they open-sourced their drivers on the web site, that did it for me. TouchWiz was an abomination on Eclair. ADW Launcher and eventually the Bionix ROM team to the rescue.
Now here I am, three years later with Ice Cream Sandwich on the Galaxy S, just weeks after the open-source release, and I couldn’t be a happier Android owner. I’ve even finally lured my wife away from her feature phone. She’ll likely be getting a Sensation or 4G Slide (which are both nice upgrades, but I don’t want to pay full price, rather wait for a 720p phone on T-Mobile next year).
Here’s to the next three years!
Posted on Dec 07, 2011 | 1:31 PM EST reply Recommend Flag actions
Reading a post with more than 6k words, if not as nicely done as this one, would be a waste of time. A very good read indeed.
Posted on Dec 07, 2011 | 1:47 PM EST reply Recommend Flag actions
It is a good article but I don’t feel like the visuals tell enough of the story as the title implies.
Posted on Dec 07, 2011 | 1:57 PM EST reply Recommend Flag actions
Nice post!! good summary of how it has all quickly evolved. Keep it up!
Posted on Dec 07, 2011 | 2:03 PM EST reply Recommend Flag actions
awesome read
Posted on Dec 07, 2011 | 2:11 PM EST reply Recommend Flag actions
Wonderful Article, well articulated.. BTW, I have almost owned all of them except the first and the last (GALAXY NEXUS)… But, Android is one incredible platform that has revolutionized user experience established a new smart phone arena. Long Live Google, Long Live Android:)
Posted on Dec 07, 2011 | 2:15 PM EST reply Recommend Flag actions
Engadget writes an epic review of 4.0? I see your review and raise you an EPIC HISTORY OF ALL OF ANDROID!
Posted on Dec 07, 2011 | 2:17 PM EST reply Recommend (3) Flag actions
As an Android user since 1.0 that was a real trip down memory lane! It may now seem unthinkable that a platform could have been launched without such basics as video & a soft keyboard but when I bought my G1 it was like a whole new world! Sure, the camera was vastly inferior to my old Nokia N95 but having never used a smartphone/touch screen device before it was a true revelation!
One thing I find funny is something that has never changed – people whinging about not having the latest version of the Android OS in their phone, because I remember the days when market comments were flooded with desperate users comments something along the lines of: “whaaaaa! I want my Cupcake! Where is my Cupcake?”. Sure enough some enterprising fellow released an app called Cupcake! http://phandroid.com/2009/01/27/wtfcake-cupcake-hits-market-its-an-absolute-joke/
I think this is the modern version of that app if anybody is interested!: https://market.android.com/details?id=com.antbs.cupcake.classiq&feature=more_from_developer#?t=W251bGwsMSwxLDEwMiwiY29tLmFudGJzLmN1cGNha2UuY2xhc3NpcSJd
Which leads me to ponder “where the hell is my ice cream sandwich!?” :p
Posted on Dec 07, 2011 | 2:25 PM EST reply Recommend Flag actions
In the title image, thats either a huge G1, or a tiny Galaxy Nexus
Posted on Dec 07, 2011 | 2:27 PM EST via mobile reply Recommend Flag actions
I love this site more all the time.
Posted on Dec 07, 2011 | 2:28 PM EST reply Recommend Flag actions
Excellent article Chris.
I couldnt make up my mind to either pick up a unlocked SGS2 WHITE unlocked or Galaxy Nexus due to a huge price tag.
But in the second last podcast when u said that u had bought one was the final push for me. I recived mine today. I am still at work. Cant wait to go home and enjoy being a nexus phone owner. thanks.
Posted on Dec 07, 2011 | 3:43 PM EST via mobile reply Recommend Flag actions
Your missing the part where android was originally a blackberry clone.
Posted on Dec 07, 2011 | 3:44 PM EST reply Recommend Flag actions
You didn’t mention probably the biggest benefit of the new ICS keyboard, the multitouch shift and alt character buttons.
Old keyboard: Press [?123] button, type some numbers, Press [ABC} to get back to letters.
New Keyboard: Press and hold down [?123] button, type some numbers, release [?123] button to get back to letters.
Doesn’t seen like much of a big difference but sure does feel like it speeds things up a lot.
Posted on Dec 07, 2011 | 3:50 PM EST reply Recommend Flag actions
Thank you so much! I didnt even know that. Im loving this phone more and more everyday.
I also like how you can tap the shift key to go into caps or double tap rapidly to go into all caps. No more alternating between caps and capslock with each press.
Its another subtle difference. In the past each time you tapped shift it would alternate between caps, and caps lock
Posted on Dec 08, 2011 | 10:51 AM EST via mobile reply Recommend Flag actions
Somewhere, somehow, the ability to easily upgrade over the air got lost… (at least on carrier phones)
I wonder who to blame??? (lol)
Posted on Dec 07, 2011 | 3:52 PM EST reply Recommend Flag actions
The quality of articles published on The Verge continues to astound me. Fantastic writing, Chris. I simply cannot wait for more!
Posted on Dec 07, 2011 | 4:29 PM EST reply Recommend (1) Flag actions
Fantastic overview guys! Like others, I would love to see a visual history of the iPhone. Actually, since I’ve used iOS since its inception, it would be more interesting for me to see visual histories for the other major mobile platforms that have come and gone. Windows mobile in particular; it would be a nice reality check to see why the iPhone was such a game changer.
Posted on Dec 07, 2011 | 5:14 PM EST reply Recommend Flag actions
Would be nice to see this article put somewhere special (perhaps in the Android Army forum as a sticky post or something) and updated whenever a new version of Android launches.
Posted on Dec 07, 2011 | 7:20 PM EST reply Recommend (2) Flag actions
Hey Chris! Great article – I refer to you as “the other Zeigler” btw.
Posted on Dec 07, 2011 | 7:29 PM EST reply Recommend Flag actions
I agree with calls for visual timelines of other platforms.
Going further than this, an infographic that combines them all would be awesome. It would be cool to see massive parallel lists of features for all platforms, with lines connecting the same feature. That way we can easily see which features debuted on which platform, and when other platforms caught up.
It might also put to rest the arguments about which platform does the most innovating and which does the most catching up…
Posted on Dec 07, 2011 | 7:41 PM EST reply Recommend Flag actions
Am I the only one who uses double-tap zoom on websites significantly more than pinch to zoom? As in, like almost never use pinch to zoom?
Posted on Dec 07, 2011 | 8:18 PM EST reply Recommend Flag actions
Holy crap!!! October 22nd is my wife’s birthday.
Posted on Dec 07, 2011 | 8:24 PM EST reply Recommend Flag actions
great article! can’t wait to read the iOS, OS X, and Windows ones…
Posted on Dec 07, 2011 | 8:59 PM EST reply Recommend Flag actions
Cool! You should do this for other OSes also. Maybe even Symbian or Blackberry OS.
I find it amazing that Android has only started to look like a real OS and not some developer-dreamt test OS. I had no idea the Froyo and Gingerbread search magnifying glass looked so comical.
Posted on Dec 07, 2011 | 9:01 PM EST reply Recommend Flag actions
+1 from my Nokia N9 ;-)
Posted on Dec 12, 2011 | 12:53 AM EST reply Recommend Flag actions
exellent post… steve jobs would approve.

Posted on Dec 07, 2011 | 9:04 PM EST reply Recommend Flag actions
Pretty sure he’d aptly point out Google’s steady evolution towards an iPhone copycat.
Posted on Dec 08, 2011 | 4:39 AM EST reply Recommend (1) Flag actions
Very nice even for someone that used Android for the last 2 years. And even nicer for those jumping off the ios slow boat to the Nexus/ice cream sandwich bullet train.
Posted on Dec 07, 2011 | 9:08 PM EST reply Recommend Flag actions
Now we can see Chris’s multiple hours he spent in photoshop alone. I love the beginning picture! The article is equally amazing! Well done, Chris.
Posted on Dec 07, 2011 | 9:15 PM EST reply Recommend Flag actions
Great read. Thanks for you time in doing this Chris. Great to go back and appreciate Android.
Posted on Dec 07, 2011 | 9:15 PM EST reply Recommend Flag actions
Very good job Chris. I will read more once I am done with finals next week this time! This is the true power of the Verge and I can’t wait to see more quality articles such as this lovely piece of Android deserts :p
Posted on Dec 07, 2011 | 10:45 PM EST reply Recommend Flag actions
can you guys make this for iOS? and os x / windows?
Posted on Dec 08, 2011 | 1:56 AM EST reply Recommend Flag actions
It’s been mentioned before, but the iOS visual history would be pretty bland. On a purely aesthetic level, iOS hasn’t changed as significantly as Android or Windows Mobile ( > WP7)
Posted on Dec 08, 2011 | 2:19 AM EST reply Recommend (1) Flag actions
This was a really good, in-depth article. Looking forward to more of this kind of stuff. I wonder if other OSes (iOS, Windows, Mac OS, Windows Phone) will get the same treatment over time.
Posted on Dec 08, 2011 | 2:27 AM EST reply Recommend Flag actions
the version fragmentation of android has never really bothered me in the past. I never found the differences between the 2.x versions to be all that major, but with ICS, it’s really starting to bum me out.
I’m okay that my captivate may never get Gingerbread. But it drives me nuts to know that it will never get ICS.
I hope in Jellybean, Google does something to solve this problem. It’s obvious that carriers and OEM’s aren’t going to be of much help. After all, they need to offer a “differentiated” experience.
I don’t know if this is even theoretically possible, but I think Google should code Jellybean in such a way that all OEM’s have to do (or can do) is provide drivers and position the rest of the OS in a way that users have complete control over updates. Essentially, they need to find a way to make Android like Windows.
Samsung can’t stop me from installing Windows 8 on my Laptop, why should they be allowed to stop me from installing the next version of Android on my phone.
Posted on Dec 08, 2011 | 5:53 AM EST reply Recommend Flag actions
Loved reading this. I’ve been with Android since 1.5, I had the LG GW620 and it was an awful phone! Android was good but the phone was poorly designed and had hardware problems. Managed to get it exchanged for a Sony Ericsson X10 running 1.6 and eventually updated to 2.1. I then discovered Rooting and Cyanogenmod/Custom ROM’s and installed 2.2 on my X10! I’m now the owner of a Nexus S and have ICS running on it. Will be getting the next Nexus/Google device next year without a doubt!
Posted on Dec 08, 2011 | 10:17 AM EST via mobile reply Recommend Flag actions
Android has changed a lot in 3 years. I’ve only been a full fledged user for the past 4months and there are many things I dislike about it and really like about it. My miscellaneous thoughts:
-Is it me or has Android’s look seemed less friendly since 2.3? From 1.0 to about Froyo it just has a bright look to it but now it has a “darker” look (black borders, toolbars etc). I much preferred the look of the G1 era. I think the bright and friendly look, had more in common with Google’s web products like Search, Calendar, Maps etc. and the Chrome browser. The most recent app that invokes this look is the Google+ app which I really love the look and functionality of. Essentially what I’m saying is, I just wish Android looked a bit more like Google’s web products (a unified design language let’s say) and the Google+ app specifically.
-I wish a manufacturer would release all their phones with stock Android. I hate that I can’t recommend a phone to someone because the upgrade path is uncertain or if there would be a learning curve in going from one skinned UI to another.
-The OG Droid is still a cool-looking phone, wish they kept that design and just updated the internals. The Droid 4, design-wise, is a major step down and the build quality of the Droid 2-4 seemed to get plastic-ier as it has progressed. I wish more Android phones looked like the first Droid than the ovular-rectangles we get these days. Considering how many manufacturers there are, there aren’t too many interesting designs coming out, at least not here in the US. Maybe it’s a case of the grass being greener on the other side thinking, but the most interesting designs are coming out in Japan (Sharp’s AQUOS line for one) or are not really pushed by carriers/manufacturers (Sony Ericsson). Android always had potential for new/interesting/unique/beautiful industrial design but few have taken advantage of it, and it just seems that everything started to look the same after a while. We need more Droid 1’s. Is what I’m saying.
Posted on Dec 08, 2011 | 10:57 AM EST reply Recommend (1) Flag actions
What started as a Blackberry rip-off ended as an iPhone rip-off when Eric Schmidt was on Apple’s board.
Sad you didn’t even include this pre-iPhone picture of what Android really was:
Posted on Dec 08, 2011 | 11:22 AM EST reply Recommend (1) Flag actions
How about the space changed and Android changed with it? Rip off is the wrong phrase.
Posted on Dec 09, 2011 | 10:08 PM EST reply Recommend Flag actions
Awesome write up Chris! Android for Life! :)
Posted on Dec 08, 2011 | 12:26 PM EST reply Recommend Flag actions
Thank you so much for that delightful read Mister Z! A very fun and insightful read indeed. :-)
Posted on Dec 08, 2011 | 2:30 PM EST reply Recommend Flag actions
Wow, so many comments. The community on The Verge really grew fast. I mean they launched the site like a month ago?
Posted on Dec 08, 2011 | 3:44 PM EST reply Recommend Flag actions
Seeing its steady evolution toward the ever-unattainable, highly-evolved perfection of iOS, I think it’s time for Google to rename their OS to Neanderoid.
Posted on Dec 08, 2011 | 4:10 PM EST reply Recommend Flag actions
Well written and great visual aids. Even though 4.0 has come a long way since 1.0, I would still never consider owning an Android device. I’ve been an iPhone user since it’s original release and I would love to see an iOS version of this article.
Posted on Dec 08, 2011 | 5:34 PM EST reply Recommend Flag actions
Another fantastic article. Outstanding layout.
Posted on Dec 08, 2011 | 5:44 PM EST reply Recommend Flag actions
This is why I love The Verge. Quality journalism and tech news that I can rely on to accurately tell an important story or give me great morning reading material. Keep it up and I will keep coming back.
Posted on Dec 08, 2011 | 7:15 PM EST reply Recommend Flag actions
Very good article..I have been interested in Android since the beginning…but only converted in the past year. Quite a stroll through the not so distant past…Thank you
Posted on Dec 08, 2011 | 8:29 PM EST reply Recommend Flag actions
Great Job! good read. wish you had thrown in my first android phone the htc droid eris.
Posted on Dec 09, 2011 | 1:56 AM EST reply Recommend Flag actions
I initially thought the hype transitioning from This Is My… to The Verge was going to disappoint. It’s abundantly clear to me now that I can delete several dozen RSS feeds and instead just follow The Verge.
Wonderful work Chris. This article is bookmarked for reference.
Posted on Dec 09, 2011 | 3:10 AM EST reply Recommend Flag actions
I finally read the article and it has some big mistakes like how Eclair didn’t have multitouch but 2.0 and 2.1 were still considered Eclair and in the 3rd week of January after the Nexus One came out Google sent out an update to add multitouch to the Browser, Gallery and Maps: http://www.engadget.com/2010/02/02/nexus-one-gets-a-software-update-enables-multitouch/
Also it says that Google didn’t change the numbers of homescreens until 2.2 came out in May 2010 but that is very wrong because the Nexus One came with the change with 2.1 on January 5th, 2010. I remember all of this because I lived it.
Posted on Dec 09, 2011 | 2:07 PM EST reply Recommend (1) Flag actions
Massive Update.. that about I can said about Android… oh… and they have massive type of gadget too.. from cheaper – expensive….
Posted on Dec 09, 2011 | 6:53 PM EST reply Recommend Flag actions
Still rocking an HTC Magic. The Rogers one. PVT32A :)
Posted on Dec 09, 2011 | 10:06 PM EST reply Recommend Flag actions
had a G1, Mytouch, and the Nexus S. All fantastic devices.
Posted on Dec 10, 2011 | 2:07 AM EST reply Recommend Flag actions
This is my THIRD time reading this entire article! Sorry, couldn’t help it. Okay… I’ll stop now. =)
Posted on Dec 10, 2011 | 1:58 PM EST reply Recommend Flag actions
I dont think so. Android is a story ,but not a style story ,only a doer.
Posted on Dec 11, 2011 | 4:58 AM EST reply Recommend Flag actions
The quick Verge jumps over the lazy dog. LOL!
Posted on Dec 11, 2011 | 11:17 AM EST reply Recommend Flag actions
Did anyone else notice the note with the Weather icon on the Nexus One? “Helping Grandpa get his tech on” LMFAO
Posted on Dec 11, 2011 | 1:19 PM EST reply Recommend Flag actions
Please do a Visual history of iOS and Windows Phone. I love to see how much these OSes have evolved.
Posted on Dec 11, 2011 | 4:17 PM EST reply Recommend Flag actions
X is easy:
Posted on Dec 12, 2011 | 4:46 AM EST reply Recommend Flag actions
This really is an amazing piece. Good work!
Posted on Dec 12, 2011 | 12:53 PM EST reply Recommend Flag actions
Well, a lot has changed in three years, to say the least!
Sidenote: Google should have stuck with HTC as the OEM for their Nexus phones. Samsung’s build quality feels downright cheap compared to HTC’s.
Posted on Dec 12, 2011 | 2:46 PM EST reply Recommend (1) Flag actions
This is my second read through and I can say I wish I would’ve had an OG Droid. That thing was the phone that made Android what it is today. I am pretty sure I will upgrade my Droid X to a G-Nexus in March!
Posted on Dec 31, 2011 | 1:06 PM EST reply Recommend Flag actions
FACT CHECK:
This isn’t accurate, is it? I do this all the time in Gingerbread, and IIRC, this functionality has been around for a while? I have a friend who just noticed it on his HTC Hero (unrooted)…
Posted on Dec 31, 2011 | 1:08 PM EST reply Recommend Flag actions
Hmmm…maybe that’s built into Sense, rather than Android on my friend’s phone? I just realized this is probably a feature of Cyanogenmod on my own. Just trying to help, but maybe it was hasty…
Posted on Dec 31, 2011 | 1:11 PM EST reply Recommend Flag actions
Chris…….. Great Article…..Very informative…….Very nicely laid out
Posted on Dec 31, 2011 | 4:18 PM EST reply Recommend Flag actions
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