Composer Sascha Dikiciyan is well known for composing the scores for a number of the most popular games of the last few decades, from Quake 2 in 1997 to 2010's Tron Evolution. And while Mass Effect 3 is probably one of the more controversial games to come out in recent memory, many critics have high praise for its score, part of which was composed by Dikiciyan and his long-time creative partner Cris Velasco (other composers on the project include famed movie composer Clint Mansell). For those who want to know more about how the score was created, Dikiciyan has posted an in-depth breakdown of the digital and analog gear he used to record the game's soundtrack.

Among the key pieces of gear are the Roland Juno-106 synth (which Dikiciyan first used way back on Quake 2), a Moog Slim Phatty for arpeggiated bass parts, the highly-desirable, retro-futuristic OP-1... and an iPad. Dikiciyan calls the iPad "a legit tool to use as a music pro" and notes that he used the Animoog app on "pretty much every single cue." If you're curious to learn more, check out his blog for more details on the gear behind Mass Effect 3, or find out more about Dikiciyan's musical career over at Sonic Mayhem. And if you haven't heard Mass Effect 3's music yet, check out a short sample below.