What do you want from your E3 coverage?


Hey gang, your old buddy Justin McElroy (managing editor of Polygon) here.

We're spooling up for E3, trying to lay out the best plan we can for how to cover the show better than it's ever been covered by anyone in history before. We've got some good ideas, but we figured it only made sense to turn to you, the people we're actually making this stuff for, and ask you what you wanted.

So ... what do you want from E3 coverage? What have you been missing? How can we best give you the feeling that you're there on the show floor playing all this stuff yourself (short of flying you all there, which, sure, we've talked about, but how would we feed you?)

Seriously though: What do you want? What are you missing?