The World Science Festival in New York City is getting its hands on some of indie gaming's biggest experiments this weekend. Previously exhibited site-specific game installations like Mega GIRP, the giant Twister-style video game from QWOP creator Bennett Foddy, and Space Cruiser, Ivan Safrin's massive one-night-only virtual starship installation, are making an appearance this Saturday, among others, at the festival's "Innovation Arcade" at NYU Polytechnic Institute in Brooklyn.
Mega GIRP, originally premiered by DIY games collective Babycastles at their "Fuck The Screen" arcade event last September, is a permutation of Foddy's rock climbing Flash game that swaps the computer keyboard for two giant electronic dance mats. Safrin's Space Cruiser also pumps up the proportions of your average gaming experience: the gigantic first-person space sim was originally designed specifically for the Hayden Planetarium's 70 foot-wide star dome, and requires a room full of players to successfully navigate the starship through treacherous asteroid fields.
Also present at the arcade will be Syed Salahuddin's YaMove, an accelerometer-based dance battle game which premiered last month at NYU's No Quarter exhibition. And of course, Die Gute Fabrik's increasingly ubiquitous flagship folk game Johann Sebastian Joust will be there to instigate some chaotic motion controller duels. (If you still need proof as to how much rowdy fun that is, check the video of our staff playing a few rounds during On The Verge.)
The arcade will be open this Saturday at NYU Poly's Innovation Square from 12 - 7 PM.