Tegra 3 - back from the dead or just a slow starter?
(image via www.talkandroid.com)
It wasn't long ago that Tegra 3 was declared a non-starter in the face of offerings from Qualcomm, or at best an interative generation which would be largely skipped on the road to the next nVidia SOC. But in the last two months we've seen a slew of new products announced and released which are powered by the quad core processor.
nVidia has attempted to carve out a brand niche for the chip, but the Tegrazone has been very slow in adding new games and apps to its showcase - even today, the THD offerings are still very thin on the ground.
As an international HTC One X owner since release day, I have been thrilled with the phone's graphical prowess and extremely low power use in standby, but I was certainly worried that it would remain such a rare platform that there would be no incentive for developers to make use of its exceptional texture and physics engines.
But just a couple of months later, we now have numerous large scale releases built upon Tegra 3, including nearly 30 smartphones by the end of 2012 (source), as well as such diverse products as the Nexus 7, Windows Surface RT, Ouya, Android tablets from Acer, Asus, and Toshiba, and even a mini-ITX motherboard from Kontron.
But the question remains - will this new found momentum turn the Tegra into the Qualcomm and Apple A5 destroyer that nVidia claimed it would be? How are you new Nexus 7 owners liking the performance on your tablets?