GCW Zero open source retro-gaming handheld

Here's a Kickstarter project that caught my attention. I'm a big fan of open source, indie game consoles like the GP2X and the Pandora and was happy to see this. This is a welcome change from the barrage of Android powered handhelds currently populating this space at the moment. Due to running Linux, featuring a screen resolution native to classic game consoles and a resonable price tag, the GCW Zero looks poised to become the defacto standard for classic emulation and indie gaming on the go.
The Kickstarter has about 9 days left so if you're interested in getting one of these, hop on over to their Kickstart page and make a pledge. So far, the project appears like it will reach its goal.
Since none of the major tech blogs [that I know of] have covered it yet, I figured that I'd let you guys know in case you haven't come across it. It's a niche device; certainly not for everyone. It's not a substitute for a PS Vita or a 3DS but if classic gaming is what interests you (or is something that you'd like to have a dedicated device for), the Zero will likely be money well spent.
Specifications
- CPU: Ingenic JZ4770 1 GHz MIPS processor
- GPU: Vivante GC860, capable of OpenGL ES 2.0
- Display: 3.5 inch LCD with 320x240 pixels; 4:3 aspect ratio is ideal for retro gaming
- Memory: 512 MB DDR2
- Internal storage: 16 GB, most of which is available for applications and data
- External storage: micro SDHC up to 32 GB or micro SDXC up to 64 GB (SDXC cards must be reformatted before use)
- Mini USB 2.0 OTG
- Mini HDMI 1.3 out
- 3.5 mm (mini jack) A/V port for earphone and analog TV-out
- Stereo speakers, mono microphone
- Accelerometer (g-sensor) and vibration motors
- Wi-Fi 802.11 b/g/n 2.4 GHz, can connect to access point or direct device-to-device
- Dimensions: 143 * 70 * 18 mm
- Weight: 8 oz / 225 g
- Battery: 2800 mAh
Enjoy!

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