iOS In The Car

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via d.fastcompany.net

It is noteworthy, then, that alongside announcing iOS 7's new look at the Worldwide Developer Conference in June, Apple also unveiled a new type of device iOS would soon be running on: automobiles. Called iOS In The Car, the new feature would allow drivers to make calls, listen to music, access maps or even send messages, all from their automobile's in-dash screen. No one really noticed at the time, but iOS In The Car was a hint why iOS 7 had been redesigned to begin with. As it turns out, an operating system designed to be flat is much better suited to running on multiple devices than a skeuomorphic operating system is.

From a design perspective, there are two things that are interesting about iOS In The Car. Its visual design is entirely consistent with iOS 7 on the iPhone or iPad, but its UI is different, with big rectangular buttons instead of iOS's more traditional small square icons. The reason the icons are different is simple: safety. When you're driving, you need to be able to quickly and safely push a button without having to take your eyes off the road for long to find it. Yet despite the fact that iOS In The Car uses differently sized and shaped on-screen elements, the icons themselves can be the same because they're flat.

More on Flat Design at Fast.Co