Nintendo is still in a death spiral
The lunacy exhibited by some Nintendo fans over the past couple of weeks, who have been proclaiming that the company is no longer in trouble because a Zelda game is coming and Mario Kart for Wii U came out after nearly two years that the machine has been on the market, has been perplexing.
The Wii U has performed miserably on the market. There is no way around the fact that the Wii U not only didn't meet Nintendo's modest expectations, but failed at meeting them by a large margin. The company itself has cut sales estimates from about 9 million units for the year, to less than 3 million. And the likelihood that consumers will lift the sales numbers back up significantly, so long after it was released, is low.
Then there is the fact that while Nintendo has been hammering away at its horribly late first-party titles for its flagship console, the company has only continued to push triple A developers away with a system that was a generation behind, for the third generation in a row, and an online presence that barely exists with the exception of a few kid friendly online apps.
While Nintendo fanboys rail about the "Bro gamer" (meaning adult men and women who play games that aren't made for children) they neglect to see that including this demographic as part of the audience for a console is crucial in maintaining it's viability.
The Wii's magic may have propelled Nintendo to prosperity and back on the forefront of home gaming for a couple of years last generation, but that pile of Wii cash can only last so long, and unfortunately for this remarkably stubborn and isolationist company, I don't think the same tired-ass franchises will be able to pull it out of this rut on their own.