Article
Valve looks to sweat levels and eye controls for future game design
Valve has begun testing new biofeedback technologies based on a player's sweat levels and eye Continue reading…
Article
Valve has begun testing new biofeedback technologies based on a player's sweat levels and eye Continue reading…
Article
If you call yourself a gamer, odds are fairly good you've played through one or both of Valve's Continue reading…
Article
Intel's "perceptual computing" initiative might still be a loose collection of motion control and Continue reading…
Article
Earlier this year, Lego transformed the popular block-based building game Minecraft into a full Lego Continue reading…
Gallery
Team Jigsaw has designed several Lego sets based on the world of Portal. Continue reading…
Article
Just in case you didn't feel bad enough about crushing or burning murderously friendly turrets in P Continue reading…
Article
If you've somehow never tried Valve's stupendous Portal 2, which was released a little over a year Continue reading…
Article
Here's one for fans of Valve's Portal series — a "full-sized" model of Aperture Science's Handheld Continue reading…
Article
Wow. We've seen some elaborate Christmas trees this year — some made entirely from books or from p Continue reading…
Video
We get a new take on Portal 2 with the Razer Hydra, a motion controller made for PC. Continue reading…