Hi DustiiWolf, I have no arguments against the fact that the Wii was a success and everyone tried to copy it at some level – it’s true.
But I can’t, I just can’t, for the life of me, accept that often-defended idea that “Nintendo has always been about new control techniques”, and “not giving lifelike graphics”. That is a bunch of baloney. The NES, the SNES and the Nintendo 64 were technically more powerful than their respective direct competitor (Master System for the NES, Genesis for the SNES, and Playstation/Sega Saturn for the Nintendo 64). Oh, and even the GameCube was more powerful than the PS2.
The only market where they were almost-always behind in tech specs, was the handheld market. Otherwise, that argument has a gaping hole. The “new control techniques”, are starting to sound more like a cop-out than anything else. There is no excuse that a system released in 2012 is less powerful in any way than consoles released 8 years before it, not even “we’re focusing on new experiences”. And where was that quality when the Wii U was unbearably slow just navigating through menus? I’m sorry, but the Wii U has a lot to prove, and so far, you can’t make much of an argument for it.