Nvidia' 2012 GPU Technology Conference (GTC) conference brought the usual array of graphics processors, but the company is trying its hand at something new: putting the power of those processors in the cloud. Nvidia's Kepler-based VGX and GeForce Grid distribute graphics processing. Nvidia wasn't the only company showing off wares at the event, but we've got their news and everybody else's all right here.
Ubitus, based in Taiwan, is looking to offer US carriers a white-label cloud gaming service.
Nvidia is flexing its graphics muscle at the 2012 GPU Technology Conference, and the trio of videos below show off its new visual tricks.
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Nvidia just finishing telling us about how it's going to stick a Kepler GPU in the cloud: now, CEO Jen-Hsun Huang is telling us how it will use distributed graphics to stream low-latency video games from the internet to computers that don't have one themselves.
Nvidia CEO Jen-Hsun Huang is kicking off the 2012 GPU Technology Conference (GTC) conference right now, and he just announced that Nvidia has developed the world's first GPU for cloud computing, based on Nvidia's Kepler GPU.