Nvidia' 2012 GPU Technology Conference (GTC) conference brought the usual array of graphics processors, but the company is trying its hand at something new: putting the power of those processors in the cloud. Nvidia's Kepler-based VGX and GeForce Grid distribute graphics processing. Nvidia wasn't the only company showing off wares at the event, but we've got their news and everybody else's all right here.
May 16, 2012, 5:42 AM UTCSean Hollister
Ubitus GameCloud: the white-label cloud gaming service seeking a US audience
Ubitus, based in Taiwan, is looking to offer US carriers a white-label cloud gaming service.
May 15, 2012, 10:51 PM UTCT.C. Sottek
Nvidia flaunts Kepler's GPU power in video demos (update: 1080p)
Nvidia is flexing its graphics muscle at the 2012 GPU Technology Conference, and the trio of videos below show off its new visual tricks.
May 15, 2012, 7:33 PM UTCEvan Rodgers
Nvidia announces Tesla K10 and K20 GPUs
Nvidia has announced the Tesla K10 and K20 graphics cards for professional applications that require high performance computing while focusing on energy efficiency.
May 15, 2012, 7:10 PM UTCSean Hollister
Nvidia announces GeForce Grid: cloud gaming direct from a GPU, with games by Gaikai
Nvidia just finishing telling us about how it's going to stick a Kepler GPU in the cloud: now, CEO Jen-Hsun Huang is telling us how it will use distributed graphics to stream low-latency video games from the internet to computers that don't have one themselves.
May 15, 2012, 6:45 PM UTCNathan Ingraham
Nvidia VGX announced: the world's first GPU developed for cloud computing
Nvidia CEO Jen-Hsun Huang is kicking off the 2012 GPU Technology Conference (GTC) conference right now, and he just announced that Nvidia has developed the world's first GPU for cloud computing, based on Nvidia's Kepler GPU.