Opting to be the first big news of E3 2012, Nintendo on Sunday unveiled the final version of the Wii U Gamepad, a multi-faceted controller with a large touchscreen, traditional game controller buttons and joysticks, NFC, and IR controls for the TV. The company also announced a more traditional "Pro controller" and outlined its online service... including "Miiverse" and "Mii Wara Wara."
Jun 13, 2012
Why the Wii U's GamePad controller won't have a multitouch screen, and other tidbits from Reggie Fils-Aime
Wii U Gamepad hands1 We've learned quite a bit about the Wii U over the past week — just check out our E3 StoryStream — but Kotaku did get a few more choice tidbits in an interview with Nintendo of America's outspoken president Reggie Fils-Aime. First and foremoest, while the touchscreen on the Wii U GamePad does support both finger and stylus input, it's not a multitouch screen like the one on your tablet phone, and Fils-Aime explained that while it does bring down the cost, it's mainly just a matter of the way you're expected to hold it. Here's an excerpt:
Read Article >The Nintendo president also told Kotaku that the Wii U GamePad's quoted 3-5 hours of battery life is a "conservative" estimate, that system-level achievements are a go, that not all games will support the ability to play on the Wii U controller alone, that Nintendo doesn't currently intend to block used games with DRM, and that — despite appearances — the Wii U will still require some form of Friend Codes. Fils-Aime called it much simpler than the existing system that requires you to trade 16 digits with a friend before being able to link up. Find fuller answers at the Kotaku link below.
Jun 6, 2012
Nintendo's Wii U GamePad battery lasts 3 to 5 hours, charging takes 2.5 hours
Wii U GamePad controller Read Article >Nintendo's decision to put a 6.2-inch LCD touchscreen in its Wii U GamePad is one of the most creative gaming ideas we've seen since the original Wii Remote, but we’ve been wondering how often we’ll have to plug in the oversized controller to keep it charged. Well, according to a spec sheet on Nintendo’s Japanese site, the battery lasts three to five hours, depending on the screen’s brightness setting. That's a lot less time than the 20-plus hours we usually get from our PS3 controllers, but at least Nintendo isn't shipping a tablet controller with AA batteries. In order to restore the GamePad to full power you'll need to charge it for two and a half hours, which means you’ll have to stay tethered through those marathon Nintendo Land sessions.
Jun 6, 2012
Nintendo is readying a way to transfer Wii games and save files to Wii U
Wii U Gamepad hands1 Nintendo's Wii U Developer Discussion has been going on for quite some time, recapping much of NintendoLand and other announcements from this morning's press conference. But here's something interesting from the Q&A portion: asked if Wii owners will be able to transfer their downloaded Wii and Virtual Console games over to Wii U, a Nintendo producer answered rather positively: "we are readying the system to be able to transfer saves and everything you've bought."
Read Article >It's a delicate situation, especially given the Wii's console-tied system for downloaded content — all purchases are non-transferable to other hardware, and with a broken / sold Wii, so goes your digital library. As for the logistics, Nintendo had nothing more to say and moved on to the next question — with no universal ID, we can't imagine it'll be an easy one.
Jun 5, 2012
'Runner 2' headed to Wii U
runner2 Runner 2, Gaijin Games HD sequel to Bit. Trip Runner, will also be coming to the Wii U when it hits the PS3 and Xbox 360 later this year, the developers said today.
Read Article >Bit.Trip Runner had players take control of Commander Video as they maneuver through the 2D platformer world.
Jun 5, 2012
Marvel Pinball 3D announced for 3DS
marvel pinball hero image Read Article >Zen announces their popular pinball platform for Nintendo's 3D portable.
Jun 5, 2012
'Pokemon Conquest' trailer shows fuedal Pokemon-on-Pokemon action
pc New trailer for Pokemon Conquest paints a picture of feudal lands packed with Pokemon
Read Article >Nintendo released a new trailer for Pokemon Conquest this morning following the company's E3 press conference.
Jun 5, 2012
New Super Mario Bros. U features flying raccoon suit, 5 player gaming
new super mario bros. u In Boost Play a player can tap the gamepad to drop platforms into the game. The platforms, players can drop up to four at a time, shrink away once a character lands on them. Double tapping the screen drops a smaller platform that spews out coins when a character lands on it.
Read Article >The game can be also be played traditionally with the GamePad using either the TV or the GamePad's screen.
Jun 5, 2012
Nintendo Land could be Wii U's system selling new game
Nintendo Land Nintendo Land is a virtual Nintendo theme park for your Mii, Nintendo reps told Polygon during a recent demo of the game.
Read Article >The virtual theme park has a dozen attractions, each based on a particular Nintedo game.
Jun 5, 2012
Luigi's Mansion: Dark Moon confirmed for Nintendo 3DS
dm At Nintendo's E3 press conference this morning, the company confirmed Luigi's Mansion: Dark Moon for release on Nintendo 3DS this holiday season.
Read Article >Luigi will journey through several new mansions, strategically capturing different types of ghosts along the way. The game has been rendered in 3D and will make use of the 3DS' motion technology.
Jun 5, 2012
'New Super Mario Bros. U' announced by Nintendo
m At Nintendo's E3 press conference this morning, the company confirmed New Super Mario Bros. U for the company's upcoming Wii U console.
Read Article >The game is similar to Super Mario Bros. Wii but features several additional mechanics. One player participates with the tablet controller while up to four other players use Wii motes. The player using the tablet can tap on the tablet's screen to create platforms for the other players to jump on. Once a platformer has been jumped on it begins to shrink away. The game can also be transferred between the television to the tablet controller.
Jun 5, 2012
Nintendo announces Netflix, Hulu Plus, Amazon, and YouTube as Wii U content partners
wiiu Read Article >During today's E3 keynote, Nintendo's Reggie Fils Aime announced four new partners that will be providing content to Wii U owners — Netflix, Hulu Plus, Amazon Video, and YouTube. The keynote was largely focused on games, but further details on these new partnerships are coming. "In the future, we'll show you how the Wii U will integrate and elevate entertainment in your living room," Fils Aime explained.
Jun 5, 2012
'Epic Mickey 2: Power of Two' release date announced
em2 Epic Mickey 2: Power of Two announced for November release.
Read Article >This morning Disney Interactive announced that Epic Mickey 2: Power of Two will be released on November 18 for PlayStation 3, Xbox 360, and Wii.
Jun 3, 2012
Wii U's online gaming and 'Miiverse' outlined, including video chat and web client
One of the biggest open questions in Nintendo's Wii U strategy has been its online component. The company has wasted no time in outlining some key aspects of its connected feature set in a pre-E3 presentation. In the (painfully-over-the-top cheesy) video demonstration, after dying in a nondescript Wii U survival horror game, the player selects his mood on the Gamepad and sends out a message to a forum generally commenting and asking for advice on beat a level. His friend sees the cry for help via his smartphone, in what we're assuming is a web-based client. (If anyone saw the Super Guide feature in New Super Mario Bros Wii, this looks vaguely familiar.) It's worth noting that he never seems to fully leaves the game, re-entering at the very same moment he paused.
Read Article >The demo then cuts to the player actually calling up another forum member to video chat for advice. It's hard to tell if the forum member is already a friend of the player or a complete stranger; we assume the former, but if it is a stranger, this would mark a big change from Nintendo's high-security, more privacy-focused "Mii Friend Code" system for the Wii. We also question the convenience of this how-to system in-game over, say, using your nearby laptop or smartphone.
Jun 3, 2012
Nintendo reveals Wii U Pro Controller
via dl.dropbox.com Read Article >Nintendo has announced at its pre-E3 conference that it will offer a more traditional controller for the upcoming Wii U. Unlike the just-announced (and updated) Wii U Gamepad, the Pro Controller should be quite a bit more suited for more... traditional gaming. At first it looks like the child of a Xbox 360 controller and the Wii's Classic Controller Pro, and while it might not be terribly original, we're sure that many will prefer it over the basic ergonomics offered by the Classic controller. Nintendo didn't offer any availability info on the new controller, but it's pretty clear that it'll be an optional extra.
Jun 3, 2012
Nintendo Wii U GamePad officially unveiled
Gallery Photo: Wii U console officially revealed at Nintendo's pre-E3 press conference Read Article >Today during a streaming video conference, Nintendo detailed the final version of the Wii U controller, which it is calling the Wii U GamePad. Nintendo has made some notable tweaks and revisions to the prototype version detailed last year at E3, adding a new NFC reader and writer, motion and gyroscope sensors, and fully-independent infrared TV remote functionality. The thumbsliders have been replaced by analog thumbsticks, which now support L3 and R3 inward depressions. Nintendo has also made adjustments to the controller's ergonomics and dimensions, adding new handgrips on the bottom, making the GamePad wider, and adjusting the button layout. The Wii U GamePad and the Wii U console were shown in both black and white variations, though its unclear if the company will offer other color selections as well.