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Ouya Kickstarter campaign ends with more than $8.5 million raised

Ouya Kickstarter campaign ends with more than $8.5 million raised

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OUYA's Kickstarter campaign ended today, with the project raising $8,596,178 from 63,413 backers, smashing their target goal by 900 percent.

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Ouya disassembled
Ouya disassembled

Ouya's Kickstarter campaign ended today, with the project raising $8,596,475 from 63,416 backers at the time of publishing, exceeding their target goal by nearly 805 percent.

The Ouya Kickstarter campaign first launched July 10 with a funding goal of $950,000. Promising an elegant, affordable console built on the Android operating system, the Ouya campaign broke funding records by reaching its goal in only eight hours.

The $99 hackable console, designed by Yves Behar, was met with skepticism over whether it would be delivered with playable games by its ambitious launch date of March 2013. Over the course of its Kickstarter campaign it tried to dispell this skepticism by bringing on board Muffi Ghadiali, who worked on the Kindle line of Amazon products, and announcing that games developers like Square Enix and Namco Bandai were on board to release games for the console's launch. Former Infinity Ward lead Robert Bowling's new studio, Robotoki, also announced that his studio's first game, an episodic prequel to the studio's 2015 planned released of Human Element, would be launched on Ouya.

The Ouya also attracted independent developers like Cliffhanger productions, who announced they are developing Shadowrun Online (a game that is only halfway towards its own Kickstarter funding goal at the time of writing) for Ouya and Linux, and Rapture Games Studios, who have announced that their upcoming game, Gunblitz, will be an Ouya launch title.

The console is expected to be released in March 2013 for $99. It will have a Tegra 3 quad-core processor with 1GB RAM, 8GB of internal flash storage, HDMI connection with support for up to 1080p, Wi-Fi 802.11 b/g/n, Bluetooth 4.0 Low Energy, USB 2.0, a wireless controller, Android 4.0, and Ethernet. For a detailed explanation of the console, you can read our breakdown here.