'Assassin's Creed IV: Black Flag' concept art
- Artist Donglu Yu describes this piece as a "seascape piece depicting colorful sky and an impressive ship on the deep sea."
- A vision of Havana by Martin Deschambault. “I did this concept to find a way to dress the plaza in front of the Cathedral, even if it’s not like this in reality," he explains.
- “This is one of the inspirational concepts I did for Sofia studio, who was in charge of the Mayan temple environments," says Deschambault.
- "The intention was to give a singular, organic shape to the island topography while playing with protruding rocks and cavities, along with abundant vegetation," says artist Maxime Desmettre.
- “Chaotic sea battles — always fun to do," says Deschambault.
- An underground structure that didn't make it into the final game. "The towering structure was originally designed to mix up lots of inside and outside challenges," says artist Eddie Bennun.
- "For the Principe village I took some African villages as references; organic wood fence, red fabric, and some outside stoves," says Deschambault.
- An early concept of the Havana market by Donglu Yu.