Double Fine's Broken Age feels like half a game — and that's because it is. One of the first big Kickstarter success stories (the game raised more than $3.3 million using the crowdfunding service in early 2012), Broken Age is a return to form for designer Tim Schafer, the comic brains known best for classic adventure games like Grim Fandango and The Secret of Monkey Island. As it grew in scope, Broken Age was eventually split into two acts so that the sales of the first could help fund development of the second, which is slated to launch later this year. But the fact that the game ends just as it's picking up steam isn't necessarily a bad thing.

It just makes me want to play act two even more.