As the lights go down in the theater, an “EA” logo flashes across the screen, which prompts a few errant chuckles from the moviegoers around me. I laugh too, and I’m not exactly sure why. Maybe it’s that it looks like a video game is booting up, or maybe we just all know movies adapted from video games are at a high risk of being absolutely terrible. Super Mario Bros. Street Fighter. Mortal Kombat. Doom. I could keep going.

This one is Need for Speed, a movie based on EA’s long-running game franchise with just the thinnest of plot parameters to work with: there are fast cars, and there are cops. The fast cars are running from the cops. That’s pretty much it. Presumably, everything else was fair game for screenwriter George Gatins, who shares a credit for the movie adaptation with his more broadly accomplished brother John (Real Steel, Flight).