No Man's Sky is a glorious oasis in E3's usual desert of gruff space marines and dismembered limbs. Joe Danger studio Hello Games' next release is impossibly ambitious and incredibly beautiful, set in an infinite universe created by procedural generation. In the gameplay trailer shown during Sony's E3 press conference, your player explores an alien world rendered in bursts of color, discovering new species of dinosaur-like creatures along the way, before getting into a spacecraft and seamlessly taking off to engage in combat in an asteroid field.
"No Man’s Sky is a game without limits."
"One of the things we wanted to put across is that No Man’s Sky is a game without limits," says Hello Games founder Sean Murray. "That mountain in the distance is a real place you can visit. So is that planet. And that star." Murray says that the time since the game's initial reveal has seen the team add "hundreds of new procedural systems that have made the universe explode with new alien creatures, amazing geological formations and vegetation patterns, pirates and wingmen."
No Man's Sky will launch "console-first" on PS4, though there's no release date as yet.