clock menu more-arrow no yes

Filed under:

Halo 5's launch trailer: this may be the Halo story that makes sense

If you buy something from a Verge link, Vox Media may earn a commission. See our ethics statement.

The best thing about the Halo 5 gameplay trailer is the story doesn't immediately collapse into sci-fi nonsense; this is a coherent elevator pitch. The people our hero Master Chief trusted have asked him to do something outside his moral boundaries, and he's gone rogue. Now, a band of four soldiers must travel across a hostile galaxy to capture the warrior of their time. That's the story, or something close to it. Either way, this trailer alone offers a more coherent through-line than the previous Halo games, each of which I've played multiple times — I vaguely remember them having something to do with space politics, a floating space ring, something call the Flood, and clone babies. Following along required a patience for text-heavy in-game computer terminals and loopy dialogue.

My only issue with the Halo 5 trailer stems from a gut feeling that the most interesting computer-animated bits we see today won't quite be as over-the-top as playable chunks in the game. This trailer promises a high-speed snow-skiing death ballet, and I hope that's what I get instead of a slow-paced bullet fest that's just like any other shooter corridor, but on a horizontal decline. Actually, I hope for two things from the actual gameplay: more snow-skiing firefights and less Muse.

Subscribe to What's Tech? on iTunes, listen on SoundCloud, or subscribe via RSS. And be sure to follow us on Twitter. You can also find the entire collection of What's Tech? stories right here on the The Verge Dot Com.