Media Molecule used the PlayStation 3 era to hone a suite of 2D video game creation tools that doubled as a video game franchise called LittleBigPlanet. Though the characters and world were 3D, most user-made levels took place on 2D plane. Later versions of LittleBigPlanet could be used to make 2.5D and 3D games, but that required a degree of skill beyond the average player. For the PlayStation 4, the developer is creating Dreams, a true 3D game creation tool. The designers promise Dreams will allow players to create games in a variety of genres, but so far it looks most promising as a toolset for producing adventure games. This footage breaks down a level that plays like Myst by way of Hello Kitty.
Creative director Mark Healey and technical director Alex Evans explain how the more complex systems, like designing a door that requires a puzzle solution to be opened, has been made accessible for newcomers by allowing them to copy and paste creations made by other players. Amateur game makers will be able to try Dreams for themselves when a beta is released in 2016.