After years of development and delays, Remedy's ambitious Quantum Break finally has a confirmed release date. It was announced during Xbox's Gamescom press conference that the cross-medium, time-warping third-person shooter will be available for Xbox One on April 5th, 2016. Xbox chief Phil Spencer hinted at the date's reveal on Twitter Saturday afternoon when he told a curious fan more information was forthcoming. Spencer shared a long clip with narration, gameplay, and some notable actors, including Shawn Ashmore (X-Men), Aidan Gillen (Game of Thrones), Dominic Monaghan (Lord of the Rings), and Lance Reddick (The Wire). Ashmore also appeared on stage to help introduce the game.
Gamers have known about Quantum Break as long as they've known about the Xbox One itself. The game was announced alongside the console back in May 2013, where it was described as a "revolutionary entertainment experience." With titles like Max Payne and Alan Wake in its back pocket, Remedy is a studio defined by cinematic vision — but Quantum Break was supposed to take that commitment to another level.
The game's complicated core concept is still unparalleled
The game's initial promise was remarkable for its ambition. When it was first detailed in 2013, Quantum Break was said to focus on two playable characters, both of whom had been granted the ability to manipulate time by a failed university experiment. It was more than just a game, too: the playable component was coupled to a TV show focused on the inner workings of Monarch Solutions, the corporation run by the main antagonist. Watching the show would give you information and hints that helped you move forward; your decisions within the game would influence the TV show's plot and progression. It was a complicated, symbiotic relationship, one that still doesn't have any parallels in gaming over two years after Quantum Break's announcement.
You can probably thank the game's wild reach for its severe case of release date slippage. Just over a year after it was first announced, Quantum Break was pushed onto the Xbox One's 2015 slate; just under a year later, Remedy announced that it had been moved to 2016. In fact, we tempered our enthusiasm for the game at last year's Gamescom by commenting that "we still don't know exactly when you'll be able to play it for yourself." It's great to finally have an answer.