Last year, Gears of War designer Cliff Bleszinski revealed his new studio's debut project, a free-to-play multiplayer shooter called LawBreakers. But today he announced a big change: LawBreakers is no longer free. A price wasn't revealed, but the developer says that it will be less than the traditional $60 of a retail game.
"We realized free-to-play wasn't the right fit for what we're building."
"As the game continued to take shape, we realized free-to-play wasn't the right fit for what we're building," Bleszinski says. "LawBreakers is a competitive game at heart and that means balance is a big priority to me, my team, and our community. Using a digital premium model helps ensure an even playing field by giving fans access to every available role without any barriers." LawBreakers will be joining a handful of other multiplayer shooters that are also avoiding free-to-play and sticking with a more traditional paid model. Blizzard's Overwatch will be $40, for instance, while Gearbox Software's Battleborn will cost $60. Both games are launching in May.
In an attempt to differentiate itself from this growing group of shooters, LawBreakers also has a new art style, that makes it much darker and grittier than what was shown in the initial trailer. "We decided to take a step back and explore how we could dial up the maturity in LawBreakers, going back to our original vision," Bleszinski says.
No release date for LawBreakers has been announced, but it will launch exclusively on Steam whenever it does come out.