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No Man’s Sky has been delayed until August

No Man’s Sky has been delayed until August

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You'll have to wait a little bit longer to explore the vast universe of No Man's Sky. Today developer Hello Games revealed that the game will now be coming out on August 9th in North America; it was previously planned to hit both the PS4 and PC next month. Hello's Sean Murray said that the delay was because the game had "some key moments [that] needed extra polish to bring them up to our standards." Kotaku first reported the news earlier this week.

"We get one shot to make this game and we can't mess it up."

Originally announced in 2013, No Man's Sky is an ambitious sci-fi game set in a procedurally-generated universe with more than 18 quintillion planets to explore, each with their own unique ecosystems and wildlife — even the soundtrack, by British band 65daysofstatic, is procedurally generated. The game has been much-anticipated since being announced largely for the promise of exploration; though every player will be in the same virtual universe, it's so big the developers say it's unlikely for two people to ever run into each other. When you set foot on one of its virtual planets it's likely you will be the first to ever do so.

"The universe of No Man's Sky is incredibly vast," says Murray. "More than you can imagine. This is a type of game that hasn't been attempted before, by a smaller team than anyone would expect, under an intense amount of expectation. And despite all of that, development is genuinely going well. This is the hardest working, most talented team I've ever worked with, and I'm so proud of what we're doing. For all our sakes though, we get one shot to make this game and we can't mess it up."