When the sequel to XCOM: Enemy Unknown launched in February, there was one key difference between it and its predecessor: XCOM 2 was only available on PC, with no console version announced. Today that changes, as developer Firaxis is revealing that the sci-fi strategy game will be coming to both the Xbox One and PlayStation 4 on September 6th in North America, and September 9th globally.
The port will be handled by a relatively new developer called The Workshop, founded by veterans from Call of Duty studio Treyarch. "The incredible reception of XCOM 2 has been rewarding and humbling for the team, and we’ve known console fans have been clamoring to play the game too," XCOM 2 creative director Jake Solomon says. "As avid console players ourselves, we’re excited to work with The Workshop to bring XCOM 2 to all of our fans."
The game itself looks to be largely identical to the PC version, with updated controls but the same newfound focus on procedurally generated levels that ensure a slightly different experience every time you play. Currently there’s no word on whether or not the sequel might eventually make its way mobile like Enemy Unknown did in 2013.