Blizzard’s multiplayer shooter Overwatch was the big winner at last night’s Game Developers Choice Awards, taking home the prizes for Best Game and Best Design. Also rewarded were indie studios Campo Santo — whose first game Firewatch won the awards for Best Narrative and Best Debut — and Playdead, who scooped awards for Best Audio and Best Visual Art for unsettling platformer Inside.
Last year’s smartphone sensation Pokémon Go won the award for Best Mobile Game, while Job Simulator: The 2050 Archives got the prize for Best VR/AR Game. The much-maligned but markedly ambitious No Man’s Sky picked up the show’s Innovation Award — something of a surprise to its creators, who were eating dinner at the time of the onstage announcement, “talking about how [they] definitely wouldn’t win an award.”
we were uh, eating dinner— Innes MᶜK @ gdc (@innesmck) March 2, 2017
talking about how we definitely wouldn't win an award
The night also saw the announcement of the winners of the Independent Games Festival Awards. Brain-bending puzzle game Quadrilateral Cowboy had the most success, scoring both the Excellent in Design award, and the Seumas McNally Grand Prize. Also rewarded were ‘90s-esque 2D RPG Hyper Light Drifter, which picked up a prize for its beautiful neon art as well as the IGF’s Audience Award, and GoNNER, which got the nod for audio excellence. Christine Love’s Ladykiller in a Bind won the Excellence in Narrative award, while the Nuovo Award (given to abstract and unconventional games), went to David Kanaga’s Oiκοςpiel, Book I — a “dog opera in five acts.”