Later this year Bungie will release a sequel to the massively popular online shooter Destiny, and it looks to improve on the original in a number of ways. Destiny 2 will add new gameplay features, more in-depth social options, and a plethora of new weapons, abilities, and locations. It will also feature a greater emphasis on story and, in a first for the series, will be available on PC, in addition to Xbox One and PlayStation 4. Destiny 2 will launch on September 8th.
-
June 6, 2019
Bungie unveils big Destiny 2 shift with Shadowkeep expansion and free-to-play version
Bungie’s biggest, most ambitious play in the history of Destiny
-
June 12, 2018
Destiny 2’s Gambit mode is the kind of innovative, intense fun the game needs right now
The best of both worlds
-
June 5, 2018
Destiny 2’s huge Forsaken expansion tries to recapture the magic of the original
The new Forsaken expansion arrives on September 4th bundled with an annual pass for $70
-
January 11, 2018
Bungie announces plans to remedy Destiny 2’s loot box system
The developer will make rewards easier to obtain without paying money
-
December 8, 2017
Bungie responds to Destiny 2 backlash by handing out overpowered, game-breaking gun
It’s a clever move in response to overbearing outrage
-
December 7, 2017
Curse of Osiris won’t save Destiny 2 from players’ unrealistic expectations
Subtle improvements, but not a radical shift
-
November 29, 2017
Bungie announces Destiny 2 changes to address players’ biggest criticisms
It all sounds very promising, if it arrives as promised and with more to come
-
October 9, 2017
Destiny 2’s biggest achievement is that it fits into your life
The sequel to Bungie’s online-only shooter is designed to let you breathe
-
September 10, 2017
Destiny 2’s multiplayer is far more balanced and fair, but less fun for solo players
Bungie’s Crucible now favors strategy and teamwork, for better and for worse
-
September 7, 2017
Destiny 2 fans are already revolting over Bungie’s latest business model decision
The shader system has fans accusing the developer of caving to corporate greed
-
September 5, 2017
I played 20 hours of Destiny 2 and it’s everything fans have been asking for
Bungie’s ambitious hybrid shooter finally hits its stride
-
August 31, 2017
Kong: Skull Island director Jordan Vogt-Roberts brings Destiny 2 to life in new trailer
The sci-fi shooter gets the live-action treatment
-
June 16, 2017
Bungie never had any idea what ‘The Darkness’ in Destiny actually was
So it’s being removed from Destiny 2
-
June 12, 2017
Bungie is bumping up Destiny 2’s console release date to September 6th
But the PC version won’t be out until October 24th
-
May 20, 2017
Here are Destiny 2’s biggest changes to weapons, subclasses, and combat
Going hands-on with Bungie’s big sequel
-
May 19, 2017
Bungie is designing Destiny 2 to be a social hobby, not a second job
Delivering an experience that doesn’t consume your life
-