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No Man’s Sky’s new update makes its sci-fi worlds even more alien

No Man’s Sky’s new update makes its sci-fi worlds even more alien


Space archaeology

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The updates for No Man’s Sky keep on coming. Just a few weeks after the underwater-themed “abyss” expansion, developer Hello Games is expanding its sci-fi universe once again with a new update called “visions.” It’s focused primarily on adding more variety to the spaces you’ll visit, and especially making them feel even more alien. “Millions of previously dead planets have now burst into life,” the developer says, “creating a weirder, more surprising universe to explore.”

According to Hello, “visions” will introduce several new biomes and planet types, as well as an expanded color palette so worlds have greater visual variety. There are new alien types to discover as well, including strange new creatures that disguise themselves as minerals. “Deadly flora now has much more variety, with carnivorous trap plants and bloated gas flora waiting to snare the unwary and reward the cautious,” the developer explains.

No Man’s Sky

There’s also a new archaeology aspect to the game. Digging for resources can now yield rare, collectible artifacts, and even alien skeletons. Other new additions, as described by Hello, include:

  • Unearth the long-forgotten remains of fallen satellites and scrap them for salvageable parts, but risk drawing the attention of new, challenging, corrupted sentinel drones.
  • Those who endure the hazardous storms that blast extreme planets can seek out precious new crystal treasures that only light up during the worst weather.

You can check out all of the details right here. “Visions” will be available tomorrow as a free update on all platforms.

It’s been a busy year for No Man’s Sky, which was widely criticized at launch for not meeting the expectations set by the game’s initial trailers. This summer saw the launch of the huge “Next” expansion, which, among other things, added a long-awaited multiplayer aspect to the game. “No Man’s Sky has probably changed more than any game since its initial release,“ Hello’s Sean Murray says, “and we don’t plan to finish evolving its vast universe any time soon.”