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Microsoft blew it with PUBG

16

Timeline of events

Aug 25 - Microsoft announces PUBG to come to Xbox "later this year"

Oct 3 - Microsoft signs deal to extend PUBG exclusivity to Xbox and Windows PC

Oct 11 - Microsoft announces PUBG to come to Xbox in December

Dec 29 - PUBG hits 3 million concurrent players

Feb 6 - Microsoft announces PUBG bundle for XBOX

Feb 8 - Fortnite surpasses PUBG with 3.4 million concurrent players

March 6 - Fortnite surpasses PUBG to become Twitch's most streamed game

March 8 - Epic games announces Fornite coming to iOS

March 9 through 12 - Microsoft begs Epic and Sony to allow cross platform gameplay between PS4 and Xbox players

Reasons I'm not sympathetic to Microsoft

1) Microsoft was first out the gate to make PUBG exclusive to Windows PC and Xbox.

2) PUBG remains buggy and incomplete.

3) Despite this, Microsoft charges people real money for a "Game preview." Imagine spending money for a "preview." To contrast, Fortnite BR is similarly a preview, but is available free to play.

4) System requirements for PC requires a minimum $750 investment for an "entry level" system.

5) Performance on console is bad, with Eurogamer reporting "In terms of first impressions, PUBG is borderline horrendous - an assault of low quality artwork, jarring pop-in and disappointing performance. Input lag also feels off - whether that's down to deadzone issues on the analogue sticks or the variable frame-rate remains to be seen (it's something we're looking into) and in this respect at least, it's the same story whether you're gaming on a standard Xbox or the X."

In conclusion

What was Microsoft thinking, knowingly SELLING FOR MONEY a product that was incomplete?

Did Microsoft shoot itself in the foot trying to lock down the hottest game right before it was overshadowed by another game?

Reticulating poll splines...