Oculus is updating its Medium virtual reality sculpture app with some new features and (according to Oculus) better performance. Medium 2.0, as the new version is called, follows the beta launch of Oculus’ larger Rift Core 2.0 software refresh. It adds artistic tool options that users have requested, more generally refreshes the interface, and supports the Vulkan API for better graphics optimization. Also, once you’ve finished a sculpture, you can now import it directly into your Oculus Rift’s Home space.
Medium was announced as something like MS Paint for the Oculus Rift, but it can also be used as a serious 3D design tool. Oculus has updated Medium several times, but this is the first official “new generation” of the software. Among other things, Oculus says the app now supports up to 100 layers, multiple lights, and snapping to a grid. It’s also supposed to be easier to move objects between Medium and other design platforms.
Users have been able to import objects into Oculus Home, the Rift Core 2.0 system’s customizable hangout space, since early June. But this update is supposed to make that process seamless and intuitive.
Oculus’ Medium update comes just a couple of days after Google updated its VR painting app Tilt Brush, and a couple of months after Oculus updated its VR illustration app Quill. And more pertinently for any Windows 7 or 8.1 users, this update comes one day after Oculus updated the operating system requirements for its minimum Rift specs — so you’ll have to be on Windows 10 to use Medium 2.0.