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With no head strap, here’s how you’ll look playing Mario Odyssey in VR

With no head strap, here’s how you’ll look playing Mario Odyssey in VR


My arms are gettin’ a-tired!

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Nintendo announced today that The Legend of Zelda: Breath of the Wild and Super Mario Odyssey will get free updates to work with its cardboard Labo VR headset, which left fans to speculate if they would have to hold up the VR goggles and play at the same time.

As it turns out, the answer is, “yes, that’s exactly how it works.” In a statement given to The Verge, Nintendo of America confirmed, “During VR play, the Joy-Con controllers are attached to the Nintendo Switch system and accessible on either side of the Toy-Con VR Goggles, allowing players to simply hold the system up to their face and control the game as normal.”

There you have it! Labo VR will be in stores April 12th, with the base headset costing $39.99, while the updates will arrive April 25th. That gives you about two weeks to get creative and engineer a cardboard helmet if you decide that you don’t want your arms getting tired from holding up the headset, and laying down and playing with the VR goggles on your face isn’t an option.

Super Mario Odyssey is getting a few new mini-missions, while the entirety of Breath of the Wild will be playable in VR. Today’s announcement gives me hope just yet that there’s promise for Nintendo to integrate more Switch games with its VR headset. Now I’m just holding out for Pokémon Snap in Labo VR.