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Workers at Activision Blizzard’s Proletariat studio are organizing.

Less than a month after a second group of Activision Blizzard workers voted to unionize, the Communications Workers of America announced the latest group filing for a union representation election.

The 57 workers in the unit include animators, designers, engineers, producers and quality assurance workers. Earlier this year, quality assurance workers at Activision’s Raven Software studio in Wisconsin and Blizzard Albany won their union elections, despite Activision Blizzard’s repeated attempts to prevent workers from voting.

“Everyone in the video game industry knows Activision Blizzard’s reputation for creating a hostile work environment, so earlier this year, when we heard that Blizzard was planning to acquire Proletariat, we started to discuss how we could protect the great culture we have created here,” said Dustin Yost, a Software Engineer at Proletariat. “By forming a union and negotiating a contract, we can make sure that we are able to continue doing our best work and create innovative experiences at the frontier of game development.”