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Epic’s turn with its engineering director.

Andrew Grant is still here, but Google has passed the witness — and Epic is now asking him about the website warning screens.

Grant says that on the web, websites are identified to cause harm before those warning screens show up (as opposed to Google’s Unknown Sources flow, where the assumption is that everything unknown is a risk.)

He’s also explaining that streaming games are highly reliant on a good internet connection because they can’t buffer for a couple of seconds like a Netflix video and latency is so important for responsiveness.

(I’ve personally covered cloud gaming for over a decade, so I can confirm that’s true; they also depend on the distance between you and the cloud gaming server, your Wi-Fi, etc. There’s a lot of potential friction.)