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Another cool piece of Limited Run Games history.

The company’s physical version of Shantae and the Pirate’s Curse was “was literally the last game produced on the US 3DS production line, with our cartridge order managing to get to Nintendo at the absolute last possible second,” CEO Josh Fairhurst says on X. The game is Limited Run’s final 3DS release.


A post on X from Limited Run Games CEO Josh Fairhurst. It says: “This was literally the last game produced on the US 3DS production line, with our cartridge order managing to get to Nintendo at the absolute last possible second (we had to place it through Rising Star in order to make it happen).”
You can see the post on X.
Screenshot by Jay Peters / The Verge