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Starfield: all the news about Bethesda’s massive space RPG

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Starfield, the new space RPG from Skyrim maker Bethesda Game Studios, is finally here. It’s been a long time coming — the game was officially announced in 2018 and later delayed from its original 2022 release date — but now Starfield has been released on Xbox Series X / S and PC as of September 6th. (You could have started playing it a few days earlier if you preordered the right edition.)

Bethesda and Microsoft aired a 45-minute presentation about the game in June, packed with details about Starfield’s universe, character creation tools, and many different systems you’ll be able to mess with. Now players are exploring the game’s more than 1,000 planets, and proper mod support is expected to launch in 2024.

Read on for all of our coverage about Starfield.

  • That’s a lot of Chunks.

    Microsoft says that 10 million people have played its sci-fi epic Starfield since it debuted, making it “the biggest launch in Bethesda history.” Of course, given that the game debuted on Game Pass, this isn’t too surprising, and it’s not clear how the number breaks down between subscribers and those who bought the game.

    But still, it’s a big number — and it means plenty of chances for people to enjoy a gourmet cube.


  • The newest Steam Deck preview tests VRR, HDR, and improvements for Starfield

    The Valve Steam Deck gaming handheld sits on a reflective table, with an orange background.
    Photo by Vjeran Pavic / The Verge

    Valve’s next major SteamOS update brings some significant new display settings as well as some new performance improvements to Steam Deck. You can read all about the SteamOS 3.5 update in a blog post on the Steam website.

    Two major new features are support for variable refresh rates (VRR) and HDR if you’re using your Steam Deck with an external display that supports them. Valve says that HDR can be enabled if you have a compatible display while VRR can be enabled if you have a compatible USB-C adapter.

    Read Article >
  • Want to hear an orchestra perform music from Starfield?

    As I write this, Bethesda is showing the premiere of a performance of the game’s music from the London Symphony Orchestra. I love the game’s music, so this video is totally making my day.


  • Nvidia boosts Starfield performance with GPU driver update

    Logo of Starfield
    Image: Bethesda

    Nvidia is rolling out an update that will improve Starfield performance for owners of RTX 30- and 40-series cards. Nvidia says its automatic over-the-air update will enable Resizable BAR and boost Starfield performance for its latest GPUs.

    “Today, Nvidia is releasing a Resizable BAR profile for Starfield which increases performance on GeForce RTX 40 Series and GeForce RTX 30 Series desktop and laptop GPUs,” explains Andrew Burnes, technical marketer at Nvidia, in a blog post. “In our testing scenario, GeForce RTX 40-series desktop GPUs see on average a 5 percent increase in performance.”

    Read Article >
  • Starfield to get official modding support.

    In an interview with Famitsu (translated by IGN) Todd Howard said that Bethesda will add official mod support for Starfield sometime in 2024. “Once mods are supported, you’ll be able to do almost anything, just like in our previous games,” he said.

    Can’t wait to see all the infinite potatoes and milk cartons mods to start popping up...or maybe one that skips the almost universally disliked opening sequence.


  • Starfield is a ‘bizarrely worse experience’ on Nvidia and Intel, says Digital Foundry

    Logo of Starfield
    Image: Bethesda

    Starfield is one of the most demanding games on PC that we’ve seen recently, with even the RTX 4090 paired with AMD’s latest Ryzen 7800X3D just about hitting 60fps on average at 4K with all the settings maxed out. As reviewers and testers scramble to figure out why Starfield is so heavy, the experts over at Digital Foundry have discovered some obvious differences between AMD and Intel / Nvidia systems.

    “If you’re on Intel and Nvidia you’re getting a bizarrely worse experience here in comparison to AMD GPUs in a way that’s completely out of the norm,” explains Alexander Battaglia in a detailed 32-minute tech analysis of Starfield on PC.

    Read Article >
  • That’s a big launch.

    The game has “already surpassed 6 million players,” according to the Starfield account on X. It’s unclear exactly what that number means, but likely some combination of people who bought it and people who tried it on Game Pass.

    If you haven’t checked Starfield out yet, you should — though I should warn you that the first few hours are pretty boring. (I also recommend rushing through the main quest.)


  • Starfield: you’re holding it wrong.

    Remember when Steve Jobs suggested holding your iPhone differently to avoid “antennagate”? Here’s the Starfield version of that: “Upgrade your PC.”

    Earlier this week, Tom put it extremely mildly: “Starfield [...] will demand the most out of both your CPU and GPU.” I would say the game runs comparatively poorly to many triple-A titles, with little graphically or mechanically awesome on screen to justify the low framerate.


  • Explore strange new worlds very soon.

    If you haven’t already been digging into Starfield as part of the early access period, the game will launch for everyone on September 6th on both Xbox and PC (including Game Pass subscribers). For more on the sci-fi epic, be sure to check out our review and this stream with all of our latest coverage, including very important things like futuristic restaurants.


  • How well does Starfield run on PC?

    Image: Bethesda

    Bethesda’s Starfield universe launches this week, with access to more than 1,000 planets and promises of unlimited exploration. It’s a giant game that even after more than 100 hours of gameplay you’ll still be finding things to do and places to explore. But for all this adventure, you might be wondering: how well does it all run on modern PCs?

    I’ve spent the past week or so testing Starfield on a few different GPUs, and I’ve come to the conclusion that Starfield is actually very CPU heavy and will demand the most out of both your CPU and GPU. Whether that’s from the regular loading points in the game to the combat and physics-driven parts of adventuring around its various planets, you’ll absolutely want a modern CPU to play this game and maintain high frame rates.

    Read Article >
  • DLSS 3 mod for Starfield has a controversial DRM paywall

    Image: Bethesda Softworks

    Starfield isn’t even officially out of early access yet, but one of its mods has already generated controversy within the community. The mod in question adds support for Nvidia’s DLSS 3 upscaling technology, which Bethesda omitted to include in Starfield in favor of AMD’s rival FSR 2. But users have been critical of modder PureDark’s decision to lock DLSS 3’s more advanced frame-generation features behind a subscription to their Patreon. The free version of the mod only supports DLSS 2, which offers upscaling but not frame generation.

    Attempting to charge users for mods is a controversial topic, as Bethesda and Valve discovered when they teamed up to let modders charge for their Skyrim mods via Steam in 2015. The move was so controversial that Valve removed the feature just days later, with Valve’s Alden Kroll admitting that the company had “missed the mark pretty badly” with its decision to introduce the feature.

    Read Article >
  • It’s time to let something go in space.

    Starfield launches tomorrow and people with early access to the game are already hoarding potatoes. Reddit user Moozipan managed to create quite the pile on their ship. I gasped when I saw the hatch open, and I only wish that some of these had turned into mash potato when the hatch closes again.


  • Starfield vs. Steam Deck and ROG Ally.

    Before you play on Ally, you may want AMD’s new graphics driver issued especially for this game. It seems playable plugged in.

    Before you buy for Deck, know that GamingOnLinux couldn't maintain 30fps even on the lowest settings; see video below. It's a CPU-bound game on many planets, my colleague Tom tells me.


  • It’s the Year of the Big Game, and that’s a good thing

    A screenshot from Starfield.
    Image: Bethesda Game Studios

    2023 has been packed with some of the biggest games in recent memory, and I’m totally fine with that. For the past little while, it feels like the gaming industry has been more interested in time-sucking live service behemoths, games that never end, rather than satisfying single-player titles. But this year, I’m instead feasting on a delicious platter of great games I can play on my own with a bunch of great courses I haven’t even touched yet.

    Those are the just games I’ve actually spent meaningful time with. I still want to play things like Star Wars Jedi: Survivor (19-plus-hour campaign), Diablo IV (25-plus-hour campaign), and Final Fantasy XVI (35-plus-hour campaign), but I don’t know how I’ll fit those in between what I still want to do with Starfield, Baldur’s Gate 3, and Zelda. I’ve accepted that I’ll leave some titles unfinished, like Pikmin 4’s extra mode and getting all of the achievements in the Switch version of Vampire Survivors

    Read Article >
  • Microsoft’s Starfield gamepad has windows for triggers.

    No, not that kind of Windows — I mean you can see rumble motors inside each of the transparent impulse triggers! Guess I should have bought one in June when Tom first told me about it; they seem to be sold out.


  • The $299.99 Starfield: Constellation Edition for Xbox Series X is back in stock at Amazon.

    The wild Starfield collector’s edition that includes a space-y wristwatch in a custom case is available now at Amazon. The $300 set gets you the game and all its preorder bonuses, with early access beginning tomorrow.

    If you’re unfamiliar with the various preorder perks of Starfield, check out our guide, and if you’ve been wanting this elusive edition I suggest jumping on it promptly.

    Note: If you buy something from these links, we might get affiliate revenue.


  • Where to preorder the various editions of Starfield (and what’s included)

    A screenshot from Starfield.
    Starfield is all about space exploration — potentially like hundreds of hours of it.
    Image: Bethesda Game Studios

    It’s been a very busy year for big game releases, with Starfield being one of the biggest titles that has yet to launch. The Xbox and PC exclusive from Bethesda is promising a massive sci-fi world to voyage around, with over 1,000 explorable planets and countless weapon and mod customizations. It’s also the first new world that Bethesda has created in over two decades, offering a change of pace from its long-running Elder Scrolls franchise.

    If what you saw in Bethesda’s 45-minute gameplay preview or our review has you hyped enough to preorder Starfield ahead of its September 6th release date or September 1st early-access launch, we’ve compiled all your options into a one-stop shop. From the $69.99 base game to the $299.99 Constellation edition and all their included add-ons — as well as the colorful branded accessories for superfans — here are all the ways you can preorder Starfield.

    Read Article >
  • Starfield has some very fun fake brands.

    As you wander around the various planets and cities across the galaxy in the game, you’ll come across all kinds of extremely fun made-up businesses. My favorites have to do with food, like a fast food chain called Chunks where everything (even wine) comes in cube form and you can slather meals with “sauce.” I’m also just glad to know I’ll still be able to get a Tim Horton’s double double in the distant future.


    A screenshot from the video game Starfield.

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    Welcome to Chunks.
    Image: Bethesda Softworks
  • Starfield doesn’t have Nvidia’s DLSS at launch

    Starfield promotional wallpaper with RTX off logo attached

    Starfield, the new space RPG from Skyrim maker Bethesda Game Studios, is launching today without Nvidia’s upscaling technology. AMD is Starfield’s “exclusive PC partner,” with both Bethesda and AMD engineers working together to optimize the game for multithreaded code on Xbox and PC, Ryzen 7000 processors, and Radeon 7000 series graphics cards.

    It’s still unclear what this exclusivity contract means for Bethesda, but AMD made it clear to The Verge last week that there’s nothing stopping Bethesda from adding DLSS to Starfield. “If they want to do DLSS, they have AMD’s full support,” said AMD gaming chief Frank Azor. That could mean there’s a period of exclusivity where only AMD’s FSR 2 technology is supported, or Bethesda could have simply prioritized FSR over DLSS initially.

    Read Article >
  • Starfield is a stellar sci-fi refresh of the Bethesda RPG formula

    Image: Bethesda Softworks

    Even as someone who loves the Fallout games, I must admit that spending dozens of hours in an irradiated wasteland full of ghouls and raiders can be a little, well, depressing. It’s not the kind of world that evokes a sense of adventure. That’s what made the potential of Starfield so exciting: here was Bethesda applying its formula for open-world RPGs to a giant universe with planets to discover and cosmic mysteries to unearth. It’s basically the Elder Scrolls by way of Hello Games; call it No Man’s Skyrim.

    In a lot of ways, Starfield lives up to that potential. It is indeed huge, and its main storyline is all about the thrill of adventure and discovery. I found myself pushing through the farthest reaches of space, going to strange, dangerous new places on a quest to seek out the origins of the universe and humanity’s place within it. It’s also a game that sticks fairly closely to the blueprint Bethesda has laid down for its role-playing experiences. Your quest might be much grander in scale, but what you’re doing on a moment-to-moment basis hasn’t changed all that much. This is also the most polished and solid release yet from Bethesda on a technical level.

    Read Article >
  • A first look at the new Starfield Xbox Series X wraps

    Xbox Series X Starfield wrap
    Photo by Tom Warren / The Verge

    Microsoft has created custom limited edition Xbox consoles for years, but it’s now offering up a way to customize your existing Xbox Series X console without having to buy a new one. The new Xbox Series X wraps were announced last week, with a Starfield-branded version arriving in October, followed by camo editions in November. I’ve been trying out the Starfield one.

    The Xbox Series X wrap folds down neatly into a package that’s the width of the console, and when attached will cover all the sides fully with the exception of the rear. It feels very similar to Microsoft’s Surface Pro keyboards: soft to touch, thin, and lightweight. The wrap fits snugly around an Xbox Series X and is held in place by velcro at the rear.

    Read Article >
  • Leaker allegedly steals 67 copies of Starfield — proceeds to review it on video while high AF.

    After posting his own 45-minute gameplay video online, 29 year-old Darin Harris is facing a felony charge. Polygon obtained a police report showing Harris was arrested for the theft.

    Amid the potentially self-incriminating videos Harris posted of himself selling Starfield copies, the best is by far his one-minute game review where he addresses game director Todd Howard directly while smoking up and telling him, “That’s a good game.”


  • AMD claims there’s nothing stopping Starfield from adding Nvidia DLSS

    Starfield key art.
    Starfield key art.
    Image: Bethesda

    AMD gaming chief Frank Azor is trying to thread a needle. He seemingly wants to say that AMD did not actually make Starfield, quite possibly the year’s biggest PC game, exclusively support AMD’s FSR upscaling technology at the expense of competitors like Nvidia DLSS.

    But he clearly can’t. Azor says he can’t say what the contract includes. Instead, he repeatedly lands on this: “If they want to do DLSS, they have AMD’s full support.” He says there’s nothing blocking Bethesda from adding it to the game.

    Read Article >
  • Hands-on: AMD’s prize Starfield RX 7900 XTX is too pretty to hide inside my PC.

    Confession: I originally vetoed a Verge quickpost about the limited-edition Starfield AMD Radeon RX 7900 XTX. I figured it was too good to be true, and who wants to see renders of a mystical GPU that only 500 people will ever own, including a smattering of influencers?

    Replace “renders” with “my own photos” and it turns out... I do. Love the colors and iconography.


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  • Starfield is ready for liftoff.

    Bethesda’s first new IP in 25 years, Starfield, has officially gone gold ahead of its debut on September 6th. Preloads will be available for Xbox Series S / X and the Microsoft Store on Windows on August 17th, with preloads for Steam starting on August 30th. If you need a refresher on what Starfield will be like to play, watch 45 minutes of Starfield gameplay right here.