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Vision Pro launch: all the news about Apple’s pricey new headset

Apple’s Vision Pro is finally here. Tim Cook arrived at Apple’s Fifth Avenue store in New York City to greet the crowd of customers at the doors who were waiting to try out the headset or buy one for themselves.

The Vision Pro is Apple’s take on a mixed-reality headset, which, according to our review, ”feels like magic when it works and frustrates you completely when it doesn’t.” There are more than 600 apps for the headset that take advantage of its key features, such as video passthrough and spatial audio.

Apple has started letting people demo the $3,499 headset at its stores on a first-come, first-served basis, but it’s also giving customers the chance to reserve time for a demo starting on Monday, February 5th. Along with the launch of the headset, we’re learning more about the apps coming to the Vision Pro — ranging from the dozens of 3D movies Disney is offering on the app to an unofficial YouTube app.

Here’s everything that went down following the launch of the Vision Pro.

  • Wes Davis

    Feb 26

    Wes Davis

    This is why we can’t have nice [360-degree YouTube videos on the Vision Pro].

    It’s about codecs and resolution. 4K-and-up videos only use either YouTube’s VP9 codec or the royalty-free AV1. Christian Selig, developer of the Juno YouTube app, writes that 360 video of the former can’t work because it requires Apple’s blessing. And the Vision Pro’s M2 chip has no AV1 hardware decoder, so that’s out, too.

    Why not 1080p, he asks? Because it looks like doo-doo.

  • Wes Davis

    Feb 24

    Wes Davis

    It’s a party in the AVP.

    The San Francisco Standard documents some parties where attendees are encouraged to shake their butts while wearing the Vision Pro (from pictures, it seems like most didn’t go along with the ask).

    Before you dismiss the idea, consider this: If you don’t have a kid or a dog, “I gotta go; my Vision Pro died” could be a great excuse to leave a party early.

  • Vision Pro owners are reporting a mysterious crack in the front glass

    Picture of vertical hairline crack above the Vision Pro’s nose bridge
    No one seems to know what causes it.
    Photo by @inphenite / Reddit

    Vision Pro owners are posting near-identical reports of a crack appearing on the front glass of their headsets. None of them seem to know how it happened, either.

    The issue was first spotted by MacRumors, and so far, there have been five separate Redditors who have posted about it in the r/VisionPro subreddit. Engadget also reported that the same happened with its review unit. What makes it curious is that all of the uploaded pictures appear to show vertical hairline cracks in the same exact area above the nose bridge. All the affected Redditors say they didn’t do anything obvious to cause the cracks, like dropping the device or storing it improperly. Reddit user @dornbirn claims that they polished the front glass, placed the soft cover on, packed it away in the case, and woke up to see the crack the next morning. Most of the other affected Redditors also noted they either stored their Vision Pros in cases or placed the soft cover on.

    Read Article >
  • Comfort isn’t just a Vision Pro problem — it’s a wearable one

    A woman makes a pinching gesture while wearing the Vision Pro.
    Every human body is unique — and that’s a major design challenge for wearable makers.

    As I sit here writing this in the Apple Vision Pro, I’m acutely aware of how the light seal presses against my forehead and cheekbones. It was relatively comfy when I slipped it on an hour ago. But now, every so often, I push up on the bridge — as if I’m a cartoon nerd saying, um, well, actually — just to give my face a break. This is despite the fact that I’ve done the scan to figure out my perfect light seal fit (33W, in case you’re wondering). So no, I’m not surprised that many Apple fans who returned their Vision Pros cited comfort as a major issue.

    But this isn’t exclusively a Vision Pro problem. It’s a wearable problem.

    Read Article >
  • This video comparing Apple Vision Pro hand tracking to the Meta Quest 3 is mesmerizing.

    Holonautic co-founder and developer Dennys Kuhnert says he is “both disappointed and impressed” by the Vision Pro’s performance and showed off this comparison of the two headsets with a real-time visualization tool.

    As he wrote in another post, “The quality and accuracy is fantastic but the lag with passthrough hands feels currently higher than on Quest 3. Could be explained by AVP’s very low passthrough latency... ~11ms vs ~35ms for Q3.”

  • Emma Roth

    Feb 20

    Emma Roth

    A stand for the Vision Pro.

    Apple doesn’t sell a stand for the Vision Pro, so developer Christian Selig took it upon himself to create one — just like the unofficial YouTube app he made for the headset, too.

    This stand allows the headset to hang vertically, making it take up a bit less space on your desk as opposed to some other storage options out there. Selig has uploaded all the design files onto MakerWorld, so you can 3D print the stand for yourself.

  • Wes Davis

    Feb 18

    Wes Davis

    What it’s like to make an app for the Vision Pro.

    In this interview for the Voices of VR podcast, Apollo developer Christian Selig shares his experience creating Juno, an unofficial YouTube player he created for the Vision Pro in only a week’s time.

    Despite the small number of people who own the headset, he says he’s earned enough from it to buy “multiple” Vision Pros.

  • Wes Davis

    Feb 17

    Wes Davis

    My Vision Pro has no idea when I’m talking.

    I keep a pretty bushy mustache, and it seems to prevent the headset’s downward-facing cameras from seeing and translating what my mouth is doing to my Persona’s real-time expressions during a Vision Pro FaceTime call. Apparently, I’m not alone.

    In fairness, Persona is still a beta feature. Maybe visionOS 1.1 will save my friends from this horror show.

  • Vision Pro decision time.

    While many people are excitedly entering Apple’s spatial computing future, some Vision Pro early adopters have already packed the devices up and sent them back for a refund. Reasons we’ve heard include eye fatigue, few useful apps available so far, and a lack of window / workspace persistence.

    If you bought one on day one, the return window is closing now, so let us know if you’re deciding to keep your headset and why.

  • Why does Apple make it so hard to share the Vision Pro?

    A man wears the Vision Pro, photographed slightly from behind
    Photo by Vjeran Pavic / The Verge

    Shortly before The Verge published its review of the Apple Vision Pro, I put it on to sit for some photos. The review unit had been fitted for our editor-in-chief Nilay Patel, but I’d worn it a few times as a guest and had a surprisingly good experience. That afternoon, though, I foolishly decided to skip the typical guest setup, which involves about a minute of calibration for the Vision Pro’s eye-tracking cameras. I put the thing on, and it didn’t work at all.

    The Vision Pro’s cameras, I quickly realized, were expecting somebody else’s eyes. The cursor darted around wildly or refused to move. It wasn’t an unexpected outcome, but it drove home an inconvenient fact: not only would I need to go through the setup again, I’d need to do it every time I wanted to use the headset.

    Read Article >
  • Apple fans are starting to return their Vision Pros

    The Vision Pro sitting next to its battery.
    It doesn’t help that there’s no real killer app yet.
    Photo by Vjeran Pavic / The Verge

    For some Apple Vision Pro buyers, the honeymoon is already over.

    It’s no coincidence that there’s been an uptick on social media of Vision Pro owners saying they’re returning their $3,500 headsets in the past few days. Apple allows you to return any product within 14 days of purchase — and for the first wave of Vision Pro buyers, we’re right about at that point.

    Read Article >
  • After trying the Vision Pro, Mark Zuckerberg says Quest 3 ‘is the better product, period’

    Mark Zuckerberg wearing the Meta Quest 3 headset and smiling.
    Mark Zuckerberg wearing the Quest 3 headset.
    Image: Meta

    Now that it can be strapped to our faces and worn in strange places, opinions about Apple’s Vision Pro are flying left and right.

    Entering the chat is Meta CEO Mark Zuckerberg, who has more at stake than perhaps anyone on earth if Apple does to headsets what the iPhone did to smartphones. In a video posted to his Instagram account on Tuesday, Zuckerberg gives his official verdict on the Vision Pro versus his company’s latest Quest 3 headset: “I don’t just think that Quest is the better value, I think Quest is the better product, period.”

    Read Article >
  • Wes Davis

    Feb 13

    Wes Davis

    The Vision Pro has Thunderbolt and Lightning (very, very frightening).

    If you get the USB-C-having developer strap for the Apple Vision Pro, you get more than the swole Lightning-esque connectors the headset already has, according to 9to5Mac.

    Developers report that all of the pieces are detectable for a Thunderbolt connection; it’s just that Apple is limiting it to the 480Mbps max of USB 2.0.

  • Emma Roth

    Feb 12

    Emma Roth

    The Vision Pro now lets you reset your passcode without a trip to the Apple store.

    The latest visionOS 1.0.3 update adds the option to erase the data from the Vision Pro and reset the device if you forget your passcode, as spotted by MacRumors. You could previously only reset the device by bringing it to an Apple store, making it a bit inconvenient.

    It’s worth noting that Activation Lock will still be enabled when the device is reset, so if a thief gets ahold of the headset, they’ll still need your Apple ID to set it up.

  • Wes Davis

    Feb 11

    Wes Davis

    Vision Pro’s big software upgrades will be synced with the iPhone.

    So Mark Gurman wrote in the subscriber version of his Bloomberg Power On newsletter today. Not that we should expect any different. The iPhone, Mac, iPad, and Apple Watch all get their big updates at about the same time.

    Historically, that means a September visionOS 2.0 release. Also historically, Apple will crow about Vision Pro features it just can’t wait for you to experience at this year’s WWDC.

  • Wes Davis

    Feb 11

    Wes Davis

    It could be four generations before the Vision Pro is up to snuff.

    Some members of the Vision Pro team inside Apple think that, like the iPhone and Apple Watch before it, the headset won’t hit its stride until its fourth iteration, according to Mark Gurman in today’s Power On newsletter for Bloomberg.

    That makes sense — as impressive as the Vision Pro might be already, it’s still a first-generation product with first-generation problems.

  • Wes Davis

    Feb 11

    Wes Davis

    Look at DJ Diplo’s sick plant coat.

    Just kidding, I’m obviously posting this because of the Vision Pro and Tim Cook content, spotted by 9to5Mac’s Chance Miller. But why is Cook hugging one of the members of EDM trio Major Lazer? Listen, these guys go way back.

    It does look like a comfy coat, though.

  • Watch our staff try the Vision Pro.

    In addition to our detailed review, The Verge video team brought in Vox Media employees from different areas of the company to experience the Apple Vision Pro for the very first time.

    See their reactions, including mine, right here. Let’s just say there were a lot of “whoa(s).”

  • A new Vision Pro teardown shows Apple’s incredible pixel density

    A close look at the left eye display of a Vision Pro headset with several parts removed.
    iFixit’s partially disassembled Vision Pro
    Image: iFixit

    The Apple Vision Pro has a very good display. That’s the big takeaway from iFixit’s second teardown video on the headset (with accompanying blog), as the team found the dual MicroOLED panels inside are the densest they’ve ever seen at 3,386 pixels per inch (ppi). That doesn’t quite put the Vision Pro at 4K resolution, but it’s close. (iFixit notes that the consumer standard for 4K UHD is 3,840.) This is the benefit of using MicroOLED and is also a huge part of why the Vision Pro is so costly.

    Compared to other VR headsets, there’s no contest here. iFixit points out that the Meta Quest 3 sits at about 1,218ppi, while the HTC Vive Pro is even less dense at around 950ppi. And your average phone is only going to be in the mid-100s. (iFixit notes the 15 Pro Max is at 460ppi.)

    Read Article >
  • Vision Pro’s Personas look a little crisper after latest beta update.

    MacRumors reports that Apple’s 3D face scans have been updated after the latest visionOS 1.1 developer update. The feature is still labelled as a “Beta,” but the update prompts users to recapture their Persona for “the latest appearance updates.”

    Oh, and the update also lets you reset your face computer if you forget your passcode, which wasn’t originally possible.

  • Apple’s first Vision Pro beta lets you bring virtual items closer

    Vision Pro sitting on a small table.
    Photo by Vjeran Pavic / The Verge

    The first visionOS developer beta since the launch of the Apple Vision Pro is here, bringing with it a fix that lets users of the headset get closer to objects in a 3D space.

    In visionOS, when you get close enough to an object or an app window, it starts to fade to nothing as you pass through it. But one of The Verge’s staffers said the point where this fade happens when playing something like STAK!, a game that lets you stack 3D blocks, was frustratingly far away.

    Read Article >
  • This healthcare group just bought over $100,000 worth of Vision Pro headsets.

    Sharp HealthCare in San Diego got a shipment of 30 Vision Pro headsets to explore how they can be used in healthcare, including as a potential way for anesthesiologists to monitor a patient’s vitals:

    One idea is to put those readouts into the headset and have them appear around an anesthetized patient’s head if the headset was set to use its outward-facing cameras to pass through a view of the real world, allowing information to be overlaid on top.

    I’m not sure how I would feel waking up to my anesthesiologist with a Vision Pro on their face.

  • The Vision Pro’s killer app: Cybertruck clout-chasing accessory

    Image: Edert Lopez (TikTok 1, 2), @lentinidante (X)

    The Vision Pro era is only a few days old, and while people continue to debate whether this is the future of entertainment and productivity or something else entirely, one group of people has found a well-defined use case for Apple’s new gear: chasing views.

    The new genre of “wearing a Vision Pro unusually” social video has many forms, with robot dogs, subways, and crosswalks making appearances, but the niche that keeps popping up in our feeds is the one that includes an element of Tesla / Autopilot / Cybertruck hype to the mix. The Verge asked Apple about the videos appearing on social media, but the company has not responded.

    Read Article >
  • Could emulators be great in the Vision Pro?

    This is clearly the worst way to play a Game Boy Advance game in VR, but I think the excellent passthrough video of the Vision Pro could make for some very cool nostalgic emulation.

    At the moment, I can’t shake the mental image of a Virtual Boy with Bluetooth controller support I can put my face into. Of course, this is in a fantasy world where Apple allows emulators on the Vision Pro App Store.

  • JerryRigEverything got scratchy with the Apple Vision Pro.

    Is a glassy tech product launch complete without a destructive JerryRigEverything video?

    He highlights a big difference between Apple’s smartphones and the Vision Pro: The front cover succumbs to scratches at a Mohs hardness level of 3 (The iPhone 15 Pro’s glass screen scratches at 6). That’s because, as iFixit also pointed out over the weekend, the Vision Pro’s glass sits under a plastic layer.