Senior Editor
Tom Warren is a Senior Editor for The Verge. Tom previously founded WinRumors, a site dedicated to Microsoft news, before joining The Verge. Tom also used to work as an enterprise project manager in a variety of investment banks, and has a background in IT and Windows engineering. Tom has appeared on CNN, CNN International, BBC News, Channel 4, MSNBC, TWiT, and many others over the years.
You can reach Tom confidentially on the Signal messaging app: +442081230413
Bungie is launching a “big content update” for Destiny 2 players on April 9th, just as they eagerly await the The Final Shape DLC that was delayed until June. Destiny 2: Into the Light will “deliver new game content” free to all players throughout April and May. We don’t yet know exactly what kind of game content it will include, but Bungie is holding a live stream on March 19th to everyone more.
Diablo IV is getting a ray tracing upgrade later this month. Armor, water, windows, and other reflective surfaces will all have ray-traced reflections for more detail and lighting accuracy. Shadows throughout the game will also feature ray tracing.
Nvidia is also bringing DLSS 3.5 to Portal with RTX. This should improve the fidelity of full ray tracing in the game, and you can enable Frame Generation on 40-series RTX cards to boost frame rates.
Microsoft is bringing a new size slider to its pencil, brushes, and eraser tools in Paint. This will let you pick a custom size, much like you’d find in more advanced image editing tools like Photoshop. These new options are in testing today, alongside some improvements to the new layers feature inside Microsoft Paint. Microsoft has been on a roll lately, updating Paint with layers, AI features, and much more.