Often times, stories come and go on game sites without a sense of permanence or a proper archive. Especially so when you're crashing on another site's couch while building your own. This is our attempt to change that -- a collection of all the in-depth, research-based feature stories we've been doing about games for The Verge while preparing for Polygon to launch.
For hot-out-the-oven details on Polygon features, check out an editorial about our approach, which includes a video that explains everything in 20 seconds. And if you're interested in pitching freelance feature stories, Polygon's guidelines page will do you well.
Thanks for reading.
Here we go...
AT POLYGON, FEATURES ARE ABOUT STORIES, AND STORIES ARE ABOUT PEOPLE.
We will do our best to cover unexpected topics.
We want to tell stories that will surprise you.
We want to cover stories about game development and game culture.
We want to go behind the scenes in ways you haven't seen before.
We aim to write stories as relevant now as they are years down the line.
We believe that there are stories that haven't yet been told. True stories about the way videogames intersect with our lives, and the way that those who make them, or play them, affect the world in which you live.
There is way more to come.