Sony confirms PlayStation 5 name, holiday 2020 release date

Illustration by Alex Castro / The Verge

Sony has confirmed that its next-generation console will be called the PlayStation 5, and it’ll be out next year, launching in time for “Holiday 2020.”

The company also announced several changes that it’ll be making to the controller on the PS5. Chief among them is replacing the current rumble technology that Sony has been using since the original PlayStation for new haptic feedback technology that it promises will offer a “broader range of feedback.”

The other big change that Sony is talking about today is a technology it’s calling “adaptive triggers,” which will go in the primary R2/L2 triggers on the PS5’s controller. According to Sony, developers will be able to “program the resistance of the triggers,” giving the example that you’ll be able to “feel” the increased tension as you draw back a bow or force you to push down with extra pressure if you’re driving through rough terrain. It sounds pretty similar to a Microsoft patent from earlier this year, which detailed a similar trigger system for a future Xbox controller. (It’s unclear if Microsoft is planning to incorporate it in its next-gen Project Scarlett hardware.)

Wired got a hands-on preview with a prototype PS5 controller, which it notes looked “an awful lot like the PS4’s DualShock 4,” although Sony isn’t confirming if it’ll call it the DualShock 5 just yet. Wired also confirmed that the PS5’s controller will finally be making the jump to USB-C as well as other refinements like a larger battery and improved speakers.

In an interview with Wired, Sony Interactive Entertainment CEO Jim Ryan and PS5 system architect Mark Cerny gave some additional details about the upcoming hardware. “There is ray-tracing acceleration in the GPU hardware,” Cerny said, clarifying the company’s original announcement of ray-tracing support and allaying concerns that Sony might resort to software tricks to manage it.

The Wired interview also confirms that the PS5 will use standard 100GB Blu-ray discs — Sony had previously confirmed that the console will offer a disc drive — but all games will have to be installed to the internal SSD this time around.

That super-fast SSD is still the biggest update that Sony is showing off, and it says that the installation requirement is due to the speed difference between the optical drive and the internal solid-state one. Sony does promise that the SSD’s improvements to how it reads data means that games will be able to take up less space, though, which should help soften the blow for the mandatory installation requirements. Sony will also let developers break up the installation of their games — say, by installing just the multiplayer components or just the single-player campaign — on the PS5.

Also new on the PS5 is a “completely revamped user interface” that will show off far more detailed social features on the home screen. Sony promises that you’ll be able to see (and launch directly into) specific features of a game, like a single-player level or multiplayer match, directly from the home screen, instead of first having to launch the game and then navigate in.

All of this information joins the existing details that Sony has already revealed earlier this year, like the eight-core CPU (which will be based on AMD’s third-gen Ryzen line) and custom GPU based on AMD’s Radeon Navi hardware, “3D audio,” the support for 8K gaming (as well as for 4K gaming at 120Hz), a much lower power consumption option, PS4 backwards compatibility, and that ultra-fast SSD.

There’s still a lot we don’t know, of course, like how much storage Sony will be offering (a question that becomes far more important with mandatory game installation), what kind of VR options there’ll be, or what the actual hardware will look like or cost. But with the new holiday 2020 release date, it likely won’t be too long before Sony starts giving some answers to those questions.

Comments

I’m pretty happy with the current rumble, hope they don’t screw it up with the update.

Think Android rumble vs taptic engine. Definitely room for improvement and not much/anything lost.

yeah the pixel 3’s haptic feels much better than other android devices and its the first thing i notice when using another phone now.

Definitely excited for the new haptics. If it’s even only 50% of what Apple does, I’m in.

It’s likely going to be more of an active implementation of, say, Nintendo’s joy-con HD rumble, which was a fantastic feature that a few games used to wonderful effect (Golf Story being the big one, here).

I havent played Golf Story, but I’ve never noticed anything different about Nintendo’s HD rumble.

Xbox One had these haptic feedback controls since 2013 including pressure sensitive triggers. But because ps4 didn’t support the feature, developers didn’t program them because they didn’t want one version of the game to have it and while another version didn’t.

These aren’t "pressure sensitive". I mean they might be, I don’t know (in fact it’d make a lot of sense to go along with it), but that’s not the point. Pressure-sensitive triggers are simply analog buttons so that the games know how hard you’re pressing the triggers. What they’re talking about here are trigger buttons where their physical resistance to being pressed can be changed on-the-fly as the game dictates – for one function it could allow you to fully press the trigger button with minimal effort, for another it could require you to put some strength into it in order to push the trigger all the way down.

There’s something about the console wars that always gets me exited. It’s the perfect example of free market and competition. I wonder what Nintendo will do with the attacks from Microsoft and Sony during Holiday 2020 though.

Which attacks?
Nintendo offers a mobile console (with the Lite more than ever), while MS and Sony offer a high-end stationary console.

The fact that if you’re a parent, for example, you’ll buy one or the other if a gaming console is in your pipeline for your kid.

Get the one the kid wants or whichever the parents decide is most appropriate. There’s no war for average buyers.

There is absolutely competition between consoles… Always has been. One can argue how competitive some have been, but the competition is there.

I’m not saying there’s no competition. The "war" part is mostly the online crusade by platform fans for and against a specific brand online. It’s not what your average console buyer is worried about.

Wanting one over the other is literally the competition I’m referring to. What you’re saying is Wendy’s and McDonald’s aren’t competition because people prefer one over the other.

A kid is just going to want the one their friends have so they can play together. It’s not a war. If all their friends were at Wendy’s, they will go there. It’s got nothing to do with the food or brand.

Didn’t realize only kids played video games

you’ll buy one or the other if a gaming console is in your pipeline for your kid.

Just sticking with the example. Of course gaming isn’t limited to children.

Point went right over your head there.

That’s honestly probably the biggest basis the console wars are being fought on now that consoles are Internet-connected and have social features. It’s a large part of the reason the Xbox One has such a disproportionately large install base in the US compared to the PS4’s utter dominance in the rest of the world.

Even adults don’t want to buy the console that prevents them from being able to play with their friends, so if your friend group is all on Xbox, you’re much more likely to buy an Xbox. So much of the "war" is fought on trying to get those friend groups commited to your own platform rather than the other. It’s fought by the companies, not the potential players.

That being said, yeah, the Switch is in less direct competition with the other two. I mean, people only have limited money to spend on entertainment so that’s just the way it is… the consoles are technically competing with things like movie theaters as well, just even much less directly. I mean, if you’re going to have two consoles, it’s much more likely that one of them is going to be a Switch than to have both an Xbox and PS5, but a lot of people are not going to be able to justify having two even if a Switch is a much less redundant second console.

Brandid I love you and sure you’re a great person but you’re not thinking big enough. Why did their friends ever choose Wendy’s in the first place? Maybe because their grandparents saw an advertisement 40 years ago on TV that put them onto the chain, and then they brought their kids there all the time after baseball games, and then those kids had a kid, and then that kid got popular in high school and had the most friends, and now all that kid’s friends think Wendy’s is cool because the coolest kid in school thinks Wendy’s is cool. Right now, as I write this, there are billions of dollars trading hands in advertising, all invested in hoping that the next family tradition gets started, or the next Popeye’s sandwich twitter war happens, or the next PS4 "Here’s how you share your games" viral moment lights up reddit. You think you prefer things because you have autonomy and agency, but that’s only because you’re too scared to come to terms with the fact that the decision was never yours to make.

Woah, this is a deep reply

You think you prefer things because you have autonomy and agency, but that’s only because you’re too scared to come to terms with the fact that the decision was never yours to make.

Nailed it.

Bill Gates disagrees…

My guess is the rumored Switch XL

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