A short history of every time Apple CEO Tim Cook praised augmented reality

Tim Cook has just marked 10 years as Apple’s CEO, and while he’s grown Apple into the most valuable company in the world, it’s reasonable to argue he hasn’t yet introduced a signature, industry shaking product like Apple co-founder Steve Jobs did with the iPhone, iPad, Mac, and more.

But if you’ve been following Apple for a minute, you’ve probably heard Cook talk about the game-changing potential of augmented reality. While he once said it was hard to see the appeal of Google Glass, the AR wearable that proved unpopular with consumers, he’s held a consistently positive opinion on AR since at least 2016. While most of the industry was putting all its eggs in the VR basket, Cook repeatedly expressed support for what he views as the far superior AR. This would become a running theme: AR good, VR not so good.

It seems likely that AR may become the hallmark of Cook’s tenure, as long as Apple executes on a winning idea. While that’s not exactly guaranteed — Apple has yet to unveil an AR headset or glasses — Cook’s frequent comments about the tech keep the topic in the news and reassure investors and customers that Apple is working on it. In September 2021, he went as far as to call himself “AR fan number one.”

AR features are already available on the iPhone and iPad. And while hope is starting to fade that Apple will release a mixed reality device in 2022, the latest rumors suggest the company is still forging ahead with some kind of AR / VR headset to be released in the not-distant future.

Here’s a brief history of all the times Tim Cook said he was convinced AR was the future.

July 2016: Cook says in a quarterly earnings call that “AR can be really great.”

“We have been and continue to invest a lot in this. We are high on AR for the long run, we think there’s great things for customers and a great commercial opportunity. The number one thing is to make sure our products work well with other developers’ kind of products like Pokémon, that’s why you see so many iPhones in the wild chasing pokemons.” (Cook pronounces it “pokey-mans.”)

September 2016: Cook tells Good Morning America in an interview that he believes AR is a bigger deal than VR.

“There’s virtual reality and there’s augmented reality — both of these are incredibly interesting. But my own view is that augmented reality is the larger of the two, probably by far.”

AR “gives the capability for both of us to sit and be very present, talking to each other, but also have other things — visually — for both of us to see. Maybe it’s something we’re talking about, maybe it’s someone else here who’s not here present but who can be made to appear to be present.”

“There’s a lot of really cool things there.”

August 2016: Cook makes a brief mention of AR in a Washington Post profile: “I think AR [augmented reality] is extremely interesting and sort of a core technology. So, yes, it’s something we’re doing a lot of things on behind that curtain that we talked about.”

October 2016: In an appearance at Utah Tech Tour, Cook goes into detail about how crucial AR may become and why he views it as superior to VR — while stressing that AR presents significant technology challenges before it can be adopted for mass consumerism.

In terms of it becoming a mass adoption [phenomenon], so that, say, everyone in here would have an AR experience, the reality to do that, it has to be something that everyone in here views to be an “acceptable thing.”

And nobody in here, few people in here, think it’s acceptable to be tethered to a computer walking in here and sitting down, few people are going to view that it’s acceptable to be enclosed in something, because we’re all social people at heart. Even introverts are social people, we like people and we want to interact. It has to be that it’s likely that AR, of the two, is the one the largest number of people will engage with.

I do think that a significant portion of the population of developed countries, and eventually all countries, will have AR experiences every day, almost like eating three meals a day, it will become that much a part of you, a lot of us live on our smartphones, the iPhone, I hope, is very important for everyone, so AR will become really big. VR I think is not going to be that big, compared to AR. I’m not saying it’s not important, it is important.

I’m excited about VR from an education point of view, I think it can be really big for education, I think it can be very big for games. But I can’t imagine everyone in here getting in an enclosed VR experience while you’re sitting in here with me. But I could imagine everyone in here in an AR experience right now, if the technology was there, which it’s not today. How long will it take?

AR is going to take a while, because there are some really hard technology challenges there. But it will happen, it will happen in a big way, and we will wonder when it does, how we ever lived without it. Like we wonder how we lived without our phone today.

October 2016: Cook tells BuzzFeed News that while “VR has some interesting applications,” AR is superior to VR because “there’s no substitute for human contact. And so you want the technology to encourage that.”

Augmented reality will take some time to get right, but I do think that it’s profound. We might ... have a more productive conversation, if both of us have an AR experience standing here, right? And so I think that things like these are better when they’re incorporated without becoming a barrier to our talking. ... You want the technology to amplify it, not to be a barrier.

February 2017: Cook expands his thoughts on AR’s potential, adding a new comparison: AR is a big idea, like the smartphone.

I’m excited about augmented reality because unlike virtual reality which closes the world out, AR allows individuals to be present in the world but hopefully allows an improvement on what’s happening presently. Most people don’t want to lock themselves out from the world for a long period of time and today you can’t do that because you get sick from it. With AR you can, not be engrossed in something, but have it be a part of your world, of your conversation. That has resonance.

I regard it as a big idea like the smartphone. The smartphone is for everyone, we don’t have to think the iPhone is about a certain demographic, or country or vertical market: it’s for everyone. I think AR is that big, it’s huge. I get excited because of the things that could be done that could improve a lot of lives. And be entertaining. I view AR like I view the silicon here in my iPhone, it’s not a product per se, it’s a core technology. But there are things to discover before that technology is good enough for the mainstream. I do think there can be a lot of things that really help people out in daily life, real-life things, that’s why I get so excited about it.

June 2017: In a wide-ranging interview with Bloomberg News, Cook details his vision for AR at Apple:

I think it is profound. I am so excited about it, I just want to yell out and scream. The first step in making it a mainstream kind of experience is to put it in the operating system. We’re building it into iOS 11, opening it to ­developers—and unleashing the creativity of millions of people. Even we can’t predict what’s going to come out.

There’s some things that you can already get a vision of. We’ve talked to IKEA, and they have 3D images of their furniture line. You’re talking about changing the whole experience of how you shop for, in this case, furniture and other objects that you can place around the home. You can take that idea and begin to think this is something that stretches from enterprise to consumer. There’s not a lot of things that do that.

You’ll see things happening in enterprises where AR is ­fundamental to what they’re doing. You’re going to see some consumer things that are unbelievably cool. Can we do everything we want to do now? No. The technology’s not complete yet. But that’s the beauty to a certain degree. This has a runway. And it’s an incredible runway. It’s time to put the seat belt on and go. When people begin to see what’s possible, it’s going to get them very excited—like we are, like we’ve been.

October 2017: At an event at Oxford, Cook responds to a student who asks what technology he would consider “transformative.” Cook says there are widespread uses for AR:

“I’m incredibly excited by AR because I can see uses for it everywhere. I can see uses for it in education, in consumers, in entertainment, in sports. I can see it in every business that I know anything about.”

“I also like the fact that it doesn’t isolate. I don’t like our products being used a lot. I like our products amplifying thoughts and I think AR can help amplify the human connection. I’ve never been a fan of VR like that because I think it does the opposite. There are clearly some cool niche things for VR but it’s not profound in my view. AR is profound.”

October 2017: In an interview with Vogue UK, Cook says while Apple wasn’t looking to build a “giant database of clothes,” it would support companies in the AR space who were doing this work. “If you think about a runway show in the fashion world, that’s a great application of AR because some of these, you want to see the dress all the way around, you do not want to just see the front,” he tells Vogue, noting how many runway shows are livestreamed and not just visible to an in-person audience.

November 2017: With the introduction of its ARKit platform on iOS 11, Cook says in a quarterly earnings call that Apple has created the world’s largest augmented reality platform:

There already are over a thousand apps with powerful AR features in our App Store today with developers creating amazing new experiences in virtually every category of app aimed at consumers, students and business users alike.

Put simply, we believe AR is going to change the way we use technology forever. We’re already seeing things that will transform the way you work, play, connect and learn. For example, there are AR apps that you interact with virtual models of everything you can imagine from the human body to the solar system. And of course you experience them like you’re really there.

Instantly education becomes much more powerful when every subject comes to life in 3D. And imagine shopping when you can place an object in your living room before you make a purchase – or attending live sporting events when you can see the stats on the field. AR is going to change everything.

This is not quite what came to pass (more on that later).

October 2017: Post-ARKit launch, Cook admits he thinks AR technology for headsets or glasses isn’t yet up to par as far as Apple is concerned.

“I can tell you the technology itself doesn’t exist to do that in a quality way. The display technology required, as well as putting enough stuff around your face — there’s huge challenges with that. The field of view, the quality of the display itself, it’s not there yet.”

“We don’t give a rat’s about being first, we want to be the best, and give people a great experience. But now anything you would see on the market any time soon would not be something any of us would be satisfied with. Nor do I think the vast majority of people would be satisfied.”

“Most technology challenges can be solved, but it’s a matter of how long.”

February 2018: During Apple’s Q1 earnings call, Cook describes “great excitement” around augmented reality among customers.

“Augmented reality is going to revolutionize many of the experiences we have with mobile devices, and with ARKit, we’re giving developers the most advanced tools on the market to create apps for the most advanced operating system running on the most advanced hardware. This is something only Apple can do.”

October 2018: Cook tells NowThisNews during an interview about Apple’s Watch that AR is poised to become indispensable. “I think that one day we will wonder how we ever lived without it,” Cook says of AR. “We can have a much more enhanced conversation with the power of AR.”

“The future is now,” he adds.

January 2020: Cook tells an audience in Dublin, Ireland that augmented reality “is the next big thing” and that it will “pervade our entire lives.” He gives an example of a company using AR and described its potential uses.

Yesterday, I visited a development company called War Ducks … in Dublin – 15 people and they’re staffing up and using AR for games. You can imagine, for games it’s incredible but even for our discussion here. You and I might be talking about an article and using AR we can pull it up, and can both be looking at the same thing at the same time.

I think it’s something that doesn’t isolate people. We can use it to enhance our discussion, not substitute it for human connection, which I’ve always deeply worried about in some of the other technologies.

April 2021: During an interview with journalist Kara Swisher Cook agreed with her that augmented reality is “a critically important part of Apple’s future.” He imagines AR being used in health, education, retail, and gaming. “I’m already seeing AR take off in some of these areas with use of the phone. And I think the promise is even greater in the future.”

September 2021: In an interview with tech YouTuber iJustine, Cook said that he was AR’s number one fan and reiterated his hopes for it as a collaboration tool.

I am so excited about AR. I think AR is one of these very few profound technologies that we will look back on one day and went, how did we live our lives without it? And so right now you can experience it in thousands of ways using your iPad or your iPhone, but of course, those will get better and better over time.

Already it’s a great way to shop, it’s a great way to learn. It enhances the learning process. I can’t wait for it to be even more important in collaboration and so forth.

So I’m AR fan number one. I think it’s that big.

After a comment from Justine about the future impact of AR, he continued:

I mean, simple things today that you can use it for, like if you’re shopping for a sofa, or a chair, or a lamp, in terms of really experiencing it in your place, we’ve never been able to do that before until the last couple years or so. And that’s at the early innings of AR. It will only get better.

What’s Apple’s plan for AR?

Clearly, Tim Cook has been bullish on AR for a long time. But so far, Apple’s biggest foray into AR remains the 2017 launch of ARKit — which use iPhones’ and iPads’ cameras and sensors to overlay images in 3D space when the device is pointed at a given area — for iOS 11. ARKit is available across Apple’s devices, which meant a lot of cool little projects by amateur AR enthusiasts. When ARKit launched, The Verge wrote that the tech had the potential to allow Apple to catch rival Google in the AR space.

But despite the interesting early projects, ARKit hype fizzled after a few months. It’s not totally clear why, because it was released at the height of the Pokémon Go craze when AR finally had a popular mass-market application for a devoted fan base. (Pokémon Go itself is still wildly profitable, raking in a billion dollars a year on average, but we haven’t seen a larger movement.)

Since ARKit, Apple has made other, smaller steps forward with AR apps for the iPhone. In May 2019, it introduced its Statue of Liberty AR app, with Cook tweeting, “The Statue of Liberty app is just the beginning of how AR will transform the way we connect with our world’s treasures.” In July 2019, it introduced augmented reality art sessions for iOS.

In addition to Tim Cook’s constant cheerleading of the technology, there are other signs that Apple is moving toward an AR future. Apple’s hiring of people like Nat Brown, formerly of Microsoft; listing dozens of AR and VR job postings; acquisitions including Metaio in 2015 and SensoMotoric in 2017; and patents on things like “head mounted display” devices all demonstrate its steady progress.

Reports started trickling out in 2018 that Apple had a timeline to launch both an AR headset and AR glasses. The company had 1,000 engineers working on its VR and AR initiative — codenamed “T288” — which were expected to include a combined VR and AR headset to be released in 2021 or 2022, according to Bloomberg News, with a pair of sleeker AR glasses predicted to launch in 2023.

The latest reporting from The Information however, indicates that an Apple AR / VR headset may need to rely on the processor of another connected device like an iPhone (similar to the early Apple Watch models), and that Apple is working on a custom chip for the helmet-like headset that might take at least another year to arrive. Some aren’t as bullish on the glasses-like variant either; The Information suggests Apple could still release that in 2023, but analyst Ming-Chi Kuo thinks a 2025 release is more likely.

It shouldn’t be all that surprising that Apple has taken its time making AR hardware. It is, after all, the company that introduced the AirPower wireless charging pad, showed it off to the world, then canceled the product because it wasn’t up to company standards — and that was just an charging accessory, not a potentially new computing paradigm.

So it’s to be expected that Apple would take its time on an AR or VR headset. After hyping the potential for AR all this time, Cook surely doesn’t want Apple to repeat the failure of Google Glass by launching iGlasses too soon, and definitely not before the technology meets Apple’s very high bar.

Update September 16th, 12:40PM ET: Added quote from his post-Apple event interview with iJustine.


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Almost as funny as Musk promising full self driving technology for years now, though a lot less dangerous

A lot different considering Tim has been very transparent that the technology is a long ways away from being ready for the mass market. Compared to Elon who’s basically said we should’ve had it available yesterday.

Cook hasn’t particularly promised or sold anything though. Other than shipping ARKit, Tim’s really just conveyed an interest in AR. I feel Musk has made a lot of promises to current Tesla owners about capabilities they may one day see on todays purchase.

Sure thing Tim. Just show us.

ARkit has some rather stunning functionality, but the real deal will be running this on glasses. At the moment, one could see Nreal in the lead when it comes to those.

I agree with him. Mercedes (among other car companies) for example is using AR in their head up displays for navigation. I can see that moving to consumer glasses eventually. I have read articles of head up displays for motorcycle helmets similar to what fighter pilots have used for years.
I would use AR glasses to run a unfamiliar trail for example, that would be cool.

"I am so excited about it, I just want to yell out and scream." That’s some Steve Ballmer-esque enthusiasm right there.

Maybe that’s why Spatial Audio is so big to them. It would make more sense because as of right now I could care less for it.

I mean come on.. we all know that a half baked pair of glasses just wont cut it. If not even nerds are excited, the general public definitely wont be. They have been working on them for years by now and I’m sure they have super impressive demos that aren’t yet ready for mass manufacturing.

If they do succeed though, they basically have the holy grail for a tech company on their hands, it would replace literally every screen we have now slowly but surely. Society would never be the same when we start basically merging or physical reality with our mindspace/internet. And they would basically position themselves between us and everything.

I for one am excited and followed Metaio for a while before they got bought by Apple.

it would replace literally every screen we have now slowly but surely.


For example, with the steady evolution of mobile (phone) computing capabilities, I think we might see within this decade the "notebook computer" market reduce a lot: Instead, most of us be fine just carrying a compact keyboard along with our phone and AR device ("glasses" or other).

I’m not sure what The Verge is trying to convince me of but I find it interesting that they took the time to write an entire article seemingly designed to throw shade at Tim Cook for talking about the future of AR but not creating the next iPhone (which hasn’t been done since the debut of the iPhone). Meanwhile both Microsoft and Google have both spent tens of millions of dollars in projects that went nowhere.

Microsoft debuted the HoloLens back in 2015 but it’s nearly 2022 and I haven’t heard a peep about it in years.

I think you haven’t been looking in the right places. Microsoft HoloLens is a big success in industrial and business settings. They actually earlier this year signed an almost $22 billion contract with DOD to make HoloLens for military use.

I’ll conceded that (and I also found an article on The Verge so shame on me for not looking first) but in the handful of Microsoft keynotes showing HoloLens in action it was marketed as a mass consumer device to make Skype calls, watch movies and getting assistance from a plumber. While it’s cool that the military is finding a good use for it, Microsoft clearly missed the mark on the original intent of the device.

Granted I never thought for a moment that any sane person would walk around their house with a helmet on just so they could have a video call. Besides, if two people were wearing their HoloLens gear they’d never see each other’s faces making that interaction nothing more than a standard phone call.

I’m sure Microsoft thought this would be the next iPhone but they didn’t come close.

I guess that seems to be my point though, whatever these companies may have said at one point or another AR for consumers is at best years away from being useful, possibly just a bad idea altogether. Microsoft and to a much lesser extent Google do have meaningful presences where it does make sense, commercial and industrial. Apple does not have any foot in those markets, so while the others have gone on to quietly make a business selling AR, Apple just keeps throwing it in keynotes trying to will it into success.

As for it not being the next iPhone…maybe not but a billion dollar annual business is nothing to sneeze at.

The software side of the platform was always going to be ready before the hardware side. There are significant social challenges (barriers) getting AR headwear across the line. Google’s Glass hit these, Microsoft’s HoloLens avoids them (targeting other sectors), and now Facebook’s Stories (not AR) with its cameras is another attempt to create a path towards the AR future that Tim believes in.

Tim, stop trying to make AR happen, it’s not going to happen.
-Regina George
ARKit hype fizzled after a few months. It’s not totally clear why

Because no one likes to wave a phone around to use AR. Maybe in certain specific situations, but certainly not frequently at all

I agree. That said I don’t think Apple has ever leaned too heavily into it. They do a stage demo every 2nd year or so, but I don’t feel like they’re especially hyping it.

I think with todays iPhone there’s yet to be a day to day issue that ARKit solves. It occasionally pops up in places like Ikea catalogs or video games, but it doesn’t have a mass day to day use case yet. I think one of Tim’s interest in AR is it supplementing the world around us, where VR is closed off, but realistically the iPhone todays not a great form factor in most cases. Something like the rumoured glasses or maybe further down the road, a windshield in an Apple car, are probably scenarios that would better suit the tech.

The August 2016 is out-of-order in the time line (appearing after September 2016).

The way Cook changed and improved Apple’s supply chain is simply astonishing.
Fence Repair Aurora co

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