Wii U Gamepad | Nintendo
For 15 minutes today, Nintendo was a tech company. The company devoted a surprisingly low-key, show-and-tell portion of its Wii U launch event to demonstrate Nintendo TVii (pronounced as it were without the "ii"). It's arguably the company's non-gaming gambit, a chance to demonstrate the company is taking the "second screen" argument seriously — one that many companies are attempting these days, with the most direct comparison maybe being Microsoft's Smart Glass.
A spec sheet posted on Nintendo's Japanese site states that the battery on the Wii U's touchscreen GamePad controller lasts for three to five hours between charges, and needs to be charged for 2.5 hours to restore full power.
Here's something interesting from Nintendo Wii U Developer Discussion: asked if Wii owners will be able to transfer their downloaded Wii and Virtual Console games over to the new console, a Nintendo producer answered rather positively: "we are readying the system to be able to transfer saves and everything you've bought."
Nintendo's pre-E3 video, in its entirety!
- Why the Wii U's GamePad controller won't have a multitouch screen, and other tidbits from Reggie Fils-Aime Jun 13, 2012, 1:53am EDT
- Nintendo's Wii U GamePad battery lasts 3 to 5 hours, charging takes 2.5 hours Jun 5, 2012, 10:49pm EDT
- Nintendo is readying a way to transfer Wii games and save files to Wii U Jun 5, 2012, 10:26pm EDT
- 'Runner 2' headed to Wii U Jun 5, 2012, 7:50pm EDT
Nintendo has unveiled its Wii U next-generation system at a pre-E3 press conference.
Ross Miller and Chris Grant revisit the Wii U's E3 2011 demos including Chase Mii, Battle Mii, and the Legend of Zelda HD experience. Still fun, still not final hardware.